
AU3Text: Internationalization UDF
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By mLipok
A new quick/small UDF.
#include-once #include <AutoItConstants.au3> #include <MsgBoxConstants.au3> Global $RUN_WRAPPER_PID Global Enum _ $RUNWRAPPER_ERR_SUCCESS, _ $RUNWRAPPER_ERR_GENERAL, _ $RUNWRAPPER_ERR_COUNTER Global Enum _ $RUNWRAPPER_EXT_DEFAULT, _ $RUNWRAPPER_EXT_NOT_FINISHED_YET, _ $RUNWRAPPER_EXT_COUNTER If Not @Compiled And @ScriptName = 'Run_Wrapper.au3' Then _Example_for_Run_Wrapper() Func _Example_for_Run_Wrapper() _Run_Wrapper('ping 8.8.8.8') If @error then Return SetError(@error, @extended, 0) While $RUN_WRAPPER_PID Sleep(10) _Run_Wrapper_GetStdout() If @error Then _Run_Wrapper_GetStderr() If @error Then ExitLoop EndIf WEnd MsgBox($MB_OK + $MB_TOPMOST + $MB_ICONINFORMATION, 'Information #' & @ScriptLineNumber, _ _Run_Wrapper_GetStdout() & @CRLF & _ _Run_Wrapper_GetStderr() _ ) EndFunc ;==>_Example_for_Run_Wrapper Func _Run_Wrapper($sCommand) _Run_Wrapper_GetStdout(Null) _Run_Wrapper_GetStderr(Null) $RUN_WRAPPER_PID = Run(@ComSpec & " /c " & $sCommand, @SystemDir, @SW_HIDE, $STDERR_CHILD + $STDOUT_CHILD) If @error Then Return SetError($RUNWRAPPER_ERR_GENERAL, $RUNWRAPPER_EXT_DEFAULT, 0) Return $RUN_WRAPPER_PID EndFunc ;==>_Run_Wrapper Func _Run_Wrapper_GetStdout($v_Reset = Default) Local Static $s_StdOut = "" If IsKeyword($v_Reset) And $v_Reset = Null Then $s_StdOut = '' $s_StdOut &= StdoutRead($RUN_WRAPPER_PID) If @error Then Return SetError(@error, $RUNWRAPPER_EXT_DEFAULT, $s_StdOut) Return SetExtended($RUNWRAPPER_EXT_NOT_FINISHED_YET, $s_StdOut) EndFunc ;==>_Run_Wrapper_GetStdout Func _Run_Wrapper_GetStderr($v_Reset = Default) Local Static $s_StdErr = '' If IsKeyword($v_Reset) And $v_Reset = Null Then $s_StdErr = '' $s_StdErr &= StderrRead($RUN_WRAPPER_PID) If @error Then Return SetError(@error, $RUNWRAPPER_EXT_DEFAULT, $s_StdErr) Return SetExtended($RUNWRAPPER_EXT_NOT_FINISHED_YET, $s_StdErr) EndFunc ;==>_Run_Wrapper_GetStderr
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By mLipok
Yeasterday I found this:
https://stackoverflow.com/questions/496751/base64-encode-string-in-vbscript
https://www.motobit.com/tips/detpg_quoted-printable-encode/
https://www.motobit.com/tips/detpg_quoted-printable-decode/
Here is AutoIt Version:
#Region - QuotedPrintableEncode_Binary ;~ https://www.motobit.com/tips/detpg_quoted-printable-encode/ ; This article contains a short function for quoted printable encoding, using CDO.Message object. ; You can use this function in ASP or .VBS files (wsh - windows scripting host files), or directly in VBA (visual basic 5, 6, Word, Excel, Access and Outlook scripting). ; A source data of this function is a String variable and charset parameter of destination data. ; The source string (16bit VBScript BSTR variable) is first converted to a destination charset, using ADODB.Stream (GetDecodedContentStream). ; If the destination charset is not specified, the ADODB.Stream uses "iso-8859-1" by default. ; The EncodedContentStream then converts the binary data to a Quoted-Printable output string. ; VBScript QuotedPrintable encoding ; 2005 Antonin Foller http://www.motobit.com ; $s_SourceString - string variable with source data, BSTR type ; $s_CharSet - $s_CharSet of the destination data Func _QuotedPrintable_Encode($s_SourceString, $s_CharSet) ;Create CDO.$oCDOMessage object For the encoding. Local $oCDOMessage = ObjCreate("CDO.Message") ; Set the encoding $oCDOMessage.BodyPart.ContentTransferEncoding = "quoted-printable" ; Get the data $oStream To write source string data ; As ADODB.$oStream Local $oStream = $oCDOMessage.BodyPart.GetDecodedContentStream ; Set the $s_CharSet For the destination data, If required If StringLen($s_CharSet) > 0 Then $oStream.CharSet = $s_CharSet ; Write the VBScript string To the $oStream. $oStream.WriteText($s_SourceString) ; Store the data To the $oCDOMessage BodyPart $oStream.Flush ; Get an encoded $oStream $oStream = $oCDOMessage.BodyPart.GetEncodedContentStream ; read the encoded data As a string Return $oStream.ReadText ; You can use Read method To get a binary data. ; $oStream.Type = 1 ; Return $oStream.Read EndFunc ;==>QuotedPrintableEncode ; Next is a binary variant of the function, with bytearray (VT_UI1 VT_ARRAY) as input and output. ; You can simply modify these two functions for combination of binary and string input and output parameters. ; This Func is used on Quoted-printable encoder online sample page. ; VBScript QuotedPrintableEncode_Binary encoding ; 2005 Antonin Foller http://www.motobit.com Func _QuotedPrintable_Encode_Binary($dSourceBinary) ; Create CDO.$oCDOMessage object For the encoding. Local $oCDOMessage = ObjCreate("CDO.Message") ; Set the encoding $oCDOMessage.BodyPart.ContentTransferEncoding = "quoted-printable" ; Get the data $oStream To write source string data ; As ADODB.$oStream Local $oStream = $oCDOMessage.BodyPart.GetDecodedContentStream ; Set the type of the $oStream To adTypeBinary. $oStream.Type = 1 ; Write the VBScript string To the $oStream. $oStream.Write($dSourceBinary) ; Store the data To the $oCDOMessage BodyPart $oStream.Flush ; Get an encoded $oStream $oStream = $oCDOMessage.BodyPart.GetEncodedContentStream ; Set the type of the $oStream To adTypeBinary. $oStream.Type = 1 ; You can use Read method To get a binary data. Return $oStream.Read EndFunc ;==>QuotedPrintableEncode_Binary #EndRegion - _QuotedPrintable_Encode_Binary #Region - _QuotedPrintable_Decode_Binary ;~ https://www.motobit.com/tips/detpg_quoted-printable-decode/ ; This article contains a short Func for quoted printable decoding, using CDO.Message object. ; You can use this Func in ASP or .VBS files (wsh - windows scripting host files), or directly in VBA (visual basic 5, 6, Word, Excel, Access and Outlook scripting). ; VBScript QuotedPrintableDecode decoding Function ; 2005 Antonin Foller http://www.motobit.com Func _QuotedPrintable_Decode($s_SourceData, $s_CharSet) ; Create CDO.Message object For the encoding. Local $oCDO_Message = ObjCreate("CDO.Message") ; Set the encoding $oCDO_Message.BodyPart.ContentTransferEncoding = "quoted-printable" ; Get the data $oStream To write source string data ; As ADODB.$oStream Local $oStream = $oCDO_Message.BodyPart.GetEncodedContentStream If VarGetType($s_SourceData) = 'String' Then ; Set $s_CharSet To base windows $s_CharSet $oStream.CharSet = "windows-1250" ; Write the VBScript string To the $oStream. $oStream.WriteText($s_SourceData) Else ; Set the type of the $oStream To adTypeBinary. $oStream.Type = 1 ; Write the source binary data To the $oStream. $oStream.Write($s_SourceData) EndIf ; Store the data To the $oCDO_Message BodyPart $oStream.Flush ; Get an encoded $oStream $oStream = $oCDO_Message.BodyPart.GetDecodedContentStream ; Set the type of the $oStream To adTypeBinary. $oStream.CharSet = $s_CharSet ; You can use Read method To get a binary data. Return $oStream.ReadText EndFunc ;==>_QuotedPrintable_Decode ; Next is a binary variant of the function, with bytearray (VT_UI1 VT_ARRAY) as output. ; The _QuotedPrintable_Decode_Binary then converts the binary data to a Quoted-Printable output string. ; Output of this Func are binary decoded data (you can use it, for example, as a data parameter of Response. ; BinaryWrite method) You can simply modify these two functions for combination of binary and string input and output parameters. ; This Func is used on Quoted-printable decoder online sample page. ; VBScript _QuotedPrintable_Decode_Binary decoding Function ; 2005 Antonin Foller http://www.motobit.com Func _QuotedPrintable_Decode_Binary($s_SourceData) ; Create CDO.Message object For the encoding. Local $oCDO_Message = ObjCreate("CDO.Message") ; Set the encoding $oCDO_Message.BodyPart.ContentTransferEncoding = "quoted-printable" ; Get the data $oStream To write source string data ; As ADODB.$oStream Local $oStream = $oCDO_Message.BodyPart.GetEncodedContentStream If VarGetType($s_SourceData) = 'String' Then ; Write the VBScript string To the $oStream. $oStream.Write($s_SourceData) Else ; Set the type of the $oStream To adTypeBinary. $oStream.Type = 1 ; Write the source binary data To the $oStream. $oStream.Write($s_SourceData) EndIf ; Store the data To the $oCDO_Message BodyPart $oStream.Flush ; Get an encoded $oStream $oStream = $oCDO_Message.BodyPart.GetDecodedContentStream ; Set the type of the $oStream To adTypeBinary. $oStream.Type = 1 ; You can use Read method To get a binary data. Return $oStream.Read EndFunc ;==>_QuotedPrintable_Decode_Binary #EndRegion - _QuotedPrintable_Decode_Binary
REMARK: License note from: https://www.motobit.com/tips/detpg_quoted-printable-decode/ and https://www.motobit.com/tips/detpg_quoted-printable-encode/:
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By kurtykurtyboy
GuiFlatButton is a UDF to easily create regular buttons with different colors for background, foreground, border, hover, focus, etc..
This started as an effort to change the background color of a button and eventually grew into a full UDF.
If you've looked around forums for changing button background colors, you have probably noticed that each proposed workaround has its own set of issues/side-effects. The answers usually circle back to 'use ownerdrawn buttons' and 'not worth it'. Well, now it is possible for anyone to easily create ownerdrawn buttons - totally worth it!
Some issues with other workarounds such as drawing with GDI+ or using a colored label as a 'button':
Not 'real' buttons so you lose built-in functionality that windows gives to buttons Messy / inefficient code in the main while loop to check for mouse position Slow to respond to click, paint, etc... Having to deal with GUIRegisterMsg messages Not straight-forward to implement GuiFlatButton is not a workaround; it is a technique to respond to Windows' built-in owner-drawn button events.
With minimal effort, we can now create true simple colored buttons.
The idea is to create an owner-drawn button using GUICtrlCreateButton then subclass the GUI and controls to handle the button-specific events to paint it however we want.
This UDF magically does all of this for us! No need to worry about event handling or main while loop logic.
How to use
It couldn't be any easier! Simply create a new button using the familiar syntax. This creates an ownerdrawn button with default colors.
$mybutton1 = GuiFlatButton_Create("Button 1", 78, 20, 120, 40) If you want to change the background and text colors:
GuiFlatButton_SetBkColor(-1, 0x5555FF) GuiFlatButton_SetColor(-1, 0xFFFFFF) Advanced Usage
Set background/text/border all at once
GuiFlatButton_SetColors(-1, 0x0000FF, 0xFFFFFF, 0x9999FF) Set ALL colors for ALL button states! (normal, focus, hover, selected)
Local $aColorsEx = [0x0000FF, 0xFFFFFF, -2, 0x4444FF, 0xFFFFFF, 0xAAAAFF, 0x6666FF, 0xFFFFFF, 0xCCCCFF, 0x0000EE, 0xFFFFFF, 0x7777EE] GuiFlatButton_SetColorsEx(-1, $aColorsEx) Set default colors to apply to any future buttons
;set colors GuiFlatButton_SetDefaultColors(0x0000FF, 0xFFFFFF, 0x9999FF) ;create buttons $mybutton1 = GuiFlatButton_Create("Button 1", 12, 20, 120, 40) $mybutton2 = GuiFlatButton_Create("Button 2", 143, 20, 120, 40) Set ALL color defaults
;set colors Local $aColorsEx = [0x0000FF, 0xFFFFFF, -2, 0x4444FF, 0xFFFFFF, 0xAAAAFF, 0x6666FF, 0xFFFFFF, 0xCCCCFF, 0x0000EE, 0xFFFFFF, 0x7777EE] GuiFlatButton_SetDefaultColorsEx($aColorsEx) ;create buttons $mybutton1 = GuiFlatButton_Create("Button 1", 12, 20, 120, 40) $mybutton2 = GuiFlatButton_Create("Button 2", 143, 20, 120, 40)
Available Functions
Simple Example
#include <GUIConstantsEx.au3> #include <MsgBoxConstants.au3> #include "GuiFlatButton.au3" Example() ;GUI with one button Func Example() Local $hGUI, $mybutton1 $hGUI = GUICreate("GuiFlatButton Ex0", 275, 120) GUISetBkColor(0x333333) $idLabel = GUICtrlCreateLabel("Click the button", 10, 100, 150, 30) GUICtrlSetColor(-1, 0xFFFFFF) ;create new button then set the background and foreground colors $mybutton1 = GuiFlatButton_Create("Button 1", 78, 20, 120, 40) GuiFlatButton_SetBkColor(-1, 0x5555FF) GuiFlatButton_SetColor(-1, 0xFFFFFF) GUISetState(@SW_SHOW, $hGUI) Local $i = 0 Local $iMsg While 1 $iMsg = GUIGetMsg() Switch $iMsg Case $GUI_EVENT_CLOSE ExitLoop Case $mybutton1 $i += 1 GUICtrlSetData($idLabel, $i) ConsoleWrite($i & @CRLF) EndSwitch Sleep(10) WEnd GUIDelete() EndFunc ;==>Example
Menu/Toolbar Example
#include <GUIConstantsEx.au3> #include <MsgBoxConstants.au3> #include "GuiFlatButton.au3" Example() ;Example GUI with toolbar Func Example() Local $hGUI, $idLabel, $aButtons, $iTbSize $hGUI = GUICreate("GuiFlatButton Ex2", 300, 200) GUISetBkColor(0x444444) $idLabel = GUICtrlCreateLabel("Click a button", 10, 180, 150, 30) GUICtrlSetColor(-1, 0xFFFFFF) $aButtons = createToolbar() $iTbSize = UBound($aButtons) GUISetState(@SW_SHOW, $hGUI) Local $i = 0 Local $iMsg While 1 $iMsg = GUIGetMsg() Switch $iMsg Case $GUI_EVENT_CLOSE ExitLoop Case $aButtons[0] To $aButtons[$iTbSize - 1] ConsoleWrite("1") GUICtrlSetData($idLabel, GuiFlatButton_Read($iMsg)) EndSwitch Sleep(10) WEnd GUIDelete() EndFunc ;==>Example Func createToolbar() Local $aButtons[6] Local $bkColor = 0x777777 Local $textColor = 0xFFFFFF Local $borderColor = 0x999999 Local $aBtnClrs[12] = [0x777777, 0xFFFFFF, $GUI_BKCOLOR_TRANSPARENT, 0x888888, 0xFFFFFF, $GUI_BKCOLOR_TRANSPARENT, 0x999999, 0xFFFFFF, $GUI_BKCOLOR_TRANSPARENT, 0x666666, 0xFFFFFF, $GUI_BKCOLOR_TRANSPARENT] For $i = 0 To UBound($aButtons) - 1 $aButtons[$i] = GuiFlatButton_Create("B" & $i, $i * 50, 0, 50, 17) GuiFlatButton_SetColorsEx($aButtons[$i], $aBtnClrs) Next Return $aButtons EndFunc ;==>createToolbar
Icon Example
You can even easily add icons to your buttons -- just create a new button and send it an icon!
#include <GDIPlus.au3> #include "GuiFlatButton.au3" Example() ;buttons with Icon images Func Example() ;get images for demonstration _GDIPlus_Startup() ;initialize GDI+ Local $hIcon = _WinAPI_ShellExtractIcon(@SystemDir & '\shell32.dll', 258, 24, 24) ;extract the 'Save' icon Local $hBitmap = _GDIPlus_BitmapCreateFromHICON($hIcon) ;Create Bitmap from Icon (for demonstration) Local $hHBitmap = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap) ;Create HBitmap from Bitmap _GDIPlus_BitmapDispose($hBitmap) ;dispose the bitmap _GDIPlus_Shutdown() ;done with GDI+ Local $hGUI = GUICreate("GuiFlatButton Ex5", 255, 400) GUISetBkColor(0xEEEEEE) ;set default colors of future buttons Local $aColorsEx = _ [0xE2E5E8, 0X000000, 0x888888, _ ; normal : Background, Text, Border 0xE2E5E8, 0X000000, 0x333333, _ ; focus : Background, Text, Border 0xE8E8E8, 0X000000, 0x666666, _ ; hover : Background, Text, Border 0xDDDDDD, 0X000000, 0xAAAAAA] ; selected : Background, Text, Border GuiFlatButton_SetDefaultColorsEx($aColorsEx) ;normal button with icon $label1 = GUICtrlCreateLabel( "$BS_TOOLBUTTON -->", 5, 10) GUICtrlSetBkColor(-1, $GUI_BKCOLOR_TRANSPARENT) Local $mybutton1 = GuiFlatButton_Create("Save", 130, 5, 50, 48, $BS_TOOLBUTTON) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybutton1), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) ;align top Local $mybuttonT = GuiFlatButton_Create("Top", 5, 65, 120, 55, $BS_TOP) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonT), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) ;align top-left Local $mybuttonTL = GuiFlatButton_Create("Top-Left", 5, 125, 120, 55, BITOR($BS_TOP, $BS_LEFT)) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonTL), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) ;align top-right Local $mybuttonTR = GuiFlatButton_Create("Top-Right", 5, 185, 120, 55, BITOR($BS_TOP, $BS_RIGHT)) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonTR), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) ;align left Local $mybuttonL = GuiFlatButton_Create("Left", 5, 245, 120, 55, $BS_LEFT) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonL), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) ;align bottom Local $mybuttonB = GuiFlatButton_Create("Bottom", 130, 65, 120, 55, $BS_BOTTOM) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonB), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) ;align bottom-left Local $mybuttonBL = GuiFlatButton_Create("Bottom-Left", 130, 125, 120, 55, BITOR($BS_BOTTOM, $BS_LEFT)) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonBL), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) ;align bottom-right Local $mybuttonBR = GuiFlatButton_Create("Bottom-Right", 130, 185, 120, 55, BITOR($BS_BOTTOM, $BS_RIGHT)) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonBR), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) ;align right Local $mybuttonR = GuiFlatButton_Create("Right", 130, 245, 120, 55, $BS_RIGHT) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonR), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) GuiFlatButton_SetState($mybuttonR, $GUI_DISABLE ) ;disabled Local $mybuttonDisable = GuiFlatButton_Create("Disabled", 130, 310, 120, 55, $BS_TOOLBUTTON) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonDisable), $BM_SETIMAGE, $IMAGE_BITMAP, $hHBitmap)) GuiFlatButton_SetState($mybuttonDisable, $GUI_DISABLE ) ;clean up! _WinAPI_DestroyIcon( $hIcon ) _WinAPI_DeleteObject( $hHBitmap ) GUISetState(@SW_SHOW, $hGUI) Local $iMsg While 1 $iMsg = GUIGetMsg() Switch $iMsg Case $GUI_EVENT_CLOSE ExitLoop EndSwitch Sleep(10) WEnd GUIDelete() EndFunc ;==>Example
I'm sure there are some use-cases I've forgotten, so feedback is welcome!
Download the latest UDF and several more examples: GuiFlatButton20210102.zip
Update 2021-01-02
Fixed bug, not drawing correctly after deleting GUI with GUIDelete()
Fixed bug, changing default colors changed all buttons, even previously created buttons
Made some internal functions more efficient
Update 2019-04-14 GuiFlatButton_20190414.zip
Fixed bug, not showing pressed down state when clicking rapidly
Added Icon/Bitmap support!
Added function GuiFlatButton_SetPos to change the position and/or size of a button
Update 2019-02-09
Added 2 new functions to set the button colors globally for all future buttons.
GuiFlatButton_SetDefaultColors
GuiFlatButton_SetDefaultColorsEx
Credits to:
Melba23 (UDF template)
LarsJ (general subclassing code)
4ggr35510n (TrackMouseEvent example)
binhnx (disable dragging with $WS_EX_CONTROLPARENT)
GUIRegisterMsg in AutoIt Help (owner-draw button example)
funkey (_WinAPI_DrawState example)
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By RTFC
CodeCrypter enables you to encrypt scripts without placing the key inside the script.
This is because this key is extracted from the user environment at runtime by, for example:
password user query any macro (e.g., @username) any AutoIt function call any UDF call some permanent environment variable on a specific machine (and not created by your script) a server response a device response anything else you can think of, as long as it's not stored in the script any combination of the above You need several scripts to get this to work, and they are scattered over several threads, so here's a single bundle that contains them all (including a patched version of Ward's AES.au3; with many thanks to Ward for allowing me to include this script here):
Latest version: 3.3d (28 Nov 2020): please follow this link.
Note: if you experience issues under Win8/8.1 (as some users have reported), please upgrade to Win10 (or use Win7) if you can; as far as I can tell, the scripts in the bundle all work under Win7 & Win10 (and XP). Moreover, I have no access to a Win8 box, so these issues will not be fixed, at least not by yours truly.
How the bits and pieces fit together:
CodeCrypter is a front-end for the MCF UDF library (you need version 1.3 or later). Its thread is here:
'?do=embed' frameborder='0' data-embedContent>>
The MCF package (also contained in the CodeScannerCrypter bundle) contains MCF.au3 (the library itself) plus a little include file called MCFinclude.au3. The latter you have to include in any script you wish to encrypt. Any code preceding it will not be encrypted, any code following it will be encrypted. You define the dynamic key inside MCFinclude.au3, in the UDF: _MCFCC_Init().
From the same post you can download an MCF Tutorial which I heartily recommend, because encrypting a script requires a number of steps in the right order, namely:
In MCFinclude.au3, define and/or choose your dynamic key(s) (skip this step = use default setting) include MCFinclude.au3 in your target script Run CodeScanner (version 2.3+) on your target script, with setting WriteMetaCode=True (see '?do=embed' frameborder='0' data-embedContent>>), then close CodeScanner. Start CodeCrypter press the Source button to load your target file enable Write MCF0 (tick the first option in Main Settings) Enable "Encrypt" (last option in the Main Settings) Go to the Tab Encrypt and set up the encryption the way you want (skip this = use default settings) Return to Main Tab and press "Run" if all goes well, a new script called MCF0test.au3 is created in the same directory as your target. It has no includes and no redundant parts. Please check that it works as normal. (see Remarks if not) It all sounds far more complicated than it is, really.
Not convinced? Check out:
a simple HowTo Guide: HowToCodeCrypt.pdf an updated and extended Q & A pdf (FAQ, also included in the bundle) to help you get started:CodeCrypterFAQ.pdf For additional explanations/examples in response to specific questions by forum members (how it works, what it can/cannot do), see elsewhere in this thread, notably:
Simple analogy of how it works: post #53, second part General Explanation and HowTo: post #9, 51, 75, 185/187, 196, 207, 270, 280 (this gets a bit repetitive) BackTranslation: post #179 Obfuscation: post #36 (general), 49 (selective obfuscation) Specific features and fixes: post #3 (security), 84 (redefining the expected runtime response), 169 (Curl Enum fix), 185/187 (using license keys), 194 (replacing Ward's AES UDF with different encryption/decryption calls), 251 (AV detection issue), 262 (extract key contents to USB on different target machine prior to encryption) Limitations: post #26 (@error/@extended), 149 (FileInstall), 191 (AES.au3 on x64) Not recommended: post #46/249 (static encryption), 102 (programme logic error), 237 (parsing password via cmdline)
Technical notes:
BackTranslation is a test to check that the MetaCode translation worked. Skip it at your peril. It also turns your multi-include composite script into a single portable file without redundant parts (you can opt to leave the redundant parts in, if you want).
CodeCrypter can also obfuscate (vars and UDF names) and replace strings, variable names and UDF names with anything else you provide, for example, for language translation). After CodeScanner separates your target's structure from its contents, CodeCrypter (actually MCF, under the hood) can change any part, and then generate a new script from whichever pieces you define. See the MCF Tutorial for more explanation and examples.
Encryption currently relies on Ward's excellent AES UDF and TheXman's sophisticated CryptoNG bundle. You can replace these with any other algorithm you like (but this is not trivial to do: edit MCFinclude.au3 UDF _MCFCC(), and MCF.au3 UDF _EncryptEntry(), see post #194 in this thread). AES by Ward, and CryptoNG by TheXman are also included in the bundle (with many thanks to Ward and TheXman for graciously allowing me to republish their outstanding work).
Going to lie down now...
RT
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By mLipok
This UDF was created for give any/some kind of support for GDPR solutions in AutoIt.
This is a modest attempt at implementation.
More details in support topic:
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