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Posted (edited)

Searching how to access javascript
find few code by @genius257 & @Danyfirex
and this link https://www.autoitscript.com/forum/topic/156794-oo_jsonudf-jsonpath-oo-using-javascript-in-auto-it/

#include "Json2.au3"

;__Example_2()
;__Example_3()
__Example_4()
;__Example_5()
;__Example_6()
;__Example_7()

Func __Example_2()
    Local $Js_String = '{"name":"John","cars":{"A": "Ford","B": "BMW","C": "Fiat","D": "Chevy"}}'
    Local $JsObj = __JsonObject()
    Local $ParseJson = __JsonParse($JsObj, $Js_String)
    If @Error Then Exit

    Local $0_Carsobj = $ParseJson.cars
    ConsoleWrite('1st item(A)-> ' & $0_Carsobj.item("A") & @Crlf)
    ConsoleWrite('1st item(B)-> ' & $0_Carsobj.item("B") & @Crlf)
    ConsoleWrite('1st item(C)-> ' & $0_Carsobj.C & @Crlf)
    ConsoleWrite('1st item(D)-> ' & $0_Carsobj.D & @Crlf)
EndFunc

Func __Example_3()
    Local $Js_String = '{"Company":"ABC","Model":[{"Car":"Ford","Color":"Red"},{"Car":"BMW","Color":"Blue"},' & _
                       '{"Car":"Fiat","Color":"Green"},{"Car":"Chevy","Color":"Black"}],"Price":0.00}'
    Local $JsObj = __JsonObject()
    Local $ParseJson = __JsonParse($JsObj, $Js_String)
    If @Error Then Exit

    Local $Get_Model = $ParseJson.Model
    For $i = 0 To $Get_Model.length - 1
        ConsoleWrite($i & ': ' & $Get_Model.item($i).Car & @Tab)
        ConsoleWrite($Get_Model.item($i).Color & @CRLF)
    Next
EndFunc

Func __Example_4()
    Local $Js_String = '{"Company":"ABC","Data":[["A1",0.70],["B1",0.80],["C1",0.90],["D1",1.00]],"Plot":"No"}'
    Local $JsObj = __JsonObject()
    Local $ParseJson = __JsonParse($JsObj, $Js_String)
    If @Error Then Exit

    Local $Get_Model = $ParseJson.Data
    Local $oData
    For $i = 0 To $Get_Model.length - 1
    $oData = $Get_Model.item($i)
        For $j = 0 To $oData.length - 1
            ConsoleWrite($oData.item($j) &  @Tab)
        Next
        ConsoleWrite(@CRLF)
    Next
EndFunc

Func __Example_5()
    Local $Js_String = '{"status":"OK","data":["156,195.75,265","157,295.95,365","158,395.95,465"]}'
    Local $JsObj = __JsonObject()
    Local $ParseJson = __JsonParse($JsObj, $Js_String)
    If @Error Then Exit

    Local $Get_Data = $ParseJson.data
    For $i = 0 To $Get_Data.length - 1
        ConsoleWrite($Get_Data.item($i) & @Crlf)
    Next
EndFunc

Func __Example_6()
    Local $Js_String = '{"status":200,"payload":{"Name":"ABC","data":[[156,131,187],[157,132,188],[158,133,189]]}}'
    Local $JsObj = __JsonObject()
    Local $ParseJson = __JsonParse($JsObj, $Js_String)
    If @Error Then Exit

    Local $Get_Data = $ParseJson.payload.data
    Local $oData
    For $i = 0 To $Get_Data.length - 1
    $oData = $Get_Data.item($i)
        For $j = 0 To $oData.length - 1
            ConsoleWrite($oData.item($j) &  @Tab)
        Next
        ConsoleWrite(@CRLF)
    Next
EndFunc

Func __Example_7()
    Local $Js_String = '{"status":"ok", "data":{ "Value":[["2019-04-04",712,146],["2019-04-05",713,147],["2019-04-06",714,148]]}}'
    Local $JsObj = __JsonObject()
    Local $ParseJson = __JsonParse($JsObj, $Js_String)
    If @Error Then Exit

    Local $Get_Data = $ParseJson.data.Value
    Local $oData
    For $i = 0 To $Get_Data.length - 1
    $oData = $Get_Data.item($i)
        For $j = 0 To $oData.length - 1
            ConsoleWrite($oData.item($j) &  @Tab)
        Next
        ConsoleWrite(@CRLF)
    Next
EndFunc

 

important note:
https://www.autoitscript.com/forum/topic/206694-json2-parse/?do=findComment&comment=1497016

Version 1:  

Json2.au3Fetching info...

Version 2:

Json2.au3Fetching info...

Edited by jugador
Posted (edited)

Json parse using ScriptControl Method is fast but consuming too much memory while parsing big json file.
and also not freeing memory even after parsing method is complete/done.

I didn't able to solve the (memory increasing)puzzle.
It will be great if someone have solution of this memory increasing problem of the above code.

besides as per stackoverflow.com search

  Quote

ScriptControl-based approachs makes the system vulnerable in some cases,
since they allows a direct access to the drives (and other stuff) for the malicious JS code via ActiveX's.

Expand  


So try to parse json using ObjCreate("htmlfile") and succeed :) .
speed almost same comparison to ScriptControl method
important part Memory usage normal.

Edited by jugador
Posted (edited)

@Jos  when you run the above code(1st post).... memory not cooling off even after function is done.
is it Autoit ObjCreate or "ScriptControl" method or the code problem.

someone else also posted about ObjCreate("ScriptControl") problem
link ->  https://www.autoitscript.com/forum/topic/203446-5-lines-script-and-guidelete-crashes/

what's the reason.
Thanks.

Edited by jugador
  • 4 months later...
Posted (edited)

No consuming of too much memory while parsing big json file using this udf..... :)

Memory usage bear minimum and it's super fast than any Json parse method on this forum till date.

To do this ...... use For in loop (not For to loop)

and to get rid of dot notation limitation you have to write your own prototype :P

after that no problem parsing this type of key value pair....

{"name":"John"}     ;~ ok
{"[name]":"John"}   ;~ ok
{"0name":"John"}    ;~ ok
{"0 name":"John"}   ;~ ok
{"0-name":"John"}   ;~ ok

That's it.

Edited by jugador
Posted (edited)

> __GetElement
> __EditElement
> __DeleteElement

__Example_1A()
Func __Example_1A()
    Local $Js_String = '{"name":"John","cars-Name":[ "Ford", "BMW", "Fiat", "Chevy" ]}'

    Local $o_Obj = 0
    __JsonObjCreate($o_Obj)
    If @Error Then Return ConsoleWrite($o_Obj & @Crlf)

    Local $ParseJson = __JsonParse($o_Obj, $Js_String)
    If @Error Then Return ConsoleWrite($ParseJson & @Crlf)
    ConsoleWrite('# (Json stringify) => ' & @Crlf & __Json_PRETTY_PRINT($ParseJson, '', '') & @Crlf & @Crlf)

    ConsoleWrite('# (Get "cars-Name" key) => ' & @Crlf)
    Local $0_Carsobj = __GetElement($ParseJson, "cars-Name")
    ConsoleWrite('Cars Array length-> ' & $0_Carsobj.length & @Crlf)
    For $okey in $0_Carsobj
        ConsoleWrite($okey & @Crlf)
    Next
    ConsoleWrite(@Crlf)

    __EditElement($ParseJson, "name", "Steve")
    ConsoleWrite('# (Edit "name" from John to Steve) => ' & @Crlf & _
                    __Json_PRETTY_PRINT($ParseJson, '', '') & @Crlf & @Crlf)

    __EditElement($0_Carsobj, 1, "Toyota")
    ConsoleWrite('# (Edit "cars-Name" of BMW to Toyota) => ' & @Crlf & _
                    __Json_PRETTY_PRINT($ParseJson, '', '') & @Crlf & @Crlf)

    __DeleteElement($0_Carsobj, 0)
    ConsoleWrite('# (Delete Ford from "cars-Name" ) => ' & @Crlf & _
                    __Json_PRETTY_PRINT($ParseJson, '', '') & @Crlf & @Crlf)

    __DeleteElement($ParseJson, "name")
    ConsoleWrite('# (Delete "name" key) => ' & @Crlf & _
                    __Json_PRETTY_PRINT($ParseJson, '', '') & @Crlf & @Crlf)

    __DeleteElement($ParseJson, "cars-Name")
    ConsoleWrite('# (Delete "cars-Name" key) => ' & @Crlf & _
                    __Json_PRETTY_PRINT($ParseJson, '', '') & @Crlf & @Crlf)

    If IsObj($ParseJson) Then $ParseJson = 0    ;~ delete object
    If IsObj($o_Obj) Then $o_Obj = 0            ;~ delete object
EndFunc

 

Output:

# (Json stringify) => 
{"name":"John","cars-Name":["Ford","BMW","Fiat","Chevy"]}

# (Get "cars-Name" key) => 
Cars Array length-> 4
Ford
BMW
Fiat
Chevy

# (Edit "name" from John to Steve) => 
{"name":"Steve","cars-Name":["Ford","BMW","Fiat","Chevy"]}

# (Edit "cars-Name" of BMW to Toyota) => 
{"name":"Steve","cars-Name":["Ford","Toyota","Fiat","Chevy"]}

# (Delete Ford from "cars-Name" ) => 
{"name":"Steve","cars-Name":["Toyota","Fiat","Chevy"]}

# (Delete "name" key) => 
{"cars-Name":["Toyota","Fiat","Chevy"]}

# (Delete "cars-Name" key) => 
{}

 

Edited by jugador
Posted (edited)

Example 1

> __InitiateNewObject
> __InitiateNewArray
> __AddElement

__Example_1B()

Func __Example_1B()
Local $o_Array[][] = [['GUICtrlMenuClick', 'https://www.autoitscript.com/forum/topic/205640-guictrlmenuclick/'], _
                      ['Array Reverse', 'https://www.autoitscript.com/forum/topic/206263-array-reverse/'], _
                      ['1D to 2D Array', 'https://www.autoitscript.com/forum/topic/206258-1d-to-2d-array/'], _
                      ['Array Column Delete', 'https://www.autoitscript.com/forum/topic/206244-array-column-delete/'], _
                      ['_ArrayColInsert', 'https://www.autoitscript.com/forum/topic/206264-_arraycolinsert/'], _
                      ['Json2', 'https://www.autoitscript.com/forum/topic/206694-json2-parse/']]

    Local $Js_String = '{}'

    Local $o_Obj = 0
    __JsonObjCreate($o_Obj)
    If @Error Then Return ConsoleWrite($o_Obj & @Crlf)

    Local $ParseJson = __JsonParse($o_Obj, $Js_String)
    If @Error Then Return ConsoleWrite($ParseJson & @Crlf)

    __AddElement($ParseJson, "Status", 200)

    Local $0_Object_Eg1 = __InitiateNewObject($ParseJson, "Software")
    __AddElement($0_Object_Eg1, 'S1', 'Javascript')
    __AddElement($0_Object_Eg1, 'S2', 'Autoit')

    Local $0_Array_Eg1 = __InitiateNewArray($ParseJson, "@jugador")
    Local $0_Array_Eg2 = __InitiateNewArray($ParseJson, "Link")

    Local $0_TempObject
    For $i = 0 To UBound($o_Array) - 1
        $0_TempObject = __InitiateNewObject($0_Array_Eg1, $i)
        __AddElement($0_TempObject, 'No', $i)
        __AddElement($0_TempObject, 'Eg_Scripts', $o_Array[$i][0])
    Next

    Local $0_TempArray
    For $i = 0 To UBound($o_Array) - 1
        $0_TempArray = __InitiateNewArray($0_Array_Eg2, $i)
        __AddElement($0_TempArray, 0, $i)
        __AddElement($0_TempArray, 1, $o_Array[$i][1])
    Next

    ConsoleWrite('# (Json object stringify) => ' & @Crlf & __Json_PRETTY_PRINT($ParseJson) & @Crlf & @Crlf)
    If IsObj($ParseJson) Then $ParseJson = 0    ;~ delete object
    If IsObj($o_Obj) Then $o_Obj = 0            ;~ delete object
EndFunc

Output:

# (Json object stringify) => 
{
    "Status": 200,
    "Software": {
        "S1": "Javascript",
        "S2": "Autoit"
    },
    "@jugador": [
        {
            "No": 0,
            "Eg_Scripts": "GUICtrlMenuClick"
        },
        {
            "No": 1,
            "Eg_Scripts": "Array Reverse"
        },
        {
            "No": 2,
            "Eg_Scripts": "1D to 2D Array"
        },
        {
            "No": 3,
            "Eg_Scripts": "Array Column Delete"
        },
        {
            "No": 4,
            "Eg_Scripts": "_ArrayColInsert"
        },
        {
            "No": 5,
            "Eg_Scripts": "Json2"
        }
    ],
    "Link": [
        [
            0,
            "https://www.autoitscript.com/forum/topic/205640-guictrlmenuclick/"
        ],
        [
            1,
            "https://www.autoitscript.com/forum/topic/206263-array-reverse/"
        ],
        [
            2,
            "https://www.autoitscript.com/forum/topic/206258-1d-to-2d-array/"
        ],
        [
            3,
            "https://www.autoitscript.com/forum/topic/206244-array-column-delete/"
        ],
        [
            4,
            "https://www.autoitscript.com/forum/topic/206264-_arraycolinsert/"
        ],
        [
            5,
            "https://www.autoitscript.com/forum/topic/206694-json2-parse/"
        ]
    ]
}

 

Example 2:

__Example_1C()

Func __Example_1C()
    ;~ Json sample link
    ;https://www.autoitscript.com/forum/topic/148114-a-non-strict-json-udf-jsmn/?do=findComment&comment=1492518
    Local $Js_String = '{}'

    Local $o_Obj = 0
    __JsonObjCreate($o_Obj)
    If @Error Then Return ConsoleWrite($o_Obj & @Crlf)

    Local $ParseJson = __JsonParse($o_Obj, $Js_String)
    If @Error Then Return ConsoleWrite($ParseJson & @Crlf)

    __AddElement($ParseJson, 'description', "test json dataset")
    __AddElement($ParseJson, 'Forum', "Autoit")

    Local $0_TempObject
    Local $0_Array_Eg1 = __InitiateNewArray($ParseJson, "[[test]]")
    $0_TempObject = __InitiateNewObject($0_Array_Eg1, 0)
    __AddElement($0_TempObject, 'name', "test name 1")
    __AddElement($0_TempObject, 'number', 1)
    __AddElement($0_TempObject, 'boolean', True)
    __AddElement($0_TempObject, 'null_value', Null)

    $0_TempObject = __InitiateNewObject($0_Array_Eg1, 1)
    __AddElement($0_TempObject, 'name', "test name 2")
    __AddElement($0_TempObject, 'number', 2.5)
    __AddElement($0_TempObject, 'boolean', False)
    __AddElement($0_TempObject, 'null_value', Null)

    ConsoleWrite('# (Json stringify) => ' & @Crlf & __Json_PRETTY_PRINT($ParseJson) & @Crlf & @Crlf & @Crlf)

    Local $0_Testobj = __GetElement($ParseJson, "[[test]]")
    ConsoleWrite('# ("[[test]]" Array stringify) => ' & @Crlf & __Json_PRETTY_PRINT($0_Testobj, '', '') & @Crlf)

    If IsObj($ParseJson) Then $ParseJson = 0    ;~ delete object
    If IsObj($o_Obj) Then $o_Obj = 0            ;~ delete object
EndFunc

OutPut:

# (Json stringify) => 
{
    "description": "test json dataset",
    "Forum": "Autoit",
    "[[test]]": [
        {
            "name": "test name 1",
            "number": 1,
            "boolean": true,
            "null_value": null
        },
        {
            "name": "test name 2",
            "number": 2.5,
            "boolean": false,
            "null_value": null
        }
    ]
}


# ("[[test]]" Array stringify) => 
[{"name":"test name 1","number":1,"boolean":true,"null_value":null},{"name":"test name 2","number":2.5,"boolean":false,"null_value":null}]

 

Edited by jugador
  • jugador changed the title to Json2
  • 4 weeks later...
Posted (edited)

While using Json2 if Json string contains backslash you will not get correct output
to solve this use StringReplace
for single backslash \ use ~
for double backslash \\ use \\\\

Edit: look like I miss updating version 2 of Json2 :sweating:

1st post updated.... :)

note:- if use version 2 of Json2 then to parse json you have to use For in loop.

Edited by jugador
Posted (edited)

On google search saw someone ask to convert this csv to json
so for fun csv to json using Json2 UDF (need version 2 for this)

#include "Json2.au3"

__ExampleA()
Func __ExampleA()
    Local $o_CsvStr = 'album, year, US_peak_chart_post' & @CRLF & _
                      'The White Stripes, 1999, -' & @CRLF & _
                      'De Stijl, 2000, -' & @CRLF & _
                      'White Blood Cells, 2001, 61' & @CRLF & _
                      'Elephant, 2003, 6' & @CRLF & _
                      'Get Behind Me Satan, 2005, 3' & @CRLF & _
                      'Icky Thump, 2007, 2' & @CRLF & _
                      'Under Great White Northern Lights, 2010, 11' & @CRLF & _
                      'Live in Mississippi, 2011, -' & @CRLF & _
                      'Live at the Gold Dollar, 2012, -' & @CRLF & _
                      'Nine Miles from the White City, 2013, -'

__CSVtoJson($o_CsvStr)
;__CSVtoJson($o_CsvStr, ',', False)
EndFunc

; #FUNCTION# ====================================================================================================================
; Name...........: __CSVtoJson
; ===============================================================================================================================
Func __CSVtoJson($o_String, $o_delimiter = ',', $o_Key = True, $Js_String = '[]')
    Local $o_Line = StringSplit($o_String, @CR, 2)

    Local $o_Start = 1
    Local $o_GetKey = StringSplit($o_Line[0], $o_delimiter, 2)
    If Not $o_Key Then
        $o_Start = 0
        For $i = 0 To UBound($o_GetKey) - 1
            $o_GetKey[$i] = $i
        Next
    Endif

    Local $o_Obj = 0
    __JsonObjCreate($o_Obj)
    If @Error Then Return ConsoleWrite($o_Obj & @Crlf)

    Local $ParseJson = __JsonParse($o_Obj, $Js_String)
    If @Error Then Return ConsoleWrite($ParseJson & @Crlf)

    Local $o_TempObj
    Local $o_Text
    For $i = $o_Start To UBound($o_Line) - 1
        $o_Text = StringSplit($o_Line[$i], $o_delimiter, 2)
        $o_TempObj = ($o_Key ? __InitiateNewObject($ParseJson, $i - 1) : __InitiateNewArray($ParseJson, $i))
        For $k = 0 To UBound($o_GetKey) - 1
            __AddElement($o_TempObj, StringStripWS($o_GetKey[$k],1), StringStripWS($o_Text[$k],1))
        Next
    Next

    ConsoleWrite('# (Json object stringify) => ' & @Crlf & __Json_PRETTY_PRINT($ParseJson) & @Crlf & @Crlf)
    If IsObj($ParseJson) Then $ParseJson = 0
    If IsObj($o_Obj) Then $o_Obj = 0
EndFunc

 

# (Json object stringify) => 
[
    {
        "album": "The White Stripes",
        "year": "1999",
        "US_peak_chart_post": "-"
    },
    {
        "album": "De Stijl",
        "year": "2000",
        "US_peak_chart_post": "-"
    },
    {
        "album": "White Blood Cells",
        "year": "2001",
        "US_peak_chart_post": "61"
    },
    {
        "album": "Elephant",
        "year": "2003",
        "US_peak_chart_post": "6"
    },
    {
        "album": "Get Behind Me Satan",
        "year": "2005",
        "US_peak_chart_post": "3"
    },
    {
        "album": "Icky Thump",
        "year": "2007",
        "US_peak_chart_post": "2"
    },
    {
        "album": "Under Great White Northern Lights",
        "year": "2010",
        "US_peak_chart_post": "11"
    },
    {
        "album": "Live in Mississippi",
        "year": "2011",
        "US_peak_chart_post": "-"
    },
    {
        "album": "Live at the Gold Dollar",
        "year": "2012",
        "US_peak_chart_post": "-"
    },
    {
        "album": "Nine Miles from the White City",
        "year": "2013",
        "US_peak_chart_post": "-"
    }
]

 

Edited by jugador
Posted

conversion of @mLipok example using Json2(Version 2) udf

#include <Array.au3>
#include "Json2.au3"

Opt("MustDeclareVars", 1)

__Example_1B()
Func __Example_1B()
    ;https://www.autoitscript.com/forum/topic/148114-a-non-strict-json-udf-jsmn/?do=findComment&comment=1500000
    Local $Js_String = '{}'

    Local $o_Obj = 0
    __JsonObjCreate($o_Obj)
    If @Error Then Return ConsoleWrite($o_Obj & @Crlf)

    Local $ParseJson = __JsonParse($o_Obj, $Js_String)
    If @Error Then Return ConsoleWrite($ParseJson & @Crlf)

    ;~ fill key = Value
    Local $o_String = 'Primitive_'
    Local $o_Array[] = ['Test', True, False, Null]
    For $i = 0 To UBound($o_Array) - 1
        __AddElement($ParseJson, $o_String & ($i + 1), $o_Array[$i])
    Next

    ;~ initialize Array
    Local $o_KeyList[] = ['List_A', 'List_C', 'List_D']
    For $i = 0 To UBound($o_KeyList) - 1
        __InitiateNewArray($ParseJson, $o_KeyList[$i])
    Next
    __InitiateNewObject($ParseJson, 'Empty_object')

    Local $o_GetKey
    ;~~~~ fill List_A
    $o_GetKey = __GetElement($ParseJson, "List_A")
    For $i = 0 To UBound($o_Array) - 1
        __AddElement($o_GetKey, $i, $o_Array[$i])
    Next
    $o_GetKey = __InitiateNewObject($o_GetKey, 4)
    $o_GetKey = __InitiateNewObject($o_GetKey, "Object_1")
    $o_GetKey = __InitiateNewArray($o_GetKey, "List_A_B")
    For $i = 0 To UBound($o_Array) - 1
        __AddElement($o_GetKey, $i, $o_Array[$i])
    Next
    __AddElement($o_GetKey, UBound($o_Array), "value_A_B=100")

    ;~~~~ fill List_C
    $o_GetKey = __GetElement($ParseJson, "List_C")
    For $i = 0 To UBound($o_Array) - 1
        __AddElement($o_GetKey, $i, $o_Array[$i])
    Next
    __AddElement($o_GetKey, UBound($o_Array), "value_C=100")

    ;~~~~ fill List_D
    Local $o_ObjList[] = ['Object_2', 'Object_3']
    $o_GetKey = __GetElement($ParseJson, "List_D")
    $o_GetKey = __InitiateNewObject($o_GetKey, 0)
    For $i = 0 To UBound($o_ObjList) - 1
        __InitiateNewObject($o_GetKey, $o_ObjList[$i])
    Next

    Local $o_TmpKey
    ;~~~~ fill Object_2 of List_D object
    $o_TmpKey = __GetElement($o_GetKey, "Object_2")
    $o_TmpKey = __InitiateNewArray($o_TmpKey, "List_D_E")
    For $i = 0 To UBound($o_Array) - 1
        __AddElement($o_TmpKey, $i, $o_Array[$i])
    Next
    __AddElement($o_TmpKey, UBound($o_Array), "value_D_E=100")

    ;~~~~ fill Object_3 of List_D object
    $o_TmpKey = __GetElement($o_GetKey, "Object_3")
    $o_TmpKey = __InitiateNewArray($o_TmpKey, "List_D_F")
    For $i = 0 To UBound($o_Array) - 1
        __AddElement($o_TmpKey, $i, $o_Array[$i])
    Next
    __AddElement($o_TmpKey, UBound($o_Array), "value_D_F=100")

    ;~~~~ Json_PRETTY_PRINT
    ConsoleWrite(__Json_PRETTY_PRINT($ParseJson) & @Crlf & @Crlf & @Crlf)
    If IsObj($ParseJson) Then $ParseJson = 0    ;~ delete object
    If IsObj($o_Obj) Then $o_Obj = 0            ;~ delete object
EndFunc

 

{
    "Primitive_1": "Test",
    "Primitive_2": true,
    "Primitive_3": false,
    "Primitive_4": null,
    "List_A": [
        "Test",
        true,
        false,
        null,
        {
            "Object_1": {
                "List_A_B": [
                    "Test",
                    true,
                    false,
                    null,
                    "value_A_B=100"
                ]
            }
        }
    ],
    "List_C": [
        "Test",
        true,
        false,
        null,
        "value_C=100"
    ],
    "List_D": [
        {
            "Object_2": {
                "List_D_E": [
                    "Test",
                    true,
                    false,
                    null,
                    "value_D_E=100"
                ]
            },
            "Object_3": {
                "List_D_F": [
                    "Test",
                    true,
                    false,
                    null,
                    "value_D_F=100"
                ]
            }
        }
    ],
    "Empty_object": {}
}

 

Posted
  On 4/11/2022 at 9:02 AM, jugador said:

conversion of @mLipok example using Json2(Version 2) udf

Expand  

This is nice when it comes to AutoIt code optimalization.
Thanks.

But this is not so nice when it comes to the case we have here:
To show how to create JSON Formatted Structure using DOT NOTATION .
 

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Posted (edited)

@mLipok by DOT NOTATION if you mean this type of string => ".List_A[4].Object_1.List_A_B[0]"

Json_Put($Obj, ".List_A[4].Object_1.List_A_B[0]", "Test")

then look at Json_Put code you will see use of recursion
so same can be done using this udf just have to write another function for it.

If you look at the above code you will see I first create the structure
to have better control over the json

;~ initialize Array
    Local $o_KeyList[] = ['List_A', 'List_C', 'List_D']
    For $i = 0 To UBound($o_KeyList) - 1
        __InitiateNewArray($ParseJson, $o_KeyList[$i])
    Next
    __InitiateNewObject($ParseJson, 'Empty_object')


 

Edited by jugador

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