jpm Posted yesterday at 02:47 PM Posted yesterday at 02:47 PM (edited) @WildByDesign post it in this thread just look on tuesday post I just again post your stuff updated for #include aand tidy used Guiscape.zip Edited yesterday at 02:48 PM by jpm WildByDesign 1
WildByDesign Posted yesterday at 03:04 PM Posted yesterday at 03:04 PM 41 minutes ago, jaberwacky said: I just noticed something ... where would I find v1.2.8.3? Here is the project page where I originally found the version with x64 support: https://github.com/AutoItMicro/AutoItObject argumentum 1
MattyD Posted yesterday at 03:25 PM Posted yesterday at 03:25 PM (edited) Edit: Sorry - beaten to the punch! disregard.. Spoiler Best I can make of the conversation, there's no official release.. It looks like some updated code was in the svn at the time and AdmiralAlkex compiled that and posted it to the thread. Edited yesterday at 03:27 PM by MattyD
TheSaint Posted yesterday at 06:28 PM Posted yesterday at 06:28 PM Thanks for sharing, and good to see you getting back into it again. Added this to the AutoIt GUI Creators (Designers) sticky. jaberwacky 1 Make sure brain is in gear before opening mouth! Remember, what is not said, can be just as important as what is said. Spoiler What is the Secret Key? Life is like a Donut If I put effort into communication, I expect you to read properly & fully, or just not comment. Ignoring those who try to divert conversation with irrelevancies. If I'm intent on insulting you or being rude, I will be obvious, not ambiguous about it. I'm only big and bad, to those who have an over-active imagination. I may have the Artistic Liesense to disagree with you. TheSaint's Toolbox (be advised many downloads are not working due to ISP screwup with my storage)
MattyD Posted 16 hours ago Posted 16 hours ago Here is yesterday's effort - single select button for now.. Double click sets the text, delete removes the control. expandcollapse popup;~ #AutoIt3Wrapper_UseX64=N #include <WindowsSysColorConstants.au3> #include <guiConstants.au3> #include <winapi.au3> #include <guibutton.au3> #include <WinAPIvkeysConstants.au3> Global Const $tagMINMAXINFO = "long Reserved[2]; long MaxSize[2]; long MaxPosition[2]; long MinTrackSize[2]; long MaxTrackSize[2]" Global Const $MK_LBUTTON = 1 Global Const $iSnap = 15 Global $hCursor_Cross = _WinAPI_LoadCursor(0, $IDC_CROSS) Global $hGui = GUICreate("", 300, 200, 100, 100, BitOR($WS_SIZEBOX, $WS_MINIMIZEBOX)) GUISetState() Global $hBtnProc = DllCallbackRegister("btnProc", "lresult", "hwnd;uint;wparam;lparam;uint_ptr;dword_ptr") Global $pBtnProc = DllCallbackGetPtr($hBtnProc) Global $hWndProc = DllCallbackRegister("WndProc", "lresult", "hwnd;uint;wparam;lparam;uint_ptr;dword_ptr") Global $pWndProc = DllCallbackGetPtr($hWndProc) _WinAPI_SetWindowSubclass($hGui, $pWndProc, 1000) GUISetState() Local $iMsg While WinExists($hGui) $iMsg = GUIGetMsg() Switch $iMsg Case $GUI_EVENT_CLOSE ExitLoop EndSwitch WEnd _WinAPI_RemoveWindowSubclass($hGui, $pWndProc, 1000) Func WndProc($hWnd, $iMsg, $wParam, $lParam, $iIdSubclass, $dwRefData) Local $iRet Local Static $bDrawRect, $tPaintRect = DllStructCreate($tagRect) Switch $iMsg Case $WM_SETCURSOR Local $iSrc = _WinAPI_LoWord($lParam), $iEvent = _WinAPI_HiWord($lParam) If $iSrc = $HTCLIENT Then _WinAPI_SetCursor($hCursor_Cross) $iRet = 1 Else $iRet = _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) EndIf Case $WM_LBUTTONDOWN Local $tPoint = _WinAPI_MakePoints($lParam) $tPaintRect.Left = $tPoint.X $tPaintRect.Top = $tPoint.Y $tPaintRect.Left -= Mod($tPaintRect.Left, $iSnap) $tPaintRect.Top -= Mod($tPaintRect.Top, $iSnap) $bDrawRect = True ;~ _WinAPI_TrackMouseEvent($hWnd, $TME_LEAVE) $iRet = _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) Case $WM_MOUSEMOVE Local $tPoint = _WinAPI_MakePoints($lParam) If BitAND($wParam, $MK_LBUTTON) = $MK_LBUTTON Then _WinAPI_InvalidateRect($hWnd, $tPaintRect, True) $tPaintRect.Right = $tPoint.X $tPaintRect.Bottom = $tPoint.Y $tPaintRect.Right -= Mod($tPaintRect.Right, $iSnap) $tPaintRect.Bottom -= Mod($tPaintRect.Bottom, $iSnap) _WinAPI_InvalidateRect($hWnd, $tPaintRect, True) $iRet = 0 Else If $bDrawRect Then _WinAPI_InvalidateRect($hWnd, $tPaintRect, True) $bDrawRect = False $iRet = _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) EndIf Case $WM_PAINT If $bDrawRect Then Local $tPaintStruct = $tagPAINTSTRUCT Local $hDC = _WinAPI_BeginPaint($hWnd, $tPaintStruct) Local $hPen = _WinAPI_CreatePen($PS_DOT, 1, _WinAPI_RGB(0, 0, 0)) Local $hBrush = _WinAPI_GetStockObject($WHITE_BRUSH) _WinAPI_SelectObject($hDC, $hPen) _WinAPI_SelectObject($hDC, $hBrush) _WinAPI_Rectangle($hDC, $tPaintRect) _WinAPI_DeleteObject($hPen) _WinAPI_DeleteObject($hBrush) _WinAPI_EndPaint($hWnd, $tPaintStruct) $iRet = 0 Else $iRet = _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) EndIf Case $WM_LBUTTONUP Local $tPoint = _WinAPI_MakePoints($lParam) If $bDrawRect Then $bDrawRect = False $tPaintRect.Right = $tPoint.X $tPaintRect.Bottom = $tPoint.Y $tPaintRect.Right -= Mod($tPaintRect.Right, $iSnap) $tPaintRect.Bottom -= Mod($tPaintRect.Bottom, $iSnap) _WinAPI_InvalidateRect($hWnd, $tPaintRect, True) If Abs($tPaintRect.Left - $tPaintRect.Right) >= $iSnap _ ;MinWidth & Height. And Abs($tPaintRect.Top - $tPaintRect.Bottom) >= $iSnap Then ;Need border & clipsiblings to paint custom frame. using UDF for button to avoid any surprises in autoit's default btn proc Local $hBtn = _GUICtrlButton_Create($hWnd, "", _ ($tPaintRect.Left < $tPaintRect.Right) ? $tPaintRect.Left : $tPaintRect.Right, _ ($tPaintRect.Top < $tPaintRect.Bottom) ? $tPaintRect.Top : $tPaintRect.Bottom, _ Abs($tPaintRect.Left - $tPaintRect.Right), _ Abs($tPaintRect.Top - $tPaintRect.Bottom), _ BitOR($BS_PUSHLIKE, $WS_BORDER, $WS_CLIPSIBLINGS)) _WinAPI_SetWindowSubclass($hBtn, $pBtnProc, _WinAPI_GetDlgCtrlID($hBtn)) EndIf EndIf $iRet = _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) Case $WM_SIZE ;This prevents autoit's docking logic from moving controls around on window restore. $iRet = _WinAPI_DefWindowProcW($hWnd, $iMsg, $wParam, $lParam) ;~ Case $WM_MOUSELEAVE ;~ Local $tPoint = _WinAPI_GetMousePos(True, $hWnd) ;~ If ($tPoint.X < 0) Or ($tPoint.X > _WinAPI_GetWindowWidth($hWnd)) Then ;~ ElseIf ($tPoint.Y < 0) Or ($tPoint.Y > _WinAPI_GetWindowHeight($hWnd)) Then ;~ EndIf Case Else $iRet = _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) EndSwitch Return $iRet EndFunc ;==>WndProc Func btnProc($hWnd, $iMsg, $wParam, $lParam, $iIdSubclass, $dwRefData) Local $iRet Local Static $iXOffset, $iYOffset, $hHasFocus, $hLastFocus;, $tStartPos Local Static $hDrag Switch $iMsg Case $WM_NCHITTEST Local $tPoint = _WinAPI_MakePoints($lParam) Local $tRect = _WinAPI_GetWindowRect($hWnd) Local $iMar = 10 $iRet = $HTCLIENT ;only in caption bar if left button is down. (no kb input availabe in caption!) Local $iTestKey = _WinAPI_GetSystemMetrics($SM_SWAPBUTTON) ? $VK_RBUTTON : $VK_LBUTTON If BitAnd(0x8000, _WinAPI_GetAsyncKeyState($iTestKey)) Then $iRet = $HTCAPTION If $tPoint.X - $tRect.Left < $iMar Then $iRet = $HTLEFT If $tPoint.X > ($tRect.Right - $iMar) Then $iRet = $HTRIGHT If $tPoint.Y - $tRect.Top < $iMar Then Switch $iRet Case $HTLEFT $iRet = $HTTOPLEFT Case $HTRIGHT $iRet = $HTTOPRIGHT Case Else $iRet = $HTTOP EndSwitch ElseIf $tPoint.Y > ($tRect.Bottom - $iMar) Then Switch $iRet Case $HTLEFT $iRet = $HTBOTTOMLEFT Case $HTRIGHT $iRet = $HTBOTTOMRIGHT Case Else $iRet = $HTBOTTOM EndSwitch EndIf If $tPoint.X < 0 Then $iRet = _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) If $tPoint.Y < 0 Then $iRet = _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) _WinAPI_RedrawWindow($hWnd) Case $WM_NCLBUTTONDOWN $iRet = _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) _WinaPI_SetFocus($hWnd) Case $WM_SETFOCUS $hHasFocus = $hWnd _SendMessage($wParam, $WM_KILLFOCUS, $hWnd) $hLastFocus = $hWnd _WinAPI_RedrawWindow($hWnd, 0, 0, BitOR($RDW_FRAME, $RDW_INVALIDATE)) $iRet = _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) Case $WM_KILLFOCUS _WinAPI_RedrawWindow($hWnd, 0, 0, BitOR($RDW_FRAME, $RDW_INVALIDATE)) $iRet = _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) Case $WM_NCLBUTTONDBLCLK ;Prevent double-click maximizing in "caption" - also now set caption. If $wParam = $HTCAPTION Then Local $iCaptionLen = _SendMessage($hWnd, $WM_GETTEXTLENGTH) Local $tCaption = DllStructCreate(StringFormat("wchar text[%d]", $iCaptionLen + 1)) _SendMessage($hWnd, $WM_GETTEXT, DllStructGetSize($tCaption), $tCaption, 0, "wparam", "struct*") Local $sCaption = InputBox("Edit Caption", " ", $tCaption.Text, "", 150, 60, BitAND($lParam, 0xFFFF), BitShift($lParam, 16)) If Not @error Then _SendMessage($hWnd, $WM_SETTEXT, 0, $sCaption, 0, "wparam", "wstr") Else $iRet = _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) EndIf Case $WM_GETMINMAXINFO ;Min width jumps to ~150 with WS_BORDER - I guess it gets min window size: SM_CYMINTRACK Local $tMinMaxInfo = DllStructCreate($tagMINMAXINFO, $lParam) $tMinMaxInfo.MinTrackSize(1) = $iSnap + 1 $tMinMaxInfo.MinTrackSize(2) = $iSnap + 1 $iRet = 0 Case $WM_SIZING Local $tRect = DllStructCreate($tagRect, $lParam) Local $tRect2 = _WinAPI_GetWindowRect($hWnd) $tRect.Left += Mod($tRect2.Left - $tRect.Left, $iSnap) $tRect.Top += Mod($tRect2.Top - $tRect.Top, $iSnap) $tRect.Right += Mod($tRect2.Right - $tRect.Right, $iSnap) $tRect.Bottom += Mod($tRect2.Bottom - $tRect.Bottom, $iSnap) $iRet = True Case $WM_NCPAINT Local $hDC = _WinAPI_GetWindowDC($hWnd) Local $tRect = _WinAPI_GetClientRect($hWnd) $tRect.Right = _WinAPI_GetWindowWidth($hWnd) $tRect.Bottom = _WinAPI_GetWindowHeight($hWnd) Local $hPenCol = ($hHasFocus = $hWnd) ? _WinAPI_RGB(0, 0xAA, 0) : _WinAPI_GetSysColor($COLOR_3DFACE) Local $hPen = _WinAPI_CreatePen($PS_SOLID, 1, $hPenCol) _WinAPI_SelectObject($hDC, $hPen) _WinAPI_Rectangle($hDC, $tRect) _WinAPI_DeleteObject($hPen) _WinAPI_ReleaseDC($hWnd, $hDC) $iRet = 0 Case $WM_MOVING Local $tRect = DllStructCreate($tagRect, $lParam) Local $tRect2 = _WinAPI_GetWindowRect($hWnd) $iXOffset += $tRect.Left - $tRect2.Left $iYOffset += $tRect.Top - $tRect2.Top Local $iSnapH = Floor($iXOffset / $iSnap) * $iSnap Local $iSnapV = Floor($iYOffset / $iSnap) * $iSnap $iXOffset -= $iSnapH $iYOffset -= $iSnapV $tRect.Left = $tRect2.Left + $iSnapH $tRect.Right = $tRect2.Right + $iSnapH $tRect.Top = $tRect2.Top + $iSnapV $tRect.Bottom = $tRect2.Bottom + $iSnapV $iRet = 0 Case $WM_EXITSIZEMOVE $iXOffset = 0 $iYOffset = 0 $iRet = _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) Case $WM_KEYDOWN If $wParam = $VK_DELETE Then ;~ _WinAPI_DestroyWindow($hWnd) _WinAPI_PostMessage($hWnd, $WM_DESTROY, 0, 0) Else $iRet = _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) EndIf Case $WM_DESTROY _WinAPI_RemoveWindowSubclass($hWnd, $pBtnProc, $iIdSubclass) $iRet = _WinAPI_DefWindowProcW($hWnd, $iMsg, $wParam, $lParam) _GUICtrlButton_Destroy($hWnd) Case $WM_SETCURSOR Local $iSrc = BitAND($lParam, 0xFFFF), $iEvent = BitShift($lParam, 16) If $iSrc = $HTCAPTION And $iEvent = $WM_LBUTTONDOWN Then _WinAPI_SetCursor($hCursor_Cross) $iRet = 1 Else $iRet = _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) EndIf Case Else $iRet = _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) EndSwitch Return $iRet EndFunc ;==>btnProc Func _WinAPI_MakePoints($iValue) Local $tPoint = DllStructCreate($tagPoint) DllStructSetData($tPoint, 1, _WinAPI_WordToShort(_WinAPI_LoWord($iValue))) DllStructSetData($tPoint, 2, _WinAPI_WordToShort(_WinAPI_HiWord($iValue))) Return $tPoint EndFunc
jpm Posted 11 hours ago Posted 11 hours ago (edited) it is post in the thread above here attached tidy aur3check, and #include cleaning cheers Guiscape.zip Edited 11 hours ago by jpm
jaberwacky Posted 5 hours ago Author Posted 5 hours ago I'm wondering if I should put this on github? Helpful Posts and Websites: AutoIt3 Variables and Function Parameters MHz | AutoIt Wiki | Using the GUIToolTip UDF BrewManNH | Can't find what you're looking for on the Forum?
jaberwacky Posted 5 hours ago Author Posted 5 hours ago 19 hours ago, TheSaint said: good to see you getting back into it again. Thank you! TheSaint 1 Helpful Posts and Websites: AutoIt3 Variables and Function Parameters MHz | AutoIt Wiki | Using the GUIToolTip UDF BrewManNH | Can't find what you're looking for on the Forum?
mLipok Posted 1 hour ago Posted 1 hour ago 4 hours ago, jaberwacky said: I'm wondering if I should put this on github? Sounds good Signature beginning:* Please remember: "AutoIt"..... * Wondering who uses AutoIt and what it can be used for ? * Forum Rules ** ADO.au3 UDF * POP3.au3 UDF * XML.au3 UDF * IE on Windows 11 * How to ask ChatGPT for AutoIt Code * for other useful stuff click the following button: Spoiler Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind. My contribution (my own projects): * Debenu Quick PDF Library - UDF * Debenu PDF Viewer SDK - UDF * Acrobat Reader - ActiveX Viewer * UDF for PDFCreator v1.x.x * XZip - UDF * AppCompatFlags UDF * CrowdinAPI UDF * _WinMergeCompare2Files() * _JavaExceptionAdd() * _IsBeta() * Writing DPI Awareness App - workaround * _AutoIt_RequiredVersion() * Chilkatsoft.au3 UDF * TeamViewer.au3 UDF * JavaManagement UDF * VIES over SOAP * WinSCP UDF * GHAPI UDF - modest begining - comunication with GitHub REST API * ErrorLog.au3 UDF - A logging Library * Include Dependency Tree (Tool for analyzing script relations) * Show_Macro_Values.au3 * My contribution to others projects or UDF based on others projects: * _sql.au3 UDF * POP3.au3 UDF * RTF Printer - UDF * XML.au3 UDF * ADO.au3 UDF * SMTP Mailer UDF * Dual Monitor resolution detection * * 2GUI on Dual Monitor System * _SciLexer.au3 UDF * SciTE - Lexer for console pane * Useful links: * Forum Rules * Forum etiquette * Forum Information and FAQs * How to post code on the forum * AutoIt Online Documentation * AutoIt Online Beta Documentation * SciTE4AutoIt3 getting started * Convert text blocks to AutoIt code * Games made in Autoit * Programming related sites * Polish AutoIt Tutorial * DllCall Code Generator * Wiki: * Expand your knowledge - AutoIt Wiki * Collection of User Defined Functions * How to use HelpFile * Good coding practices in AutoIt * OpenOffice/LibreOffice/XLS Related: WriterDemo.au3 * XLS/MDB from scratch with ADOX IE Related: * How to use IE.au3 UDF with AutoIt v3.3.14.x * Why isn't Autoit able to click a Javascript Dialog? * Clicking javascript button with no ID * IE document >> save as MHT file * IETab Switcher (by LarsJ ) * HTML Entities * _IEquerySelectorAll() (by uncommon) * IE in TaskScheduler * IE Embedded Control Versioning (use IE9+ and HTML5 in a GUI) * PDF Related: * How to get reference to PDF object embeded in IE * IE on Windows 11 * I encourage you to read: * Global Vars * Best Coding Practices * Please explain code used in Help file for several File functions * OOP-like approach in AutoIt * UDF-Spec Questions * EXAMPLE: How To Catch ConsoleWrite() output to a file or to CMD *I also encourage you to check awesome @trancexx code: * Create COM objects from modules without any demand on user to register anything. * Another COM object registering stuff * OnHungApp handler * Avoid "AutoIt Error" message box in unknown errors * HTML editor * winhttp.au3 related : * https://www.autoitscript.com/forum/topic/206771-winhttpau3-download-problem-youre-speaking-plain-http-to-an-ssl-enabled-server-port/ "Homo sum; humani nil a me alienum puto" - Publius Terentius Afer"Program are meant to be read by humans and only incidentally for computers and execute" - Donald Knuth, "The Art of Computer Programming" , be and \\//_. Anticipating Errors : "Any program that accepts data from a user must include code to validate that data before sending it to the data store. You cannot rely on the data store, ...., or even your programming language to notify you of problems. You must check every byte entered by your users, making sure that data is the correct type for its field and that required fields are not empty." Signature last update: 2023-04-24
jaberwacky Posted 1 hour ago Author Posted 1 hour ago https://github.com/matthewrg/Guiscape argumentum 1 Helpful Posts and Websites: AutoIt3 Variables and Function Parameters MHz | AutoIt Wiki | Using the GUIToolTip UDF BrewManNH | Can't find what you're looking for on the Forum?
jpm Posted 12 minutes ago Posted 12 minutes ago I wonder why the uploaded file use Unix convention for EOL(End of file) instead of Windows @CRLF
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