Jos

20-9-2015: New SciTE4AutoIt3 available with the updated SciTE v3.6.0 release.

124 posts in this topic

#1 ·  Posted (edited)

20-9-2015: Uploaded a new SciTE4AutoIt3.exe.

Merged the SciTE 3.6.0 source into our version and several fixes.
We now also have set the default encoding to UTF8 W/O Bom when no other File encoding is specified or special ASCII characters are detected in the source. 

 

Enjoy,
Jos

Addition/Changes/Fixes in the current installer:

20-9-2015
*** Merged the SciTE v 3.6.0 by Neil Hodgson with our own version of SciTE. (Jos)
    - More fixes to outputpane lexing to ensure FuncTrace generated lines work again.
    - Added tf8.auto.check=4 default to SciTEGlobal. properties to check files when opened for their encoding or else use utf8 w/o BOM ad default.
*** Updated AutoIt3Wrapper v15.920.938.0 (Jos)
    - 15.729.1555.1: Fixed /Watcher and /Jump2FirstError mechanism to kill the script when Ctrl+Break or via the Menu the script should be terminated.
    - 15.729.1555.2: Added Win10 to the Manifest and made that the default similar to what aut2exe does.
    - 15.729.1555.3: 15.729.1555.4 "Version Diff Source" now properly handling UTF encoded files.
    - 15.729.1555.4: Internal mods.
    - 15.729.1555.5: Added /RunAfter to copy to Programdir and Versioning without compiling.
    - 15.729.1555.6: Changes to the tempfiles generated to allow for concurrent sessions of Autot3Wrapper.
    - 15.729.1555.7: cleanup some tempfile remaining behind.
    - 15.729.1555.8: Fixed consolewrite in debug mode.
    - 15.729.1555.9: killed extra autoit3 pid when restarting the script.
    - 15.729.1555.10: Removed Compiled support statements.
    - 15.729.1555.11: Added a console message when Script requires Admin and SciTE is running on normal level that no console output will be displayed.
*** Updated Au3Stripper v15.920.938.0 (Jos)
    - 15.729.1555.2: Fixed issue for Include files with BOM encoding not recognizing #Include-once on the first line.
    - 15.729.1555.3: Fixed hardcrash in case de au3stripper didn't exist and /debug was specified.
    - 15.729.1555.4: Minor internal changes.
*** Updated SciTEConfig v15.920.938.0 (Jos)
    - added scheme OLD_LCD.SciTEConfig  (mLipok)
*** Updated Au3Stripper v15.729.1555.0 (Jos)
    - 15.729.1555.1: Fixed hardcrash in case an Include is used with BOM and #include-once on the first line.
*** Updated Tidy v15.920.938.0 (Jos)
    - 15.729.1555.1: Fixed hardcrash adding Gobal Const to the variable tables.

==> ScitillaHistory page containing all SciTE-Scintilla updates.
==> Visit the SciTE4AutoIt3 Download page for the latest versions
==> Check the newly formatted the online documentation for an overview of all extra's you get with this installer.

Edited by Jos
2 people like this

Visit the SciTE4AutoIt3 Download page for the latest versions  - Beta files                                How to post scriptsource        Forum Rules
 
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Dream of the future,
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#2 ·  Posted (edited)

maybe it related to : Fixed issue for Include files with BOM encoding not recognizing #Include-once on the first line.

if you have 3 scripts : main.au3; UDF_n1.au3 and UDF_n2.au3 encoded as UTF8 with BOM :

;# main.au3 ===================

#include "UDF_n1.au3"
#include "UDF_n2.au3"

script body

Exit
;==============================
;# UDF_n1.au3 =================
#include-once
#include "UDF_n2.au3"

script body
;==============================
;# UDF_n2.au3 =================
#include-once
#include "UDF_n1.au3"

script body
;==============================

now, if you run Syntax Check against main.au3 everything is ok

But : if you run Syntax Check against UDF_n1.au3 you get:

warning: $sSomeVariable_from_UDF_n1 already declared/assigned
error: $iSomeConst_from_UDF_n1 previously declared as a 'Const'.
error: SubFunction_from_UDF_n1() already defined.

same with UDF_n2.au3

warning: $sSomeVariable_from_UDF_n2 already declared/assigned
error: $iSomeConst_from_UDF_n2 previously declared as a 'Const'.
error: SubFunction_from_UDF_n2() already defined.

it seems Syntax Check not consider #include-once in head script

Edited by Iczer

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#3 ·  Posted (edited)

Maybe you have real errors in your script as the #included filenames are not the same!

In the Main.au3 they do not contain an underscores where as in the UDF_nx.au3 they do?

Jos

Edited by Jos

Visit the SciTE4AutoIt3 Download page for the latest versions  - Beta files                                How to post scriptsource        Forum Rules
 
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no, i mistyped in previous post (corrected now)

if that was reason - i would also get errors after Syntax Check against main.au3 (not found/declared/defined. errors), but everything is ok

 

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save as UTF8 with BOM and make Syntax Check against each :

;# main.au3 ===================

#include "UDF_n1.au3"
#include "UDF_n2.au3"

SubFunction_UDF_n1_1()
SubFunction_UDF_n1_2()
SubFunction_UDF_n1_3()
SubFunction_UDF_n2_1()
SubFunction_UDF_n2_2()
SubFunction_UDF_n2_3()

Exit
;==============================
;# UDF_n1.au3 =================
#include-once
#include "UDF_n2.au3"
;
Global Const $UDF_n1_const_1 = 1
Global Const $UDF_n1_const_2 = 2
;------------------------------
Func SubFunction_UDF_n1_1()

EndFunc
;------------------------------
Func SubFunction_UDF_n1_2()

EndFunc
;------------------------------
Func SubFunction_UDF_n1_3()

EndFunc
;==============================
;# UDF_n2.au3 =================
#include-once
#include "UDF_n1.au3"
Global Const $UDF_n2_const_1 = 1
Global Const $UDF_n2_const_2 = 2
;------------------------------
Func SubFunction_UDF_n2_1()

EndFunc
;------------------------------
Func SubFunction_UDF_n2_2()

EndFunc
;------------------------------
Func SubFunction_UDF_n2_3()

EndFunc
;==============================

 

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Understand the issue now. I had made a "workaround" for UTF8/16 encoded main scripts quite some time ago, to copy the main script into a temp file before running au3check as at that time au3chech only supported Ascii.

UTF8 is now supported in au3check so I have removed the check for that in AutoIt3Wrapper and simply process the original file now with the current Beat version of AutoIt3Wrapper.

Jos 


Visit the SciTE4AutoIt3 Download page for the latest versions  - Beta files                                How to post scriptsource        Forum Rules
 
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Dream of the future,
Learn from the past.
  :)

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I have a problem with the beta, I can't access the Beta help file... I tried both F1 & Help Menu :(


AutoIt.4.Life Clubrooms - Life is like a Donut (secret key)

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Some messages & Apologizes:

If I hurt you, Please accept my apologies, I never (regardless of the situation) mean to hurt anybody!!!

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I Just open SciTe4AutoIt (lates version)

And for me all works correctly.
The same for you:

  1. F1 should open your instaled AutoIt release version
  2. ALT+F1 should open your instaled AutoIt beta version
  3. MENU: "Help/ Help F1" should open your AutoIt release version

which one do not work for you ?


Signature beginning:   Wondering who uses AutoIT and what it can be used for ?
* GHAPI UDF - modest begining - comunication with GitHub REST API *
ADO.au3 UDF     POP3.au3 UDF     XML.au3 UDF    How to use IE.au3  UDF with  AutoIt v3.3.14.x  for other useful stuff click the following button

Spoiler

Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind. 

My contribution (my own projects): * Debenu Quick PDF Library - UDF * Debenu PDF Viewer SDK - UDF * Acrobat Reader - ActiveX Viewer * UDF for PDFCreator v1.x.x * XZip - UDF * AppCompatFlags UDF * CrowdinAPI UDF * _WinMergeCompare2Files() * _JavaExceptionAdd() * _IsBeta() * Writing DPI Awareness App - workaround * _AutoIt_RequiredVersion() * Chilkatsoft.au3 UDF * TeamViewer.au3 UDF * JavaManagement UDF * VIES over SOAP * WinSCP UDF * GHAPI UDF - modest begining - comunication with GitHub REST API *

My contribution to others projects or UDF based on  others projects: * _sql.au3 UDF  * POP3.au3 UDF *  RTF Printer - UDF * XML.au3 - BETA * ADO.au3 UDF SMTP Mailer UDF *

Useful links: * Forum Rules * Forum etiquette *  Forum Information and FAQs * How to post code on the forum * AutoIt Online Documentation * AutoIt Online Beta Documentation * SciTE4AutoIt3 getting started * Convert text blocks to AutoIt code * Games made in Autoit * Programming related sites * Polish AutoIt Tutorial * DllCall Code Generator * 

Wiki: Expand your knowledge - AutoIt Wiki * Collection of User Defined Functions * How to use HelpFile * Best coding practices * 

IE Related:  * How to use IE.au3  UDF with  AutoIt v3.3.14.x * Why isn't Autoit able to click a Javascript Dialog? * Clicking javascript button with no ID * IE document >> save as MHT file * IETab Switcher (by LarsJ ) * HTML Entities * _IEquerySelectorAll() (by uncommon) * 

I encourage you to read: * Global Vars * Best Coding Practices * Please explain code used in Help file for several File functions * OOP-like approach in AutoIt * UDF-Spec Questions *  EXAMPLE: How To Catch ConsoleWrite() output to a file or to CMD *

"Homo sum; humani nil a me alienum puto" - Publius Terentius Afer
"Program are meant to be read by humans and only incidentally for computers and execute" - Donald Knuth, "The Art of Computer Programming"
:naughty:  :ranting:, be  :) and       \\//_.

Anticipating Errors :  "Any program that accepts data from a user must include code to validate that data before sending it to the data store. You cannot rely on the data store, ...., or even your programming language to notify you of problems. You must check every byte entered by your users, making sure that data is the correct type for its field and that required fields are not empty."

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"2" doesn't


AutoIt.4.Life Clubrooms - Life is like a Donut (secret key)

Spoiler

My contributions to the AutoIt Community

Some messages & Apologizes:

If I hurt you, Please accept my apologies, I never (regardless of the situation) mean to hurt anybody!!!

Also, I am very busy with my project so I will appear in the last row of the online list, if you want to contact me: Email@TheDcoder.xyz

Or you can have a nice chat with me in freenode, I use the same nick on freenode too!

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What does Help/About SciTE tell you?
Have you installed the Prod and Beta version of AutoIt3 in the normal way and also installed the latest version of SciTE4AutoIt3 separate installer? 

Jos


Visit the SciTE4AutoIt3 Download page for the latest versions  - Beta files                                How to post scriptsource        Forum Rules
 
Live for the present,
Dream of the future,
Learn from the past.
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What does Help/About SciTE tell you?

SciTE
Version 3.5.4
    May 17 2015 16:32:11
by Neil Hodgson.
 Updated by Jos
Check the SciTE4AutoIt3 Homepage for Updates
December 1998-March 2015.
http://www.scintilla.org
Lua scripting language by TeCGraf, PUC-Rio
    http://www.lua.org
Contributors:
<snip>

 

Have you installed the Prod and Beta version of AutoIt3 in the normal way and also installed the latest version of SciTE4AutoIt3 separate installer? 

Yes! First I installed AutoIt 3.3.4.1 Then SciTE4AutoIt3 Then again AutoIt 3.3.15.0


AutoIt.4.Life Clubrooms - Life is like a Donut (secret key)

Spoiler

My contributions to the AutoIt Community

Some messages & Apologizes:

If I hurt you, Please accept my apologies, I never (regardless of the situation) mean to hurt anybody!!!

Also, I am very busy with my project so I will appear in the last row of the online list, if you want to contact me: Email@TheDcoder.xyz

Or you can have a nice chat with me in freenode, I use the same nick on freenode too!

3fHNZJ.gif

PLEASE JOIN ##AutoIt AND HELP THE IRC AUTOIT COMMUNITY!

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SciTE
Version 3.6.0 
    Aug  4 2015 17:34:27
by Neil Hodgson.
 Updated by Jos

https://www.autoitscript.com/cgi-bin/getfile.pl?../autoit3/scite/download/SciTE4AutoIt3.exe

 


Signature beginning:   Wondering who uses AutoIT and what it can be used for ?
* GHAPI UDF - modest begining - comunication with GitHub REST API *
ADO.au3 UDF     POP3.au3 UDF     XML.au3 UDF    How to use IE.au3  UDF with  AutoIt v3.3.14.x  for other useful stuff click the following button

Spoiler

Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind. 

My contribution (my own projects): * Debenu Quick PDF Library - UDF * Debenu PDF Viewer SDK - UDF * Acrobat Reader - ActiveX Viewer * UDF for PDFCreator v1.x.x * XZip - UDF * AppCompatFlags UDF * CrowdinAPI UDF * _WinMergeCompare2Files() * _JavaExceptionAdd() * _IsBeta() * Writing DPI Awareness App - workaround * _AutoIt_RequiredVersion() * Chilkatsoft.au3 UDF * TeamViewer.au3 UDF * JavaManagement UDF * VIES over SOAP * WinSCP UDF * GHAPI UDF - modest begining - comunication with GitHub REST API *

My contribution to others projects or UDF based on  others projects: * _sql.au3 UDF  * POP3.au3 UDF *  RTF Printer - UDF * XML.au3 - BETA * ADO.au3 UDF SMTP Mailer UDF *

Useful links: * Forum Rules * Forum etiquette *  Forum Information and FAQs * How to post code on the forum * AutoIt Online Documentation * AutoIt Online Beta Documentation * SciTE4AutoIt3 getting started * Convert text blocks to AutoIt code * Games made in Autoit * Programming related sites * Polish AutoIt Tutorial * DllCall Code Generator * 

Wiki: Expand your knowledge - AutoIt Wiki * Collection of User Defined Functions * How to use HelpFile * Best coding practices * 

IE Related:  * How to use IE.au3  UDF with  AutoIt v3.3.14.x * Why isn't Autoit able to click a Javascript Dialog? * Clicking javascript button with no ID * IE document >> save as MHT file * IETab Switcher (by LarsJ ) * HTML Entities * _IEquerySelectorAll() (by uncommon) * 

I encourage you to read: * Global Vars * Best Coding Practices * Please explain code used in Help file for several File functions * OOP-like approach in AutoIt * UDF-Spec Questions *  EXAMPLE: How To Catch ConsoleWrite() output to a file or to CMD *

"Homo sum; humani nil a me alienum puto" - Publius Terentius Afer
"Program are meant to be read by humans and only incidentally for computers and execute" - Donald Knuth, "The Art of Computer Programming"
:naughty:  :ranting:, be  :) and       \\//_.

Anticipating Errors :  "Any program that accepts data from a user must include code to validate that data before sending it to the data store. You cannot rely on the data store, ...., or even your programming language to notify you of problems. You must check every byte entered by your users, making sure that data is the correct type for its field and that required fields are not empty."

Signature last update: 2017-06-04

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Just updated, still the same :(


AutoIt.4.Life Clubrooms - Life is like a Donut (secret key)

Spoiler

My contributions to the AutoIt Community

Some messages & Apologizes:

If I hurt you, Please accept my apologies, I never (regardless of the situation) mean to hurt anybody!!!

Also, I am very busy with my project so I will appear in the last row of the online list, if you want to contact me: Email@TheDcoder.xyz

Or you can have a nice chat with me in freenode, I use the same nick on freenode too!

3fHNZJ.gif

PLEASE JOIN ##AutoIt AND HELP THE IRC AUTOIT COMMUNITY!

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@Jos Yeah! I just tried Alt + F1 and it worked! Thanks! :D

 

P.S Why is Beta Help in Tools instead of Help? :huh:


AutoIt.4.Life Clubrooms - Life is like a Donut (secret key)

Spoiler

My contributions to the AutoIt Community

Some messages & Apologizes:

If I hurt you, Please accept my apologies, I never (regardless of the situation) mean to hurt anybody!!!

Also, I am very busy with my project so I will appear in the last row of the online list, if you want to contact me: Email@TheDcoder.xyz

Or you can have a nice chat with me in freenode, I use the same nick on freenode too!

3fHNZJ.gif

PLEASE JOIN ##AutoIt AND HELP THE IRC AUTOIT COMMUNITY!

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@Jos I have no Idea, I updated my SciTE4AutoIt3 installation, maybe It refreshed something :unsure:


AutoIt.4.Life Clubrooms - Life is like a Donut (secret key)

Spoiler

My contributions to the AutoIt Community

Some messages & Apologizes:

If I hurt you, Please accept my apologies, I never (regardless of the situation) mean to hurt anybody!!!

Also, I am very busy with my project so I will appear in the last row of the online list, if you want to contact me: Email@TheDcoder.xyz

Or you can have a nice chat with me in freenode, I use the same nick on freenode too!

3fHNZJ.gif

PLEASE JOIN ##AutoIt AND HELP THE IRC AUTOIT COMMUNITY!

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;)


AutoIt.4.Life Clubrooms - Life is like a Donut (secret key)

Spoiler

My contributions to the AutoIt Community

Some messages & Apologizes:

If I hurt you, Please accept my apologies, I never (regardless of the situation) mean to hurt anybody!!!

Also, I am very busy with my project so I will appear in the last row of the online list, if you want to contact me: Email@TheDcoder.xyz

Or you can have a nice chat with me in freenode, I use the same nick on freenode too!

3fHNZJ.gif

PLEASE JOIN ##AutoIt AND HELP THE IRC AUTOIT COMMUNITY!

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A possible alpha component is ignored. [NEW] Now be also recognized in au3 scripts, variables/constants which have an color assignment inside the script or inside an include file from this script. But it can only be one assignment per line. If the assignment is inside a comment line or -block, it will ignored. The assignment can also be build by using function(s) [from script or include files]. example: "Local $COLOR = '0x' & Hex(Mod(@SEC, 2) ? Random(0,0x000FFF, 1) : Random(0x001000, 0xFFF000, 1), 8)" But the functions must NOT CONTAIN any VARIABLES! This would require a recursive assignment search. Impossible if variables get values only at runtime. You can disable the search inside include files with an entry in SciTEUser.properties: #~ "ShowHexColorFromCursor.lua", Dis/Enable search in Includes (0/1 NO/YES) Get.Color.Assignment.Includes=0 The default value (without settings) is '1', enabled. Includes in comments will ignored. Be recognized AutoIt hex color code "0x12AB34" and also HTML hex color code "#12AB34". PREVIEW FOR BACK AND FORE COLOR: - Write in one line first the back color, than the fore color (i. e. as comment: "; 0xDEDEDE 0x000080") OR have this values inside a function call: "_AnyFunction($param1, $param2, 0xDEDEDE, $param3 0x000080)". If the order inside the call is reverse (first hex value is fore color), you can call the function with Flag "_fFore1st=true" - No other color value may be included in this line. If any - the first and second color will used. - Set the cursor in this line and hit the Hotkey. - A Calltip appears with the back color and the text "FORE-COLOR" with color of the fore value. - If only one color value was find in this line, this value will used as back color or, if Flag is "true", as fore color. In this cases the fore color is set to black and with Flag the back color is the default GUI back color "0xF0F0F0" For use with AutoIt color values only. To have both calls (w/wo flag) make two commands: # 11 Preview Back and Fore Color / first color value is back color command.name.11.*.au3=Preview Back and Fore Color command.11.*.au3=dostring PreviewBackForeColor() command.mode.11.*.au3=subsystem:lua,savebefore:yes command.shortcut.11.*.au3=Ctrl+Shift+F12 # 16 Preview Fore and Back Color / first color value is fore color command.name.16.*.au3=Preview Fore and Back Color command.16.*.au3=dostring PreviewBackForeColor(true) command.mode.16.*.au3=subsystem:lua,savebefore:yes command.shortcut.16.*.au3=Ctrl+Alt+F12 --------------------------------------------------------------------------------------------------]] ------------------------------------------------------------ list object to manipulate simple tables local objList = { list = {}, delall = function(self) self.list = {} return self end, addonce = function(self, _val, _casesense) -- return true, if added local exists = function(_val, _casesense) for k in pairs(self.list) do if _casesense then if self.list[k] == _val then return true end else if tostring(self.list[k]):upper() == tostring(_val):upper() then return true end end end return false end if not exists(_val, _casesense) then table.insert(self.list, _val) return true end return nil end, new = function(self, _obj) _obj = _obj or {} setmetatable(_obj, self) self.__index = self return _obj end } --------------------------------------------------------------------------------------- /object list --------------------------------------------------------------------------------------- object color local objColor = { --------------------------------------------- variable will un/set if color-calltip is not/shown colortip_show = false, --------------------------------- user can disable search inside include files, default: enabled search_in_includes = true, ------------------------------------------------------------------- the default calltip position calltips_pos_def = false, ------------------------------------------------------------ the default calltip highlight color calltips_colorhlt_def = 0x0000FF, -- BGR (red) ---------------------------------------------------------- list with include storage directories lInclPathes = objList:new(), -------------------------------------------------- list/string with includes from current buffer lIncl = objList:new(), sIncl = '', ---------------------------------------------------------------------------------------- pattern pattHex = '()0x([0-9a-fA-F][0-9a-fA-F])([0-9a-fA-F][0-9a-fA-F])([0-9a-fA-F][0-9a-fA-F])', pattHex2 = '[0-9a-fA-F][0-9a-fA-F]', pattCS1 = '^#[Cc][Oo][Mm][Mm][Ee][Nn][Tt][Ss]%-[Ss][Tt][Aa][Rr][Tt]', pattCE1 = '^#[Cc][Oo][Mm][Mm][Ee][Nn][Tt][Ss]%-[Ee][Nn][Dd]', pattCS2 = '^#[Cc][Ss]', pattCE2 = '^#[Cc][Ee]', pattComment = '^%s*;', ----------------------------------------------------------------------------------------- pathes sPathGetColorAU3, sFileResult, TEMPDIR = props['SciteUserHome']..'\\..\\..\\Temp', sAU3exe = props['SciteDefaultHome']..'\\..\\AutoIt3.exe', ------------------------------------------------------------------------------------------------ ------------------------------------------------------------ set calltip values back to defaults SetCalltipsDefault = function(self) scite.SendEditor(SCI_CALLTIPSETBACK, 0xFFFFFF) scite.SendEditor(SCI_CALLTIPSETFOREHLT, self.calltips_colorhlt_def) scite.SendEditor(SCI_CALLTIPSETPOSITION, self.calltips_pos_def) self.colortip_show = false end, ---------------------------------------------------------------------------- /SetCalltipsDefault ------------------------------------------------------------------------------ initialize values Startup = function(self) if props['Get.Color.Assignment.Includes'] == '0' then self.search_in_includes = false end if tonumber(props['calltips.set.above']) == 1 then self.calltips_pos_def = true end if props['calltips.color.highlight'] ~= '' then local colorhlt_user = myCallTips:BGR2Decimal(props['calltips.color.highlight']) if colorhlt_user ~= nil then self.calltips_colorhlt_def = colorhlt_user end end local sProp = props['openpath.$(au3)'] for w in sProp:gmatch('([^;]+)') do self.lInclPathes:addonce(w) end self.sPathGetColorAU3 = self.TEMPDIR..'\\ExecLineGetColor.au3' self.sFileResult = self.TEMPDIR..'\\ExecLineColor.txt' end, --------------------------------------------------------------------------------------- /Startup -------- check for comment line/block. Return "true/false, 0/1/-1" (0=comment line/1=#cs/-1=#ce) -- returned number for de/increase comment counter CheckComment = function(self, _s) local iMatch = _s:find(self.pattComment) if iMatch ~= nil then return true, 0 end iMatch = _s:find(self.pattCS1) or _s:find(self.pattCS2) if iMatch ~= nil then return true, 1 end iMatch = _s:find(self.pattCE1) or _s:find(self.pattCE2) if iMatch ~= nil then return true, -1 end return false, 0 end, ------------------------------------------------------------------------------------------------ --------------------------------------------------------- read include files from current buffer IncludesFromBuffer = function(self) local sText, boolCmnt, countCmnt, n, incl = editor:GetText(), false, 0 self.lIncl:delall() self.sIncl = '' for line in sText:gmatch('([^\r\n]+)') do boolCmnt, n = self:CheckComment(line) if boolCmnt then countCmnt = countCmnt + (n) end if not boolCmnt and countCmnt == 0 then -- none comment line or block -- #include <abc.au3> incl = line:match("#[iI][nN][cC][lL][uU][dD][eE]%s-<([%w%s_.]+)>") if incl ~= nil then if self.lIncl:addonce(incl) then self.sIncl = self.sIncl..'#include <'..incl..'>\n' end else -- #include 'abc.au3' or #include "abc.au3" _, incl = line:match("#[iI][nN][cC][lL][uU][dD][eE]%s-([\"'])([%w%s_.:\\]+)%1") if incl ~= nil then if incl:sub(1,1) == '\\' then incl = incl:sub(2,-1) end if self.lIncl:addonce(incl) then if incl:sub(2,2) == ':' then self.sIncl = self.sIncl..'#include "'..incl..'"\n' else self.sIncl = self.sIncl..'#include "'..props['FileDir']..'\\'..incl..'"\n' end end end end end end end, ---------------------------------------------------------------------------- /IncludesFromBuffer ------------------------------------------ create the au3 file for executing the assignment line CreateAU3 = function(self, _sLineAssignment) local sTextAU3 = self.sIncl.. 'Global $sFileExport = @TempDir & "\\ExecLineColor.txt"\n'.. 'FileDelete($sFileExport)\n'.. 'Global $sLine = "'.._sLineAssignment..'" ; line: $Variable = assignment\n'.. 'If $sLine = "NONE" Then Exit\n'.. 'Global $sExec = StringTrimLeft($sLine, StringInStr($sLine, "="))\n'.. 'Global $sColor = "0x" & Hex(Execute($sExec), 6)\n'.. 'If Not StringRegExp($sColor, "^0x[0-9A-F]{6}$") Then Exit\n'.. 'FileWrite($sFileExport, $sColor)\n' local fH = io.open(self.sPathGetColorAU3, 'w+') fH:write(sTextAU3) fH:close() end, ------------------------------------------------------------------------------------- /CreateAU3 --------------------------------- check, if file containing the assignment for selected variable FindAssignment = function(self, _path, _sSelection) local fH = io.open(_path) if fH ~= nil then local sRead, boolCmnt, countCmnt, n = fH:read('*all'), false, 0 fH:close() for line in sRead:gmatch('([^\r\n]+)') do boolCmnt, n = self:CheckComment(line) if boolCmnt then countCmnt = countCmnt + (n) end if not boolCmnt and countCmnt == 0 then -- none comment line or block if line:find(_sSelection..'%s*=') then return line end end end end return nil end, -------------------------------------------------------------------------------- /FindAssignment -------------------------------------------------------------------- detects color from variable GetColorValueFromVariable = function(self, _sSelection, _iCursor, _var_beginPos, _var_endPos, _fBGR) local sLine = self:FindAssignment(props['FilePath'], _sSelection) if sLine == nil then -- search inside include files -- do it not, if the user has disabled: "Get.Color.Assignment.Includes=0" (default = 1 - enabled) if self.search_in_includes then self:IncludesFromBuffer() -- get include files if #self.lIncl.list ~= 0 then -- open each include file, search line with assignment "_sSelection =" for i=1, #self.lIncl.list do if self.lIncl.list[i]:sub(2,2) == ':' then -- include has full path, search only in this file sLine = self:FindAssignment(self.lIncl.list[i], _sSelection) elseif self.lIncl.list[i]:find('\\') then -- include has partial path, check first if exist in @ScriptDir sLine = self:FindAssignment(props['FileDir']..'\\'..self.lIncl.list[i], _sSelection) else -- include has filename only (or partial path), if sLine ~= nil then break end -- .. concanate all directories with this for searching for j=1, #self.lInclPathes.list do sLine = self:FindAssignment(self.lInclPathes.list[j]..'\\'..self.lIncl.list[i], _sSelection) if sLine ~= nil then break end end end end end end end if sLine == nil then sLine = 'NONE' end -- create the au3-file for executing the assignment line, with 'NONE' - the last result file will delete self:CreateAU3(sLine) -- run the au3-file local sCmd = '"'..self.sAU3exe..'" /AutoIt3ExecuteScript "'..self.sPathGetColorAU3..'"'..' "'..sLine..'"' if shell then shell.exec(sCmd, nil, true, true) else os.execute('start "" '..sCmd) end -- check for result local fH = io.open(self.sFileResult) if fH == nil then scite.SendEditor(SCI_CALLTIPSHOW, _var_beginPos +1, (' NONE COLOR ASSIGNED! ')) scite.SendEditor(SCI_CALLTIPSETHLT, 0, 22) scite.SendEditor(SCI_CALLTIPSETBACK, 0x33FFFF) scite.SendEditor(SCI_CALLTIPSETFOREHLT, 0x0000FF) scite.SendEditor(SCI_CALLTIPSETPOSITION, true) else local sValue = fH:read() fH:close() local R,G,B = sValue:match('('..self.pattHex2..')('..self.pattHex2..')('..self.pattHex2..')$') local iLen = _var_endPos - _var_beginPos -1 scite.SendEditor(SCI_CALLTIPSHOW, _var_beginPos +1, (' '):rep(iLen)) scite.SendEditor(SCI_CALLTIPSETHLT, 0, iLen) scite.SendEditor(SCI_CALLTIPSETPOSITION, true) if _fBGR == true then scite.SendEditor(SCI_CALLTIPSETBACK, tonumber(string.format('0x%s%s%s', R,G,B))) else scite.SendEditor(SCI_CALLTIPSETBACK, tonumber(string.format('0x%s%s%s', B,G,R))) end end self.colortip_show = true editor:SetSelection(_iCursor, _iCursor) end, --------------------------------------------------------------------- /GetColorValueFromVariable ----------------------------------------- grabs the color value or variable from cursor position FromCursor = function(self, _fBGR) local iLen = 8 local function isHexChar(_asc) local sChar = string.char(_asc) if sChar == '#' then iLen = 7 end if sChar:find('[#x0-9a-fA-F]') then return true else return false end end local cursor = editor.CurrentPos -- check if cursor is possible inside a variable local var_beginPos, var_endPos = cursor if string.char(editor.CharAt[cursor]) ~= '$' then -- cursor is inside or behind the variable (if its a variable) editor:WordLeft() -- skip to the left end var_beginPos = editor.CurrentPos -- is it a variable? if string.char(editor.CharAt[var_beginPos]) == '$' then -- now the cursor is in front of variable editor:WordRight() var_endPos = editor.CurrentPos editor:SetSelection(var_beginPos, var_endPos) local sSelection = editor:GetSelText() local iLenSel = sSelection:len() -- trim spaces on right site, if any sSelection = sSelection:gsub('%s+$','') var_endPos = var_endPos - (iLenSel - sSelection:len()) return self:GetColorValueFromVariable(sSelection, cursor, var_beginPos, var_endPos, _fBGR) end -- cursor inside hex value? local beginPos, endPos = cursor, cursor while isHexChar(editor.CharAt[beginPos-1]) do beginPos = beginPos - 1 end while isHexChar(editor.CharAt[endPos]) do endPos = endPos + 1 end if beginPos ~= endPos then if endPos - beginPos > iLen then editor:SetSelection(beginPos + iLen, beginPos) elseif endPos - beginPos == iLen then editor:SetSelection(endPos, beginPos) else return end local R,G,B = tostring(editor:GetSelText()):match('('..self.pattHex2..')('..self.pattHex2..')('..self.pattHex2..')$') scite.SendEditor(SCI_CALLTIPSHOW, beginPos+1, (' '):rep(iLen-1)) scite.SendEditor(SCI_CALLTIPSETHLT, 0, iLen-1) scite.SendEditor(SCI_CALLTIPSETPOSITION, true) if _fBGR == true then scite.SendEditor(SCI_CALLTIPSETBACK, tonumber(string.format('0x%s%s%s', R,G,B))) else scite.SendEditor(SCI_CALLTIPSETBACK, tonumber(string.format('0x%s%s%s', B,G,R))) end self.colortip_show = true end end, ------------------------------------------------------------------------------------ /FromCursor ----------------------------------------------------------------------- show back and fore color PreviewBackForeColor = function(self, _fFore1st) local iBackCol, iForeCol = 0xF0F0F0, 0x000000 local cursor = editor.CurrentPos local sLine, iColumn = editor:GetCurLine() local iLineStartPos = cursor - iColumn local tMatch, beginPos = {}, nil for s, r, g, b in sLine:gmatch(self.pattHex) do if beginPos == nil then beginPos = s end local t = {} t['R']=r t['G']=g t['B']=b table.insert(tMatch, t) end if #tMatch == 0 then return elseif #tMatch == 1 then if _fFore1st == true then iForeCol = tonumber(string.format('0x%s%s%s', tMatch[1].B, tMatch[1].G, tMatch[1].R)) else iBackCol = tonumber(string.format('0x%s%s%s', tMatch[1].B, tMatch[1].G, tMatch[1].R)) end else if _fFore1st == true then iForeCol = tonumber(string.format('0x%s%s%s', tMatch[1].B, tMatch[1].G, tMatch[1].R)) iBackCol = tonumber(string.format('0x%s%s%s', tMatch[2].B, tMatch[2].G, tMatch[2].R)) else iForeCol = tonumber(string.format('0x%s%s%s', tMatch[2].B, tMatch[2].G, tMatch[2].R)) iBackCol = tonumber(string.format('0x%s%s%s', tMatch[1].B, tMatch[1].G, tMatch[1].R)) end end scite.SendEditor(SCI_CALLTIPSHOW, iLineStartPos + beginPos, ' FORE-COLOR ') scite.SendEditor(SCI_CALLTIPSETHLT, 0, 12) scite.SendEditor(SCI_CALLTIPSETBACK, iBackCol) scite.SendEditor(SCI_CALLTIPSETFOREHLT, iForeCol) self.colortip_show = true end -------------------------------------------------------------------------- /PreviewBackForeColor } -------------------------------------------------------------------------------------- /object color ---------------------------------------------------------------------------------- region EventClass ShowColorEvt = EventClass:new(Common) function ShowColorEvt:OnKey(_keycode, _shift, _ctrl, _alt) if objColor.colortip_show then objColor:SetCalltipsDefault() end end function ShowColorEvt:OnDwellStart(_pos, _word) if objColor.colortip_show then objColor:SetCalltipsDefault() end end --------------------------------------------------------------------------------- /region EventClass -------------------------------------------------------------------------- function call redirection function ShowHexColorFromCursor(_fBGR) objColor:FromCursor(_fBGR) end --> ShowHexColorFromCursor function PreviewBackForeColor(_fFore1st) objColor:PreviewBackForeColor(_fFore1st) end --> PreviewBackForeColor ---------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------- run startup objColor:Startup() ----------------------------------------------------------------------------------------------------  
      ShowHexColorFromCursor[0.3].lua
      ShowHexColorFromCursor[0.8].lua
    • wakillon
      By wakillon
      SciTE Hopper : Jump to Any line by one click and many other helpfull functions !


      As Ashalshaikh suggested me after leaving me the task to continue >SciTE Hopper, i open a new Topic about it.
      It will be more easy for futures updates.

      Many helpfull functions in contextual menu.
      SciTE Hopper is now multipurpose.
      • Color Catcher added
      • BinaryToAu3Kompressor added
      • TinyAu3Search replaced by StringFinder
      • RegJumper added
      • Edit With SciTE added (available in Options)
      • SpecialCharactersViewer added (available in Tray menu)
      New Contextual Menu :

      For a right Click on a function :

      • Copy function name
      • Insert a function header
      • Cut function
      • Copy function
      • Delete function
      • Create a variables List
      • Remove usseless Blank lines
      • Remove Debug lines ( all lines starting with ConsoleWrite or _ArrayDisplay )
      • Set AutoIt Code Layout
      • Remove Comments

      For entire script :

      • Create a functions List
      • Create a variables List
      • Remove usseless Blank lines
      • Remove Debug lines ( all lines starting with ConsoleWrite or _ArrayDisplay )
      • Set AutoIt Code Layout
      • Remove Comments
      • ( Open in SciTE a ) Duplicate of current Script in Temp Dir
      • ( Open in SciTE a ) Duplicate of current Script in Same Dir
      • Explore Parent Script Folder
      • Copy Script name
      • Copy Script path
      • Find Unused Functions
      • Find Unused Variables
      • Set all functions in alphabetic order.( func headers and regions ( in fact, all lines between functions ) are not supported.)

      SciTE Editor New Contextual Menu if SciTE Hopper is added ( in Options ) to SciTE Editor :
      when you made a selection in SciTE Editor you can :

      • Open a Reg Key in Regedit using RegJumper
      • Open a Url in your default Browser
      • Search on google in your default Browser
      • Search on AutoIt Website in your default Browser
      Now Can be added to windows start (minimized)
      Options are available by Tray Menu.
      A double click on tray icon will open clipboard content to SciTE Editor ( Handy when you have copied some code from your browser )

      How to proceed for add SciTE Hopper to SciTE Editor :
      Run Scite Editor, run Scite Hopper ( compiled! ) go to Options and select Add/Remove to SciTE Tab. then click on Add button and it's done !
      Right click on SciTE Editor and choose SciTE Hopper in Contextual Menu for run it when you need it !
      Update of 07 Dec 2017
      TinyAu3Search is replaced by StringFinder

      Previous downloads : 1287
      Script and compiled version are available in the download section
       
      Thanks to Ashalshaikh, Melba23, Th3 MMA, Alzri2, taitel, Manadar, taz742, Yashield, Authenticity, Xenobiologist for their help
      and asdf8 for his >Includes Helper and azjio for his >FileSearch.

      Hope it help you and happy Scripting !

       
    • wakillon
      By wakillon
      For more details go to the Topic
    • JaredStroeb
      By JaredStroeb
      I need to open an application and send it keys in Session 0.  I have exe's working locally, I can see the application open in session 0 through interactive services, but my send commands do not go to the application.  The following article running-autoit-session-0, directs me to use ControlSend() however my application has no controls that can be identified by AutoIt v3 Window Info.  Get All Windows Controls also returned nothing for the application's handle.  
      What are my options?  
      Can this be done with AutoIt?
      Is there a different "relatively simple" library/tool to use? (I am familiar with C# if there is a viable library there )

       
    • Skysnake
      By Skysnake
      Scite comes up occasional, almost incidentally, in some support topics.  I have not found a "Scite" topic in the forums, so this is where I will start.  I have recently been using Scite intensively, specifically with a large project and I have certain issues.  I know that Scite is not an AutoIt product, but it is so closely integrated to the core release that it makes sense to raise issues and request support here.  If this is not the right please refer me to the right forum.
      Thx
       
      Skysnake