UEZ

AutoIt Eye Clock v1.3.1 build 2015-06-28

35 posts in this topic




Pretty cool.  A couple of ideas I thought of.  It would be neat of there were eye lashes that twitched to show seconds or maybe the eyes blink at an interval, (5 seconds, 6, 10).  

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You could actually do this clock where the left eye gives the hour/minute depending upon where the eye is in relation to the hour and how far along it is into it like you have now. That way you wouldn't need to look at both eyes to tell the time. The right eye could be used for the seconds.


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Eyes at the top, normal (analogue) clock for nose, 1 and 0's for the (seconds) teeth, for a complete clock "face". :)

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2015 - Still no flying cars, instead blankets with sleeves.

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#6 ·  Posted (edited)

Thanks for your feedbacks :thumbsup:.

The challenging part is to find appropriate images. I will see whether I can add your ideas to the clock design.

 

@BrewManNH: I did not understand what you mean regarding the left eye. Any example?

Edited by UEZ

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Eyes at the top, normal (analogue) clock for nose, 1 and 0's for the (seconds) teeth, for a complete clock "face". :)

This would result in something like this.... :D  (Picasso clock)

pablo_picasso_buste_de_femme_d5615570h.j

 

P.S.

@UEZ

Nice clock of course!

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small minds discuss people average minds discuss events great minds discuss ideas.... and use AutoIt....

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#8 ·  Posted (edited)

I think BrewManNH basically meant change the right eye to seconds and infer minutes based on how far into the hour the left eye is.  The only problem I see with that idea is precision.  It's easy to determine what the hour is, but due to the large size of the pupils I would think anyone would be hard pressed to tell the difference between say 12:00 and 12:10 or 7:30 and 7:40.  I tried changing line 63 to use @SEC instead of @MIN just to see what it looked like...pretty fun.

edit:  What about a highlight that circled the left pupil to represent minutes?

I like Lakes idea too.  I can envision a cool binary clock scheme for the teeth.

Edited by spudw2k

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I updated the code and added the nose (semi circle) for representing the seconds. 

Actually I don't think it is a good idea to "overload" the "face" with displaying anything else like date, daylight, etc.

But I'm thinking of adding some gimmicks that the eyes "going crazy"...


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May I ask...what is the long string for $Pupil (does that draw it)?


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"Everybody catches up with everyone, eventually" 

"As you teach others, you are really teaching yourself."

From my dad

"Do not worry about yesterday, as the only thing that you can control is tomorrow."

 

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UEZ,

Love it.

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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#12 ·  Posted (edited)

May I ask...what is the long string for $Pupil (does that draw it)?

​It is a binary string (a png image) encoded in base64 format to save some bytes when embedding files into the script.

The PNG image will be loaded directly from the memory and converted to a gdi+ bitmap format.

Edited by UEZ

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The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
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UEZ,

Love it.

M23

Thanks. 


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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This Clock is really nice .... I'm thinking in use it on my computer :)

Thanks, @UEZ

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#15 ·  Posted (edited)

Updated the code.

By default the windows size is now at 50% and added 2 additional "crazy" modes which may appear every minute.

@Chimp, spudw2k and DarkwarlorD: thanks for your feedback.

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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@UEZ

 Very  Nice clock :)

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#17 ·  Posted (edited)

This clock put me in a good mood! Love it, UEZ! Very nice work!

I wish I could put this on my Windows lock screen!

Edited by coffeeturtle

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I wish I could put this on my Windows lock screen!

​I believe this would be possible...

https://www.google.com/search?q=convert+exe+to+screensaver&ie=utf-8&oe=utf-8

 


All by me:

"Sometimes you have to go back to where you started, to get to where you want to go." 

"Everybody catches up with everyone, eventually" 

"As you teach others, you are really teaching yourself."

From my dad

"Do not worry about yesterday, as the only thing that you can control is tomorrow."

 

WindowsError.gif

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This clock put me in a good mood! Love it, UEZ! Very nice work!

I wish I could put this on my Windows lock screen!

​I don't know how to set the GUI onto the secure desktop yet.


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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The steps for ScreenSaver, not sure about Widows lock screen (are you talking about the logon security window?)

Rename the EXE extension to SCR

Right click on renamed file and click on install

The Screen Saver screen comes up and you can add it to your other screen savers.

 

I do not have permissions to do change the screensaver - can someone verify that this works (attached - or create your own)?
 

clock.scr


All by me:

"Sometimes you have to go back to where you started, to get to where you want to go." 

"Everybody catches up with everyone, eventually" 

"As you teach others, you are really teaching yourself."

From my dad

"Do not worry about yesterday, as the only thing that you can control is tomorrow."

 

WindowsError.gif

WIKI | Tabs; | Arrays; | Strings | Wiki Arrays | How to ask a Question | Forum Search | FAQ | Tutorials | Original FAQ | ONLINE HELP | UDF's Wiki | AutoIt PDF

AutoIt Snippets | Multple Guis | Interrupting a running function | Another Send

StringRegExp | StringRegExp Help | RegEXTester | REG TUTOR | Reg TUTOT 2

AutoItSetOption | Macros | AutoIt Snippets | Wrapper | Autoit  Docs

SCITE | SciteJump | BB | MyTopics | Programming | UDFs | AutoIt 123 | UDFs Form | UDF

Learning to script | Tutorials | Documentation | IE.AU3 | Games? | FreeSoftware | Path_Online | Core Language

Programming Tips

Excel Changes

ControlHover.UDF

GDI_Plus

Draw_On_Screen

GDI Basics

GDI_More_Basics

GDI Rotate

GDI Graph

GDI  CheckExistingItems

GDI Trajectory

Replace $ghGDIPDll with $__g_hGDIPDll

DLL 101?

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1 If Not FileExists(@ScriptDir & "\Images\TheZoomquilt" & StringFormat("%02i.jpg", $i)) Then If Not FileExists(@ScriptDir & "\Images") Then DirCreate(@ScriptDir & "\Images") $sURL = "http://imgur.com/" & $A[Mod(20 + $i, 46)] & ".jpg" ConsoleWrite("Downloading " & $sURL & ": " & InetGet($sURL, @ScriptDir & "\Images\TheZoomquilt" & StringFormat("%02i.jpg", $i), 8) & " bytes" & @CRLF) ToolTip("Downloading images...Please wait! -> " & $i + 1 & " / " & UBound($A), MouseGetPos(0), MouseGetPos(1)) EndIf Next ToolTip("") EndFunc ;==>Downloader  
       
      Arkadia:
      ;coded by UEZ build 2018-01-10, idea and images taken from http://arkadia.xyz ;thanks to spudw2k for the MouseZoom function #pragma compile(Icon, "c:\Program Files (x86)\AutoIt3\Icons\au3.ico") #AutoIt3Wrapper_Run_Au3Stripper=y #Au3Stripper_Parameters=/so /pe /rm #AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3" #include <GDIPlus.au3> #include <GuiConstantsEx.au3> #include <WindowsConstants.au3> _GDIPlus_Startup() Global $hGUI, $iFPS = 0, $iShowFPS = 0, $bExit, $iW, $iH Global Const $sTitle = "GDI Image Zoom v2.2.1 coded by UEZ" AutoItSetOption("GUIOnEventMode", 1) Downloader() GDIPlus_ZoomImage() AutoItSetOption("GUIOnEventMode", 0) _GDIPlus_Shutdown() Func GDIPlus_ZoomImage($bMultimonitor = False) $bExit = False Local $i, $aImages[49], $hImage, $hObj ConsoleWrite("Loading images from local disk..." & @CRLF) Local $fTimer = TimerInit() For $i = 0 To UBound($aImages) - 1 $hImage = _GDIPlus_ImageLoadFromFile(@ScriptDir & "\Images\Arkadia" & $i & ".jpg") $aImages[$i] = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage) _GDIPlus_ImageDispose($hImage) Next ConsoleWrite(UBound($aImages) & " images loaded in " & TimerDiff($fTimer) & " ms" & @CRLF) Local $tDim = DllStructCreate($tagBITMAP) DllCall("GDI32.dll", "int", "GetObject", "int", $aImages[0], "int", DllStructGetSize($tDim), "ptr", DllStructGetPtr($tDim)) $iW = $tDim.bmWidth $iH = $tDim.bmHeight Local $hFullScreen = WinGetHandle("[TITLE:Program Manager;CLASS:Progman]"), $aFullScreen[4], $iW_Dt, $iH_Dt $aFullScreen = WinGetPos($hFullScreen) If $bMultimonitor Then $iW_Dt = $aFullScreen[2] $iH_Dt = $aFullScreen[3] Else $iW_Dt = @DesktopWidth $iH_Dt = @DesktopHeight $aFullScreen[0] = "" $aFullScreen[1] = "" EndIf $hGUI = GUICreate($sTitle, $iW_Dt, $iH_Dt, $aFullScreen[0], $aFullScreen[1], $WS_POPUP, $WS_EX_TOPMOST) GUISetState(@SW_SHOW, $hGUI) GUISetCursor(16, 1) ;create canvas elements Local Const $hDC = _WinAPI_GetDC($hGUI) Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iW_Dt, $iH_Dt) Local Const $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Local Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) Local Const $hMemDC = _WinAPI_CreateCompatibleDC($hDC) _WinAPI_SetStretchBltMode($hDC_backbuffer, $STRETCH_DELETESCANS) Local Const $hCanvas = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) _GDIPlus_GraphicsSetSmoothingMode($hCanvas, $GDIP_SMOOTHINGMODE_HIGHQUALITY) _GDIPlus_GraphicsSetPixelOffsetMode($hCanvas, $GDIP_PIXELOFFSETMODE_HIGHQUALITY) Local Const $hBrush_Clr = _GDIPlus_BrushCreateSolid(0xFF000000), _ $hBrush_FPS = _GDIPlus_BrushCreateSolid(0xFFFFFFFF), _ $hFormat_FPS = _GDIPlus_StringFormatCreate(), _ $hFamily_FPS = _GDIPlus_FontFamilyCreate("Arial"), _ $hFont_FPS = _GDIPlus_FontCreate($hFamily_FPS, 8), _ $tLayout_FPS = _GDIPlus_RectFCreate(0, 0, 130, 16) $iFPS = 0 GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit_About") AdlibRegister("CalcFPS", 1000) Local $a[3], $b = 1, $c, $x, $e, $y, $w, $h, $w2 = $iW_Dt / 2, $h2 = $iH_Dt / 2, $q, $r If $iW_Dt > 1.5 * $iH_Dt Then $q = $iW_Dt $r = 0.75 * $iW_Dt Else $q = 1.5 * $iH_Dt $r = 0.75 * $iH_Dt EndIf Do For $e = 0 To 2 $a[$e] = $aImages[Mod(Floor($b) + $e, UBound($aImages))] Next $c = 2^(Mod($b, 1)) For $e = 0 To 2 $x = $w2 - $q / 2 * $c $y = $h2 - $r / 2 * $c $w = $q * $c $h = $r * $c $hObj = _WinAPI_SelectObject($hMemDC, $a[$e]) _WinAPI_StretchBlt($hDC_backbuffer, $x, $y, $w, $h, $hMemDC, 0, 0, $iW, $iH, $SRCCOPY) $c *= 0.5 Next $b += MouseZoom() IF $b < 0 Then $b = UBound($aImages) - $b _GDIPlus_GraphicsDrawStringEx($hCanvas, "FPS: " & $iShowFPS & " @ " & $iW_Dt & "x" & $iH_Dt & " px", $hFont_FPS, $tLayout_FPS, $hFormat_FPS, $hBrush_FPS) _WinAPI_BitBlt($hDC, 0, 0, $iW_Dt, $iH_Dt, $hDC_backbuffer, 0, 0, $SRCCOPY) $iFPS += 1 If $bExit Then ExitLoop Until Not Sleep(0) AdlibUnRegister("CalcFPS") ;release resources _GDIPlus_FontDispose($hFont_FPS) _GDIPlus_FontFamilyDispose($hFamily_FPS) _GDIPlus_StringFormatDispose($hFormat_FPS) _GDIPlus_BrushDispose($hBrush_Clr) _GDIPlus_BrushDispose($hBrush_FPS) _GDIPlus_GraphicsDispose($hCanvas) _WinAPI_SelectObject($hMemDC, $hObj) _WinAPI_DeleteDC($hMemDC) _WinAPI_SelectObject($hDC_backbuffer, $DC_obj) _WinAPI_DeleteDC($hDC_backbuffer) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($hGUI, $hDC) For $i = 0 To UBound($aImages) - 1 _WinAPI_DeleteObject($aImages[$i]) Next GUIDelete($hGUI) EndFunc ;==>GDIPlus_ZoomImage Func MouseZoom() ;https://www.arduino.cc/reference/en/language/functions/math/map/ Local $iInput = MouseGetPos(1), $iInMin = 0, $iInMax = @DesktopHeight, $iOutMin = 1, $iOutMax = -1, $iStep = 0.025 Return (($iInput - $iInMin) * ($iOutMax - $iOutMin) / ($iInMax - $iInMin) + $iOutMin) * $iStep EndFunc ;MouseZoom() Func _Exit_About() $bExit = True EndFunc ;==>_Exit_About Func CalcFPS() ;display FPS $iShowFPS = $iFPS $iFPS = 0 EndFunc ;==>CalcFPS Func Downloader() Local $sURL, $i For $i = 0 To 48 If Not FileExists(@ScriptDir & "\Images\Arkadia" & $i & ".jpg") Then If Not FileExists(@ScriptDir & "\Images") Then DirCreate(@ScriptDir & "\Images") $sURL = "http://arkadia.xyz/images/arkadia" & $i & ".jpg" ConsoleWrite("Downloading " & $sURL & ": " & InetGet($sURL, @ScriptDir & "\Images\Arkadia" & $i & ".jpg", 8) & " bytes" & @CRLF) ToolTip("Downloading images...Please wait! -> " & $i + 1 & " / " & $i, MouseGetPos(0), MouseGetPos(1)) EndIf Next ToolTip("") EndFunc ;==>Downloader  
      The missing images will be download and saved to script dir in folder images. Due to internal integer format of the GDI functions the screen is little bit wobbling.
       
      Happy watching. 
    • tcurran
      By tcurran
      Here are two functions to provide pixel-accurate height and width dimensions for a given string.
      The more commonly-used _GDIPlus_GraphicsMeasureString built-in UDF is problematic because it returns the width padded by roughly one en-space (for reasons related to the various ways Windows produces anti-aliased fonts).
      These are AutoIt translations of Pierre Arnaud's C# functions, described in his CodeProject article "Bypass Graphics.MeasureString limitations"
      The first is an all-purpose version that takes a window handle, string, font family, font size (in points), style, and (optionally) width of the layout column (in pixels) as parameters.
      The second, more efficient version is intended for applications where GDI+ fonts are already in use, and takes handles to the existing graphics context, string, font, layout and format as parameters.
      Both functions return a two-row array with the exact width [0] and height [1] of the string (in pixels).
      EDIT: (Note that some of the same anti-aliasing measurement issues still apply. I did my best to work around them, but the output of the function may still be off by a pixel or two. Buyer beware.)
      #include <GDIPlus.au3> #include <GUIConstantsEx.au3> ; #FUNCTION# ==================================================================================================================== ; Name ..........: _StringInPixels ; Description ...: Returns a pixel-accurate height and width for a given string using a given font, style and size. ; Syntax ........: _StringInPixels($hGUI, $sString, $sFontFamily, $fSize, $iStyle[, $iColWidth = 0]) ; Parameters ....: $hGUI - Handle to the window. ; $sString - The string to be measured. ; $sFontFamily - Full name of the font to use. ; $fSize - Font size in points (half-point increments). ; $iStyle - Combination of 0-normal, 1-bold, 2-italic, 4-underline, 8-strikethrough ; $iColWidth - [optional] If word-wrap is desired, column width in pixels ; Return values .: 2-row array. [0] is width in pixels; [1] is height in pixels. ; Author ........: Tim Curran; adapted from Pierre Arnaud's C# function ; Modified ......: ; Remarks .......: This version is longer and less efficient but works for all purposes. ; Related .......: <https://www.codeproject.com/Articles/2118/Bypass-Graphics-MeasureString-limitations> ; Link ..........: ; Example .......: Example-StringInPixels.au3 ; =============================================================================================================================== #include <GDIPlus.au3> #include <GUIConstantsEx.au3> Func _StringInPixels($hGUI, $sString, $sFontFamily, $fSize, $iStyle, $iColWidth = 0) _GDIPlus_Startup() Local $hGraphic = _GDIPlus_GraphicsCreateFromHWND($hGUI) ;Create a graphics object from a window handle Local $aRanges[2][2] = [[1]] $aRanges[1][0] = 0 ;Measure first char (0-based) $aRanges[1][1] = StringLen($sString) ;Region = String length Local $hFormat = _GDIPlus_StringFormatCreate() Local $hFamily = _GDIPlus_FontFamilyCreate($sFontFamily) Local $hFont = _GDIPlus_FontCreate($hFamily, $fSize, $iStyle) _GDIPlus_GraphicsSetTextRenderingHint($hGraphic, $GDIP_TEXTRENDERINGHINT_ANTIALIASGRIDFIT) _GDIPlus_StringFormatSetMeasurableCharacterRanges($hFormat, $aRanges) ;Set ranges Local $aWinClient = WinGetClientSize($hGUI) If $iColWidth = 0 Then $iColWidth = $aWinClient[0] Local $tLayout = _GDIPlus_RectFCreate(10, 10, $iColWidth, $aWinClient[1]) Local $aRegions = _GDIPlus_GraphicsMeasureCharacterRanges($hGraphic, $sString, $hFont, $tLayout, $hFormat) ;get array of regions Local $aBounds = _GDIPlus_RegionGetBounds($aRegions[1], $hGraphic) Local $aWidthHeight[2] = [$aBounds[2], $aBounds[3]] ; Clean up resources _GDIPlus_FontDispose($hFont) _GDIPlus_RegionDispose($aRegions[1]) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_GraphicsDispose($hGraphic) _GDIPlus_Shutdown() Return $aWidthHeight EndFunc ;==>_StringInPixels ; #FUNCTION# ==================================================================================================================== ; Name ..........: _StringInPixels_gdip ; Description ...: Returns a pixel-accurate height and width for a given string using a GDI+ font, layout and format ; Syntax ........: _StringInPixels_gdip($hGraphic, $sString, $hFont, $tLayout, $hFormat) ; Parameters ....: $hGraphic - Handle to a GDI+ graphics object. ; $sString - The string to be measured. ; $hFont - Handle to a GDI+ font. ; $tLayout - A $tagGDIPRECTF structure that bounds the string. ; $hFormat - Handle to a GDI+ string format. ; Return values .: 2-row array. [0] is width in pixels; [1] is height in pixels. ; Author ........: Tim Curran; adapted from Pierre Arnaud's C# function ; Modified ......: ; Remarks .......: This much more efficient version is for use with GDI+ fonts ; Related .......: ; Link ..........: <https://www.codeproject.com/Articles/2118/Bypass-Graphics-MeasureString-limitations> ; Example .......: Example-StringInPixels.au3 ; =============================================================================================================================== #include <GDIPlus.au3> #include <GUIConstantsEx.au3> Func _StringInPixels_gdip($hGraphic, $sString, $hFont, $tLayout, $hFormat) Local $aRanges[2][2] = [[1]] $aRanges[1][0] = 0 ;Measure first char (0-based) $aRanges[1][1] = StringLen($sString) ;Region = String length _GDIPlus_GraphicsSetTextRenderingHint($hGraphic, $GDIP_TEXTRENDERINGHINT_CLEARTYPEGRIDFIT) _GDIPlus_StringFormatSetMeasurableCharacterRanges($hFormat, $aRanges) ;Set ranges Local $aRegions = _GDIPlus_GraphicsMeasureCharacterRanges($hGraphic, $sString, $hFont, $tLayout, $hFormat) ;get array of regions Local $aBounds = _GDIPlus_RegionGetBounds($aRegions[1], $hGraphic) Local $aWidthHeight[2] = [$aBounds[2], $aBounds[3]] _GDIPlus_RegionDispose($aRegions[1]) Return $aWidthHeight EndFunc ;==>_StringInPixels_gdip  
      _StringInPixels.au3
      Example-StringInPixels.au3
    • c.haslam
      By c.haslam
      In the code that follows, it appears that DllStructCreate() is not allocating memory in
      $tag = 'byte val['&$iLength&']' . . Static Local $tvalue = DllStructCreate($tag) Running the code below, the problem does not show, but it does show in a much longer script: there _GDIPlus_ImageSaveToFile only writes about 30K bytes when it should write about 1MB, which it does when the code is
      $tag = 'char val['&$iLength&']' . . Static Local $tvalue = DllStructCreate($tag) It should write about 1 MB.
      I suggest caution in running the code below. On my PC, it caused a second instance of SciTE to appear at the top left of the Desktop, showing only the title bar, with a width of only approximately 200 pixels! Then rebooting the PC showed this at login. Further, double-clicking on the SciTE shortcut on the Desktop showed SciTE in the same way! (After running Regedit, and searching for SciTE, the shortcut behaves normally.)
      I would appreciate help in determining whether or not there is a bug in DLLStructCreate, preferably a way which does not clobber Windows. Of course, It is possible that there is a bug in my code.
      I have made $tvalue Static in the hope that this might make the code run properly. Doing this did not help.
      My code is based on code written by Authenticity and ChrisL.
      #include <GDIPlus.au3> #include <Array.au3> Opt('MustDeclareVars',1) ; Property Item structure Global Const $tagGDIPPROPERTYITEM = _ "uint id;" & _ ; ID of this property "ulong length;" & _ ; Length of the property value, in bytes "word type;" & _ ; Type of the value, as one of TAG_TYPE_XXX constants "ptr pvalue;" ; pointer to property value ; Image property types constants ; Ref: https://www.media.mit.edu/pia/Research/deepview/exif.html Global Const $GDIP_PROPERTYTAGTYPEUBYTE = 1 Global Const $GDIP_PROPERTYTAGTYPEASCII = 2 Global Const $GDIP_PROPERTYTAGTYPEUSHORT = 3 Global Const $GDIP_PROPERTYTAGTYPEULONG = 4 Global Const $GDIP_PROPERTYTAGTYPEURATIONAL = 5 Global Const $GDIP_PROPERTYTAGTYPESBYTE = 6 Global Const $GDIP_PROPERTYTAGTYPEUNDEFINED = 7 Global Const $GDIP_PROPERTYTAGTYPESSHORT = 8 Global Const $GDIP_PROPERTYTAGTYPESLONG = 9 Global Const $GDIP_PROPERTYTAGTYPESRATIONAL = 10 Global Const $GDIP_PROPERTYTAGTYPESFLOAT = 11 Global Const $GDIP_PROPERTYTAGTYPEDFLOAT = 12 main() Func main() _GDIPlus_Startup() Local $hImage = _GDIPlus_ImageLoadFromFile('H:\temp\AP test data\DSC00824 - Copy.jpg') Local $ar = _GDIPlus_ImageGetAllPropertyItemsEx($hImage) Local $propsAr[UBound($ar,1)-1][5],$vec,$j=-1 For $i = 1 To $ar[0][0] If $ar[$i][3]<>0 Then ; pValue -- for Sony! $j += 1 $propsAr[$j][0] = $ar[$i][0] ; id $propsAr[$j][1] = $ar[$i][1] ; length $propsAr[$j][2] =$ar[$i][2]; type $vec = _GDIPlus_ImageGetPropertyItemValue($ar[$i][1],$ar[$i][2],$ar[$i][3]) $propsAr[$j][3] = $vec[0] ; val1 Switch $ar[$i][2] Case 5,10 ; $GDIP_PROPERTYTAGTYPEURATIONAL,$GDIP_PROPERTYTAGTYPESRATIONAL $propsAr[$j][4] = $vec[1] Case Else $propsAr[$j][4] = '' EndSwitch EndIf Next ReDim $propsAr[$j+1][5] For $i = 0 To UBound($propsAr,1)-1 Switch $propsAr[$i][2] ; type Case 5,10 ; $GDIP_PROPERTYTAGTYPEURATIONAL,$GDIP_PROPERTYTAGTYPESRATIONAL _GDIPlus_ImageSetPropertyItemEx($hImage,$propsAr[$i][0],$propsAr[$i][1], _ $propsAr[$i][2],$propsAr[$i][3],$propsAr[$i][4]) Case Else _GDIPlus_ImageSetPropertyItemEx($hImage,$propsAr[$i][0],$propsAr[$i][1], _ $propsAr[$i][2],$propsAr[$i][3]) EndSwitch Next _GDIPlus_ImageSaveToFile($hImage,'H:\b\1.jpg') _GDIPlus_ImageDispose($hImage) _GDIPlus_Shutdown() EndFunc Func _GDIPlus_ImageGetAllPropertyItemsEx($hImage) Local $iI, $iCount, $tBuffer, $pBuffer, $iBuffer, $tPropertyItem, $aSize, $aPropertyItems[1][1], $aResult $aSize = _GDIPlus_ImageGetPropertySize($hImage) If @error Then Return SetError(@error, @extended, -1) $iBuffer = $aSize[0] $tBuffer = DllStructCreate("byte[" & $iBuffer & "]") $pBuffer = DllStructGetPtr($tBuffer) $iCount = $aSize[1] $aResult = DllCall($__g_hGDIPDll, "uint", "GdipGetAllPropertyItems", "hwnd", $hImage, "uint", $iBuffer, "uint", $iCount, "ptr", $pBuffer) If @error Then Return SetError(@error, @extended, -1) If $aResult[0] Then Return SetError(10, $aResult[0], False) ReDim $aPropertyItems[$iCount + 1][4] $aPropertyItems[0][0] = $iCount For $iI = 1 To $iCount $tPropertyItem = DllStructCreate($tagGDIPPROPERTYITEM, $pBuffer) $aPropertyItems[$iI][0] = DllStructGetData($tPropertyItem, "id") $aPropertyItems[$iI][1] = DllStructGetData($tPropertyItem, "length") $aPropertyItems[$iI][2] = DllStructGetData($tPropertyItem, "type") $aPropertyItems[$iI][3] = DllStructGetData($tPropertyItem, "pvalue") $pBuffer += DllStructGetSize($tPropertyItem) Next Return $aPropertyItems EndFunc Func _GDIPlus_ImageGetPropertyItemValue($iLength, $iType, $pValue) Static Local $tvalue Switch $iType Case 1,6 ; $GDIP_PROPERTYTAGTYPEUBYTE,$GDIP_PROPERTYTAGTYPESBYTE $tvalue = DllStructCreate('byte val',$pValue) Case 2 ; $GDIP_PROPERTYTAGTYPEASCII $tvalue = DllStructCreate('char val['&$iLength&']',$pValue) Case 3 ; $GDIP_PROPERTYTAGTYPEUSHORT $tvalue = DllStructCreate('ushort val',$pValue) Case 4 ; $GDIP_PROPERTYTAGTYPEULONG $tvalue = DllStructCreate('ulong val',$pValue) Case 5 ; $GDIP_PROPERTYTAGTYPEURATIONAL $tvalue = DllStructCreate('ulong val1;ulong val2',$pValue) Case 7 ; $GDIP_PROPERTYTAGTYPEUNDEFINED ; undefined, per specification, but may be a long but is sometimes a string $tvalue = DllStructCreate('byte val['&$ilength&']',$pValue) ; see _GDIPlus_ImageSetPropertyItemEx ;~ $tvalue = DllStructCreate('char val['&$ilength&']',$pValue) Case 8 ; $GDIP_PROPERTYTAGTYPESSHORT $tvalue = DllStructCreate('short val',$pValue) Case 9 ; $GDIP_PROPERTYTAGTYPEULONG $tvalue = DllStructCreate('ulong val',$pValue) Case 10 ; $GDIP_PROPERTYTAGTYPESRATIONAL $tvalue = DllStructCreate('ulong val1;ulong val2',$pValue) Case 11 ; $GDIP_PROPERTYTAGTYPESFLOAT $tvalue = DllStructCreate('float val',$pValue) Case 12 ; $GDIP_PROPERTYTAGTYPEDFLOAT $tvalue = DllStructCreate('double val',$pValue) EndSwitch If @error Then Return SetError(@error,0,-1) Switch $iType Case 5,10 ; $GDIP_PROPERTYTAGTYPEURATIONAL,$GDIP_PROPERTYTAGTYPESRATIONAL Local $aRet[2] $aRet[0] = DllStructGetData($tvalue,'val1') $aRet[1] = DllStructGetData($tvalue,'val2') Case Else Local $aRet[1] $aRet[0] = DllStructGetData($tvalue,'val') EndSwitch Return $aRet EndFunc Func _GDIPlus_ImageGetPropertySize($hImage) Local $aSize[2], $aResult $aResult = DllCall($__g_hGDIPDll, "uint", "GdipGetPropertySize", "hwnd", $hImage, "uint*", 0, "uint*", 0) If @error Then Return SetError(@error, @extended, -1) $aSize[0] = $aResult[2] $aSize[1] = $aResult[3] Return $aSize EndFunc ;==>_GDIPlus_ImageGetPropertySize Func _GDIPlus_ImageSetPropertyItemEx($hImage,$id,$iLength,$iType,$value1,$value2=-1) Local $tProp = DllStructCreate($tagGDIPPROPERTYITEM) DllStructSetData($tProp,'id',$id) DllStructSetData($tProp,'type',$itype) DllStructSetData($tProp,'length',$ilength) Local $tag Switch $iType Case $GDIP_PROPERTYTAGTYPEUBYTE,$GDIP_PROPERTYTAGTYPESBYTE $tag = 'byte val' Case $GDIP_PROPERTYTAGTYPEASCII $tag = 'char val['&$iLength&']' Case $GDIP_PROPERTYTAGTYPEUSHORT $tag = 'ushort val' Case $GDIP_PROPERTYTAGTYPEULONG $tag = 'ulong val' Case $GDIP_PROPERTYTAGTYPEURATIONAL $tag = 'ulong val1;ulong val2' Case $GDIP_PROPERTYTAGTYPEUNDEFINED ; undefined, per specification, but may be a long but is sometimes a string $tag = 'byte val['&$iLength&']' ; causes saving to jpeg to write junk ;~ $tag = 'char val['&$iLength&']' Case $GDIP_PROPERTYTAGTYPESSHORT $tag = 'short val' Case $GDIP_PROPERTYTAGTYPEULONG $tag = 'ulong val' Case $GDIP_PROPERTYTAGTYPESRATIONAL $tag = 'long val1;long val2' Case $GDIP_PROPERTYTAGTYPESFLOAT $tag = 'float val' Case $GDIP_PROPERTYTAGTYPEDFLOAT $tag = 'double val' EndSwitch Static Local $tvalue = DllStructCreate($tag) Switch $iType Case $GDIP_PROPERTYTAGTYPEURATIONAL,$GDIP_PROPERTYTAGTYPESRATIONAL DllStructSetData($tvalue,'val1',$value1) DllStructSetData($tvalue,'val2',$value2) Case Else DllStructSetData($tvalue,1,$value1) EndSwitch DllStructSetData($tProp,'pvalue',DllStructGetPtr($tvalue)) Local $aResult = DllCall($__g_hGDIPDll, "int", "GdipSetPropertyItem", "hwnd", $hImage, "ptr", _ DllStructGetPtr($tProp)) If @error Then Return SetError(@error, @extended, -1) If $aResult[0] Then Return SetError(10, $aResult[0], -1) Return $aResult[0] = 0 EndFunc I have seen $iLength be as much as 37 KB for $GDIP_PROPERTYTAGTYPEUNDEFINED.
      Is there is a bug, how can this be demonstrated to the developers in a few lines of code (without clobbering Windows)?
       
    • natedog102
      By natedog102
      This small UDF helps you save any text to speech to a .wav file. 
      UDF:
      #AutoIt3Wrapper_Au3Check_Parameters=-q -d -w 1 -w 2 -w 3 -w- 4 -w 5 -w 6 -w- 7 #include-once ; #INDEX# ======================================================================================================================= ; Title .........: _TTStoWav() ; AutoIt Version : 3.3.14.2 ; Language ......: English ; Author(s) .....: natedog102 ; Modifiers .....: ; Forum link ....: https://www.autoitscript.com/forum/topic/191573-tts-text-to-speech-to-wav-file-using-sapi/ ; Description ...: TTS to .wav file using SAPI ; =============================================================================================================================== ; #FUNCTION# ==================================================================================================================== ; Name...........: _TTStoWav ; Description ...: TTS to .wav file using SAPI ; Syntax.........: _TTStoWav($sText, $sLocation[, $iRate = 1[, $iVolume = 100]]) ; Parameters ....: $sText - String you want converted to a .wav ; $sLocation - Save location + file name, example: "C:\folder\sample.wav" ; $iRate - TTS speak rate between -10 and 10 ; $iVolume - Volume of the TTS between 0 and 100 ; Return values .: Success - Returns one ; Failure - Returns zero ; Author ........: natedog102 ; Modified.......: ; Remarks .......: ; Related .......: ; Link ..........: ; Example .......: No ; =============================================================================================================================== Func _TTStoWav($sText, $sLocation, $iRate = 1, $iVolume = 100) $oFileStream = ObjCreate("SAPI.SpFileStream") If @error Then Return 0 EndIf $oFileStream.Format.Type = 39 $oFileStream.Open($sLocation, 3) $oSpeech = ObjCreate('SAPI.SpVoice') If @error Then Return 0 EndIf $oSpeech.AudioOutputStream = $oFileStream $oSpeech.Rate = $iRate $oSpeech.Volume = $iVolume $oSpeech.Speak($sText, 3) $oSpeech.WaitUntilDone(10000) $oFileStream.Close() Return 1 EndFunc ;==>_TTStoWav And here's example usage:
      _TTStoWav("This is a test", "C:\folder-must-exist\sample2.wav") I have never made a UDF before so I don't know if I coded it correctly or if I followed all the recommended guidelines. Apologies if I haven't.
      DOWNLOAD:
       _TTStoWav.au3