9 posts in this topic
I have a bit of code that works on my old Win10 PC, that fails on my new Win10 PC, and I think the only significant difference is the version of Autoit - old PC has 3.3.12, new has 3.3.14.
I couldn't find anything mentioned in the change logs though, so perhaps I'm wrong.
Anyway, the code to replicate my issue is:
Test('username', 'DOMAIN') ; THIS ERRORS: ;Test('localun', 'DOMAIN') ; THIS ERRORS: ;Test(' ', ' ') ; THIS ERRORS: ;Test('', '') ; THIS ERRORS: ;Test('localun', '') ; THIS ERRORS: ;Test('', 'DOMAIN') Func Test($un, $dom) $compName = 'PCNAME' $FullName = '.' $Description = '.' ; get the WIM object $objWMIService = ObjGet("winmgmts:\\" & $compName & "\root\cimv2") ; get default user full name and description $objAccount = $objWMIService.Get("Win32_UserAccount.Name='" & $un & "',Domain='" & $dom & "'") If IsObj($objAccount) Then $FullName = $objAccount.FullName $Description = $objAccount.Description EndIf ConsoleWrite($FullName & @CRLF) ConsoleWrite($Description & @CRLF) Return EndFunc
On my old PC this code will output just . and . for each of those line currently commented out. Which is fine.
On my new PC any of those commented out lines of code cause an error, and the script won't even compile.
$objAccount = $objWMIService.Get("Win32_UserAccount.Name='" & $un & "',Domain='" & $dom & "'") $objAccount = $objWMIService^ ERROR I'm very much a newb with the WMI stuff and objects, but it looks like the .Get property is failing when either $un or $dom aren't valid in v3.3.14, whereas in 3.3.12 the .Get would fail to return an object, which is then caught by the If statement.
Am I on track with this? Is there some new/better way to code the example so that 3.3.14 will compile it?
In documentation for:
#include <FTPEx.au3> _FTP_Connect ( $hInternetSession, $sServerName, $sUsername, $sPassword [, $iPassive = 0 [, $iServerPort = 0 [, $iService = $INTERNET_SERVICE_FTP [, $iFlags = 0 [, $fuContext = 0]]]]] ) There are two parameters for Passive:
My question is:
What is a difference beetwen using :
$iPassive = 1
$iFlags = $INTERNET_FLAG_PASSIVE
I have a working program currently driven largely through menu selections. I would like to add a toolbar where most of the tollbar button actions are basically the same as menu items, but quicker to access. I have been wading around in toolbar examples, MSDN pages etc, it's clearly going to be a bit of a slog to get everything right, including tooltips etc. I thought I would start with something simple to prove the principle.
Using bits from the help file examples I have a small program that successfully displays a toolbar. However, what seemed like the most elegant way to deal with the button commands does not seem to work. My understanding was that a toolbar button fires a WM_COMMAND message, with the command Id set by the second parameter in the call to
_GUICtrlToolbar_AddButton ( $hWnd, $iID, $iImage)
so I though it would be a good idea to set this Id to the same value as my menu item Id; then it would run the same task which is what I wanted. This did not work. I am using message loop mode and would like to stick with this because some of my scripts run hardware at the same time as the gui; it is easier if I don't have to worry about code being interrupted with the hardware in an unknown state . So I added a handler for WM_COMMAND, with some cribbed display code to try and see why. The toolbar button defintely fired a WM_COMMAND message and the Id looked the same, so no explanation there.
I guess the issue is with GUIGetMsg() which may be constructed to ignore all but a limited number of control handles, i.e. those made with the GuiCtrlCreate... commands; this is speculation.
I would dearly love to find a tidy way to get around this. Having some controls handled in the message loop and some in a WM_COMMAND handler, performing the same task, feels ugly. I would be very grateful for further insight from someone experienced with handling a toolbar. Perhaps I should be trying to fire the menu item. I have attached a code snippet to try and illustrate the issue.
Hi, i searched some topics but cannot found a simple way to do that:
#include <GUIConstantsEx.au3> #include <WindowsConstants.au3> $Form1 = GUICreate("Form1", 615, 438, 192, 124) GUISetState(@SW_SHOW) ; I tried this but user reported that it work in 2006, not seems work actually $filemenu = GUICtrlCreateMenu ("&File") $fileitem = GUICtrlCreateMenuitem ("Open",$filemenu) GuiCtrlSetImage($fileitem, "shell32.dll", 4) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit EndSwitch WEnd Also tried:
#include <GUIConstantsEx.au3> #include <WindowsConstants.au3> $Form1 = GUICreate("Form1", 615, 438, 192, 124) GUISetState(@SW_SHOW) $filemenu = TrayCreateMenu("&File") $fileitem = TrayCreateItem("Open",$filemenu) ;GuiCtrlSetImage($fileitem, "shell32.dll", 4) ;GuiCtrlSetImage(TrayItemGetHandle($fileitem), "shell32.dll", 4) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit EndSwitch WEnd Well.. thanks in advance!
Ok. I found this working example from Yashied. If i cannot find a simple then i will go with it
#Include <GUIConstantsEx.au3> #Include <GUIMenu.au3> #Include <Constants.au3> #Include <WinAPI.au3> #Include <WindowsConstants.au3> Opt('MustDeclareVars', 1) Global $hMenu, $hForm, $hFile = 1000, $idNew, $idExit $hForm = GUICreate('Menu', 400, 300) $hFile = _GUICtrlMenu_CreateMenu() _GUICtrlMenu_InsertMenuItem ($hFile, 0, ' &Favorites', $idNew) _GUICtrlMenu_InsertMenuItem ($hFile, 1, '', 0) _GUICtrlMenu_InsertMenuItem($hFile, 2, ' E&xit', $idExit) $hMenu = _GUICtrlMenu_CreateMenu() _GUICtrlMenu_InsertMenuItem($hMenu, 0, '&File', 0, $hFile) _GUICtrlMenu_SetMenu($hForm, $hMenu) _GUICtrlMenu_SetItemBmp($hFile, 0, _CreateBitmapFromIcon(_WinAPI_GetSysColor($COLOR_MENU), @SystemDir & '\shell32.dll', 43, 16, 16)) _GUICtrlMenu_SetItemBmp($hFile, 2, _CreateBitmapFromIcon(_WinAPI_GetSysColor($COLOR_MENU), @SystemDir & '\shell32.dll', 27, 16, 16)) GUISetState() Do Until GUIGetMsg() = $GUI_EVENT_CLOSE Func _CreateBitmapFromIcon($iBackground, $sIcon, $iIndex, $iWidth, $iHeight) Local $hDC, $hBackDC, $hBackSv, $hIcon, $hBitmap $hDC = _WinAPI_GetDC(0) $hBackDC = _WinAPI_CreateCompatibleDC($hDC) $hBitmap = _WinAPI_CreateSolidBitmap(0, $iBackground, $iWidth, $iHeight) $hBackSv = _WinAPI_SelectObject($hBackDC, $hBitmap) $hIcon = _WinAPI_PrivateExtractIcon($sIcon, $iIndex, $iWidth, $iHeight) If Not @error Then _WinAPI_DrawIconEx($hBackDC, 0, 0, $hIcon, 0, 0, 0, 0, $DI_NORMAL) _WinAPI_DestroyIcon($hIcon) EndIf _WinAPI_SelectObject($hBackDC, $hBackSv) _WinAPI_ReleaseDC(0, $hDC) _WinAPI_DeleteDC($hBackDC) Return $hBitmap EndFunc ;==>_CreateBitmapFromIcon Func _WinAPI_PrivateExtractIcon($sIcon, $iIndex, $iWidth, $iHeight) Local $hIcon, $tIcon = DllStructCreate('hwnd'), $tID = DllStructCreate('hwnd') Local $Ret = DllCall('user32.dll', 'int', 'PrivateExtractIcons', 'str', $sIcon, 'int', $iIndex, 'int', $iWidth, 'int', $iHeight, 'ptr', DllStructGetPtr($tIcon), 'ptr', DllStructGetPtr($tID), 'int', 1, 'int', 0) If (@error) Or ($Ret = 0) Then Return SetError(1, 0, 0) EndIf $hIcon = DllStructGetData($tIcon, 1) If ($hIcon = Ptr(0)) Or (Not IsPtr($hIcon)) Then Return SetError(1, 0, 0) EndIf Return $hIcon EndFunc ;==>_WinAPI_PrivateExtractIcon Ok, i noticed that is a pain create submenu with _GUICtrlMenu_CreatePopup to do like in Tray, and Tray better located, then i need images/icon with Tray functions, some workaround??
how are you؟
I hope to be fine.
I have a question please
how do I get the menu item that was pressed without that contains a variable؟
For example I have a menu of Favorites and I want the script recognizes the existing path in the pressed item
i'll repeat to tell the item does not contain a variable
Is there any solution
if you want to explain more I could write an example of what I want.
Greetings to all,
thanks in advance