edit: this is probably in the wrong place, can a moderator move it to wherever it belongs?
is there any way to completely disable TCPTimeout and make TCPRecv() wait indefinitely? maybe setting it to 0 or -1 or something?
the docs doesn't seem to mention any way to disable it
- the underlying C code would set SO_RCVTIMEO to 0 , aka
setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, &timeout, sizeof(timeout));
I have had several people ask for this, so I decided to work the algorithm for it and this is the result.
What is it?
A Gateway Proxy Sends and Receives Data Unmodified.
What is it used for?
You can use it as a gateway, relay or router between two known static IP addresses.
More information is in the header of the script.
You will need WSA_NBTCP.au3 from here:
If you have any questions or problems, let me know.
Yep yep, this is pretty much an attempt to port the existing project's concept https://socket.io/ to AutoIt's Codebase. So i will not go in to so much detail.
This is how the communication is done http://i.imgur.com/0mMfsBD.png Each client is isolated to the server http://i.imgur.com/rVO2LFb.png Features
Easy API VarType Translation (Example: If the server sends an int, the client will receive an int and vice versa) Fully featured examples Data encryption (Using Autoit's UDF Crypt.au3) Limitations / Drawbacks
It is not possible to Broadcast/Emit objects Only 1D-arrays are allowed to be Broadcasted/Emitted (2D arrays will probably never be supported) Changelog
Version 1.5.0 (This update DOES NOT break scripts)
Added AutoIt like docs under Docs\. The docs are generated so its a 1 to 1 reflection of the UDF headers. Print of documentation Added a production ready server example. Added a new method: _Io_DevDebug which will display useful information when debugging. Added a new method: _Io_SetMaxRecvPackageSize which defaults to whatever _Io_setRecvPackageSize is set to. Added a new method: _Io_setOnPrefix which defaults to _On_ Added a new default client & server event called flood. Flood occurs when exceeding the $__g_io_nMaxPacketSize. $__g_io_nMaxPacketSize is set by _Io_SetMaxRecvPackageSize Fixed the 16 parameter limit when sending data with _Io_Emit, _Io_Broadcast, _Io_BroadcastToAll and _Io_BroadcastToRoom. This works on the same premise that AutoIt's Call Does Fixed a TRUNCATION problem when receiving packages which could cause crashes! Fixed a programming error which caused $__g_ionPacketSize to reset to default 4096 if _Io_Connect or _Io_listenwere called after _Io_setRecvPackageSize Fixed _Io_setEventPreScript and _Io_setEventPostScript They didnt work. Lol. Changed how events are fired so the client cannot crash the server by sending the wrong number of parameters (This also allows for optional parameters on callbacks) Changed _Io_On. The second parameter $fCallback can now be set to null. Doing this, the function assumes that the callback is: _On_<eventName>.
Please see the docs provided
connection Client events
banned Server and Client events
disconnect flood View source on github
Autoit-Socket-IO-1.5.0.zip (NEWEST 2017-12-20)
In case this is interesting few of you, I share my AMCP 2.1 protocol UDF in AutoIT. This protocol is used by CasparCG server, which is a Windows and Linux software used to play out professional graphics, audio and video to multiple outputs as a layerbased real-time compositor. It has been in 24/7 broadcast production since 2006. It's free and opensource.
The UDF I share allows communication between an AutoIt based client and the CasparCG, based on following documentation : http://casparcg.com/wiki/CasparCG_2.1_AMCP_Protocol
If you want more details on CasparCG : official WebSite or have a look to this video
I'm currently building a full Client based on AutoIt, with many features like drag-and-drop layers, but sadly I can't share it right now, might come later. Don't hesitate to ask questions if you have any or need a basic example.
The only requirement for this UDF is the other Event-driven TCP UDF by Kip