Hi I am not sure how to call it properly, but for those of you who use SciTE, when you typing built in function and about to pass parameters to it you can see popup with all the ones which can be passed.
Question: how to create something like that for my own functions?
Use this UDF to add a console gui to your script (with log file):
It uses the Hidden Autoit window (that you probably didn't even know existed)
Closing Console window will terminate script.
example of console:
#include-once #include <GuiEdit.au3> EnableConsoleGui("example.log") ;example: ;------------------------ ConsoleWrite ("Hello World") For $i = 1 To 10 ConsoleWrite (".") Sleep(200) Next ConsoleWrite ("done") ConsoleWrite(@CRLF) ConsoleWrite ("close me to exit"&@CRLF) While 1 Sleep(1000) WEnd ;------------------------ ;end of example code Func EnableConsoleGui($Logfile="") ;EnableConsoleGUI ;by Daniel Barnes 20/04/2018 ;Uses AutoIt's Hidden window as a console (output only) Global $pidChild ;if we don't have a parent (as the parent window would have our script name) If Not WinExists(StringTrimRight(@ScriptName,4)) Then Opt("TrayIconHide",1) ;get Autoit's hidden window handle local $hWnd = WinGetHandle(AutoItWinGetTitle()) ;move the autoit hidden window to the middle of the screen WinMove($hWnd, "", (@DesktopWidth / 2) - 250, (@DesktopHeight / 2) - 250, 500, 500) ;get the Handle of the edit box in Autoit's hidden window $hEditBox = ControlGetHandle($hWnd,"","[CLASS:Edit; INSTANCE:1]") ;show it WinSetState($hWnd, "", @SW_SHOW) ;set its title = our script name WinSetTitle($hWnd,"",StringTrimRight(@ScriptName,4)) ;Spawn a child "copy" of the script, enabling reading of its console... If @Compiled Then ;2 = $STDOUT_CHILD. This avoids requiring the AutoItConstants.au3 in this sample code $pidChild= Run( FileGetShortName(@ScriptFullPath),@ScriptDir,"",2) Else ;2 = $STDOUT_CHILD. This avoids requiring the AutoItConstants.au3 in this sample code $pidChild= Run( FileGetShortName(@AutoItExe) & " " & FileGetShortName(@ScriptFullPath),@ScriptDir,"",2) EndIf OnAutoItExitRegister("EnableConsoleGui_CloseChildPID") ;read the console, while the child window exists (and the console window is visible) While ProcessExists($pidChild) $ConsoleRead = StdoutRead($pidChild) If $ConsoleRead then $text = StringLeft(ControlGetText($hWnd,"",$hEditBox),65535) If $Logfile Then FileWrite($Logfile,$ConsoleRead) $text &= $ConsoleRead ControlSetText($hWnd,"",$hEditBox,$text) ConsoleWrite($ConsoleRead) ;scroll to bottom of console edit window _GUICtrlEdit_SetSel($hEditBox, 65535, 65535) endif Sleep(250) WEnd exit endif EndFunc Func EnableConsoleGui_CloseChildPID() ;if this func isn't used ;when you close the console gui ;the child "clone" of your script will keep running ProcessClose($pidChild) EndFunc
Does SciTE have string or number ids for the recent file menu items?
I was hoping to add shortcuts (using the user.shortcuts properties) to the most recent item, but the documentation doesn't list any id's for those items (unless I overlooked?).
Also, did anyone else notice that the index listing for the SciTE doc doesn't work properly?
It appears it's linking to this: mk:@MSITStore:C:\Program%20Files\AutoIt3\SciTE\Scite4AutoIt3.chm::/SciTEDocumentation.html
When it should be this? mk:@MSITStore:C:\Program%20Files\AutoIt3\SciTE\Scite4AutoIt3.chm::/Scitedoc/SciTEDoc.html
I was looking for a toolbar modification for SciTE and I was checking various versions of SciTE that were available on the internet. They all had some problems for how I wanted to use the editor, so I looked here to see if there were any toolbar modifications for Scite. I found one very old script by YogiBear (Volly) from 2006 that looked promising, though there were issues with it. I decided to see what I could do to modify this script, and make some improvements to it if possible. This script is the result of that work.
It's not perfect and definitely could use some tweaking, but I thought that it had matured enough, and was mostly stable enough to release the updated version.
Minor update to remove all the old Obfuscator directives and replaced them with #Au3Stripper directives instead. I also corrected a minor bug that only showed up for me on one computer I tried this on, and caused the tool bar to crash for others as well.
SciTE toolbar version 2.0
Changed the settings values to use constants instead of 'magic numbers' The icons on the toolbar weren't lining up with the separator characters or with the toolbar GUI because they weren't set with the resize setting for the icons, only for the separators. Changed to using arrays for everything, it makes it a lot easier to loop through the controls Added a line to use an alternate path to the SciTE program, so you can start it using, for example, the portable version instead of installed version for those that don't install AutoIt and/or SciTE4AutoIt3. It will accept a commmand line parameter that points to the SciTE executable. Removed a lot of Global variables by moving the GUI creation and monitoring to the Main function and passing variables from it. I embedded the icon files into the script so that there isn't a separate download of the icon files used here. Saves download time and makes the package smaller. Modification of tools is easier because the icon names, tooltip text, and SciTE command codes are saved in the INI file upon first start up. These can be modified after the script has been run once, even after it's been compiled, by changing the ini file information, you can modify this script to automate it, or you can change it manually in any text editor. The icon files are now using, in just my opinion, better looking icons, after all it's been 7 years and icon files have matured. I have included a file with all of the constants that SciTE uses for its menu commands which comes from the SciTE source file "scite.h", so you can use this file to help you modify the commands that the toolbar works with, by figuring out what each of these values represent in SciTE. The core of the script is pretty much the same, I've just fixed a couple of issues that it had, tweaked a few things, added some new functionality and "prettied" it up a bit.
If anyone has any suggestions as to improvements, bugs/bugfixes, etc. please let me know.