133 posts in this topic
I am making a program in which I use Bass audio library (with the wrapper for autoit that I found here on forums I think) because of its support for dx effects.
My problem, though, is that when effects as reverb or echo/delay are added, the channel length is not extended as to fit the tail of the effect, so if the file was really short, you wouldn't even hear the reverb at all.
I've tried setting the buffer parameter even to 60k ms, updating the channel length to 60k ms, but nothing makes it so that the effects aren't being cut off.
I've heard that I could add silence manually to wave files by adding the chr(0) characters, but haven't had any luck doing that, either.
What I'm doing:
initialize bass use streamCreateFile to load the wave file with the fx flag and length parameter set to 60000 set the config buffer to 60000 use channel set fx to add dx8 reverb use channel play to play the sound use bass update to update the length to 60000
I even tried having only silence in one wave file and tried joining two wave files together, but that didn't work either.
Any help would be very much appreciated.
IRC UDF - Updated Version of Chips' IRC UDF - Release: V1.22 - 09/06/2016 - Technical Writer Needed!By rcmaehl
A UDF to connect to IRC using TCP Functions, as well as perform actions once connected.
WANTED: Technical Writer able to create / maintain a helpfile (.chm) using the Autoit helpfile layout for an negotiated rate.
Originally created by Chip.
UDF Headers updated compared to old script.
Error and Parameter Handling updated compared to old script.
If you need to bypass the RFC compliance of this UDF, use _IRCRaw.
The majority of the old functions have been modified. It will break most, if not all, scripts using the old UDF.
These commands should work on every server following either RFC 1459 (legacy) or RFC 2812 (preferred).
IRC Chat Clients
Chatroom Integration for software
IRC Bots for Channel / Server Administration
IRC Bots for Games such as Hangman, Mafia, and WereWolf
Remote Administration without having to setup your own AutoIt server
Chips' Old UDF Topic:
While these downloads are more stable than the ones above, I do not have time to thoroughly test all functions and variable entries. If something doesn't work as expected or gives you an error please check @error and @extended variables then create a reply to this topic.
09/06/2016: IRC.au3 Fixed : Updated Headers to UDF-spec (- instead of =) _IRCGetMsg Fixed : Incorrect Return Value On Error _IRCStripSpecial Added : Better documentation of Flags _IRCMultiSendMsg Added : Better documentation of Flags _IRCMultiSendMsg Fixed : Max Message Size based on https://forums.unrealircd.org/viewtopic.php?t=6811 Updated all files to consider themselves a standalone install by default All Functions that didn't Return anything now return Number of bytes sent Slight Performance Improvements by using Parameter Gating instead of Single Input Single Output 07/21/2016: Example.au3 Fixed : Includes Example.au3 Renamed: IRC_Example.au3 IRC.au3 Changed: Minor Performance Improvements 04/18/2016: IRCConstants.au3 Updated: A Ton of New Constants added IRCMultiSendMsg Added : Color Example Increased TCP Timeout in all Examples 04/13/2016: CUI.au3 Updated: Errors now output to Error Stream in Console (C/G)UI.au3 Fixed : Userlists (FOR REAL THIS TIME) by being sure to get the current channel Removed: Duplicate Constants File Include Removed: Local Declaration inside of While loop for Performance Updated: TCPTimeout Increased Updated: $sTemp renamed $sStrip for Readibility Example.au3 Updated: TCPTimeout Increased GUI_Client.au3 Renamed: GUI.au3 _IRCStripSpecial Added : Parameter Checking Updated: Documentation _IRCMultiSendMsg Added : Additional flags for Message Type (POSSIBLY SCRIPT BREAKING if using $_bTrim!) Updated: Example to show new flags Updated: Increase Max Message Size from 368 To 436 04/09/2016: IRC.au3 Updated: All Documentation Added : Now has a Constaznts file _IRCConnnect Fixed : Now PROPERLY returns any errors _IRCGetMsg Removed: $_iChars parameter since it gets one packet at a time and parsing is easier _IRCReplyTo Fixed : Now properly returns username _IRCStripSpecial Added : Now uses Constants File All files are now in a single ZIP Includes 2 basic IRC "clients", a CUI, and a GUI 07/15/2015: Example.au3 Added : Improved Debugging Updated: All Space Indents to Tab Idents IRC.au3 Removed: Exception skipping @error = -1 in IRCGetMsg() as 22.214.171.124 fixed it 07/15/2015: Example.au3 Added : Ping Timeout Fixed : Userlist clipping of last user IRC.au3 Fixed : IRCGetMsg() Hang 07/08/2015: Example.au3 Fixed : User Lists Fixed : Nickname now switches to backup nickname if first choice is already in use IRC.au3 Added : UDF Index Added : #include-once Updated: All Functions updated to Single Entry, Single Exit Updated: Now passes Au3Check on -q -d -w 1 -w 2 -w 3 -w- 4 -w 5 -w 6 -w- 7 01/15/2015: Example.au3 Fixed : Ampersand channels causing a crash 12/20/2014: Example.au3 Fixed : Nicks not updating on all channel lists when a user changed their nick Fixed : Nicks not deleting on all channel lists when a user quits the network 12/19/2014: Example.au3 Added : User lists Added : Channel lists Added : Bot keeps track of own nick Added : Secondary nick in case first nick choice is in use. Added : Extremely Minor performance improvements _IRCConnect Added : Improved parameter checking _IRCGetMsg Updated: Now only retrieves one packet by default (MAY be script breaking) 10/14/2014: Example.au3 Added : Shutdown TCP on exit Fixed : $Recipient now gets the actual Recipient instead of the 3rd message Added : Now exits when told to quit. IRC.au3 Added : Improved Error Reporting (Includes @extended on error) _IRCDisconnect Added : Close Socket on Disconnect _IRCStripSpecial Added : Improved Color Stripping 09/28/2014: _IRCConnect Fixed : Checking if Mode was blank. _IRCGetMsg Fixed : Spamming of 0 and incorrectly thinking there was an error. 09/28/2014: IRC.au3 Fixed : All functions now return when errors are encountered instead of continuing _IRCConnect Added : Now returns an error if optional password failed to send _IRCGetMsg Added : Now returns an error if it failed to receive a custom amount of data _IRCServerVersion Fixed : Capitalized "Version" 09/26/2014: Example.au3 Fixed : Pings not ending with @CRLF IRCExtras.au3 Added : _IRCStripSpecial(), Cleans special characters sometimes seen in IRC 09/24/2014: Example.au3 Added : Checking for PrivMsg Fixed : Infinite loop if you removed _IRCDisconnect Updated: Bot now disconnects when receiving "!quit" instead of automatically Discontinuted BETA UDF project. 04/20/2014: IRCExtras.au3 Added : Additional IRC Functions _IRChangeNick Renamed: _IRCSelfSetNick (SCRIPT BREAKING! Fix: Replace _IRCChangeNick with _IRCSelfSetNick) _IRCGetMsg Fixed : Now no longer Splits Packets if Default option is used _IRCChannelInvite Added : Invites a User to a Channel _IRCChannelKick Added : Kick a User from a channel _IRCJoinChannel Renamed: _IRCChannelJoin (SCRIPT BREAKING! Fix: Replace _IRCJoinChannel with _IRCChannelJoin) _IRCMode Renamed: _IRCMultiMode (SCRIPT BREAKING! Fix: Replace _IRCMode with _IRCMultiMode) _IRCOper Renamed: _IRCSelfOper (SCRIPT BREAKING! Fix: Replace _IRCOper with _IRCSelfOper) _IRCPartChannel Renamed: _IRCChannelPart (SCRIPT BREAKING! Fix: Replace _IRCPartChannel with _IRCChannelPart) _IRCPing Renamed: _IRCServerPing (SCRIPT BREAKING! Fix: Replace _IRCPing with _IRCServerPing) _IRCPong Renamed: _IRCServerPong (SCRIPT BREAKING! Fix: Replace _IRCPong with _IRCServerPong) _IRCSelfSetStatus Added : Sets you AFK and un-AFK _IRCSendMessage Renamed: Renamed _IRCMultiSendMsg. (SCRIPT BREAKING Fix: Replace IRCSendMessage with IRCMultiSendMsg) _IRCSendMessageRaw Renamed: Renamed _IRCRaw (SCRIPT BREAKING! Fix: Replace _IRCSendMessageRaw with _IRCRaw) _IRCServerTime Added : Get time from a Server _IRCServerVersion Added : Get Software Version from a Server _IRCTopic Renamed: _IRCChannelTopic (SCRIPT BREAKING! Fix: Replace _IRCTopic with _IRCChannelTopic) Improved Parameter detection in all Functions Renamed Functions to show who/what they effect, MASSIVE Script Breaking. Sorry! :/ 04/06/2014: _IRCGetMsg Added : Use to get IRC Messages. _IRCSetTopic Changed: Now named _IRCTopic (SCRIPT BREAKING! Fix: Replace _IRCSetTopic with _IRCTopic) Changed: Can now be used to query topic and does so by default. Use "" to blank the topic All functions now thoroughly check their parameters Updated all functions to use @extended to some errors Fixed @error returning 0 by starting all errors at 1 instead of 0 03/20/2014: _IRCChangeMode Changed: Now named _IRCMode (SCRIPT BREAKING! Fix: Replace _IRCChangeMode with _IRCMode) Changed: $_sMode is now OPTIONAL. Allowing the command to be used to Query current mode as well _IRCConnect Fixed : Missing Colon Before $_sRealName. It should now allow Real Names with spaces _IRCDisconnect Fixed : Issue with Blank Messages. Should now properly blank to Default _IRCPing Changed: $_Server is now REQUIRED. (SCRIPT BREAKING! Fix: Specify a server as Parameter 2) _IRCSendMessage Added : $_bTrim, Trims message if too long instead of breaking up the message, Default is true _IRCSetTopic Added : Command for setting a Channel Topic Updated Most Functions to include better error checking Updated Most Channel Related Functions to check for valid channels 03/16/2014: _IRCChangeMode Added : Optional parameters for channel modes Changed: Parameter ordering Target is now before Mode (SCRIPT BREAKING! Fix: Swap Parameters 2 and 3) _IRCConnect Changed: No longer exits the script on error, instead returns TCPConnect Error Code _IRCJoinChannel Added : Now Supports Channel Passwords _IRCOper Added : Command for IRC Server Operator Login Updated All Functions to have UDF standard error codes 02/24/2014: _IRCSendMessage Changed: Split Into _IRCSendMessage and _IRCSendMessageRaw (SCRIPT BREAKING! No Simple Fix Available) 02/23/2014: Made variables comply to UDF Standards http://www.autoitscript.com/autoit3/udfs/UDF_Standards.htm Removed MsgBoxes left over from old UDF Updated / Uploaded IRC.au3 Known and Reported Bugs:
Message output only displays ANSI characters in CUI. (Can't Fix) Freenode requires registration for part messages thus the part message in example doesn't show up (Can't fix) Messages (e.g. PRIVMSG) are not forwarded?, when it contains umlauts/german mutations and when the message only contains a dot '.' (Unconfirmed) Warnings:
Do NOT send a lot of messages at once. MOST networks will disconnect you. SOME networks will permanently ban you. A MINORITY will harshly retailiate. Do NOT use the Sleep() function in your scripts. It prevents you from receiving any new data, can disconnect your from the network, and have other undesired consequences. Use the TimerInit() and TimerDiff() functions and possibly a message queue. To Do:
Possibly add in SSL functionality Create More Functions for IRC commands An entire IRC daemon written in AutoIt Possibly Include Kips TCP UDF for ASync Port Listening in Example Create Additional UDFs for extras such as CTCP, DCC, and Error Lookup Experiment with having functions check for the reply and see if reliable. Upcoming Changes:
To Be Decided
My script currently reads a text file line by line. I want it to look for this the chat message below and skip the session messages.
There are some garbage lines that I want it to skip over. So if a line doesnt match that format then skip it. I tried experimenting with StringRegExp but I think I'm using it wrong. Heres my code
If StringRegExp($read, '\W\d\d\w\d\d\D.\W') = Not @error Then I was hoping that this would be able to see the open bracket, 2 digits, a colon, 2 digits, close bracket, a space and a <. But it doesn't seem to be working.
Eventually I want to be able to extract the username and chat message into separate strings but I haven't got that far yet.
Is there any way to skip the execution of a particular block of code like any condition or expression, if the au3 file is included as library.?
Like, in my code I wrote all the functionality as functions and called them in 4 lines.
Now I have another requirement where I need to use the same code but different.So I am importing this code so that I can use these functions.
But the code block which is outside the functions (main code) is being executed when I import the au3 file.Is there any condition to check whether the file is running directly or included in another au3 file as library, so that I can keep the same here.
Please suggest if any ideas.
s!mpL3 LAN Messenger as the name suggests is a messenger designed and developed to offer chat communication over Local Area Networks while being as simple to use as possible. This project started way back in 2008 with only basic functionality and is regularly updated with new features in order to make it more useful and user friendly. What I wanted was a simple, small, serverless program that would work without installation cause that was the ideal combination for my workplace back then, so I ended up with this!
I have attached some images from various versions:
Check the rest below! (from various versions)
Previous downloads: 7430 (Without counting the ones from the Downloads section.)
Current version 126.96.36.199! [30/09/2015] s!mpL3 LAN Messenger.zip
[Attachment version updated to 188.8.131.52]
s!mpL3 LAN Messenger version 184.108.40.206 - [30/09/2015]
1. Removed some test code that could cause message boxes to pop up for Windows versions prior to Windows 10.
You can view/download the full change log here: ChangeLog.txt
Tested and working on Windows XP, Windows Vista, Windows 7, Windows 8, Windows 8.1 and Windows 10.
Things you need to know before trying it:
1. Start the program, select one or more connections from what's available and click Connect (If a firewall notice comes up, click 'Allow' or 'Add Exception')
When someone else on your network does the same, they will appear in your TreeView and you will appear in theirs, double click their name and chat!
2. s!mpL3 LAN Messenger does not require a server to be running, it's standalone.
3. On the first run an .ini file is created at @LocalAppDataDirs!mpL3 LAN Messenger which stores the settings so that they are used every time you run the application. If you delete the .ini file it will be created again (with default settings at program startup or with your selected settings if you press Save from the Preferences window).
4. All communication is encrypted using AES so it's quite secure against Network sniffers.
5. You can send files and folders by dragging and dropping them in a conversation window. Folders are compressed before being sent. You can also drop multiple items to be sent.
6. There is a "Hide" button located in the tray right click context menu that will hide all open windows. You can assign a Hotkey combination from Preferences. The default combination is Ctrl+H.
7. s!mpL3 LAN Messenger uses port 60000 by default. You can change the port used by adding "Port=****" (without quotes, stars represent numbers) to the Config file described above. Communication is UDP.
8. There is an Updater feature you can use to always have the latest available version, you only need an internet connection for that to work. You might need to clear your Internet Explorer Temporary Files in order for it to find an updated version.
9. You can Hide + Lock s!mpL3 LAN Messenger so it'll require a password in order to "Appear". To enable this, go to the Security Preferences.
10. Note that versions after 220.127.116.11 are not compatible with previous versions due to the encryption used being changed. I recommend using the latest version, or at least use the same version over the LAN.
I will not be releasing the source code, however, I might share some parts of code if requested...
If you choose to decompile this software, don't release the source code.