kcvinu

A simple function to print an array in Console

11 posts in this topic

#1 ·  Posted (edited)

Hi all,

Sometimes we need to know instantly what our array contains. For this, i have made a little function to print your array in console. You may use this function in MsgBox too.

Here is the code.

#cs ----------------------------------------------------------------------------

 AutoIt Version: 3.3.12.0
 Author:         kcvinu

 Script Function: Sometimes we need to see what an array or a list contains.
                  And this script will help you to see the all elements without a loop
                  Example : If you have an array like this = Local $MyArray[4] = ['Red','Green','Blue','Yellow']
                            You need to use the fuction like this = PrintList($MyArray)
                            Result : It will print your Array in Console like this
                            [Red,Green,Blue,Yellow]
    Template AutoIt script.

#ce ----------------------------------------------------------------------------

; Script Start - Add your code below here

Func PrintList($List)
    If IsArray($List) Then
        Local $txt = ""
        For $i = 0 to UBound($List) -1
            $txt = $txt & "," & $List[$i]
        Next
        Local $out = StringMid($txt,2)
        Global $Result = "[" & $out & "]"
        ConsoleWrite($Result)
        Return $Result
    Else
        MsgBox(0, "List Error", "Variable is not an array or a list")
    EndIf
EndFunc   ;==>PrintList

 

PrintList.au3

Edited by kcvinu
1 person likes this

My Contributions

UDF Link Viewer   --- A tool to visit the links of some most important UDFs 

 Includer_2  ----- A tool to type the #include statement automatically 

 Digits To Date  ----- date from 3 integer values

PrintList ----- prints arrays into console for testing.

 Alert  ------ An alternative for MsgBox 

 MousePosition ------- A simple tooltip display of mouse position

GRM Helper -------- A littile tool to help writing code with GUIRegisterMsg function

Access_UDF  -------- An UDF for working with access database files. (.*accdb only)

 

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#2 ·  Posted (edited)

You are aware of the _ArrayDisplay command in the UDF section of the Help file?

I don't wish to discourage you on your programming journey, but I suggest you read what I wrote >here.

P.S. Nice to see you coming along with your programming though. :thumbsup:

Edited by TheSaint
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AutoIt.4.Life Clubrooms - Life is like a Donut (secret key)

Make sure brain is in gear before opening mouth!
Remember, what is not said, can be just as important as what is said.

Spoiler

What is the Secret Key? Life is like a Donut

If I put effort into communication, I expect you to read properly & fully, or just not comment.
Ignoring those who try to divert conversation with irrelevancies.
If I'm intent on insulting you or being rude, I will be obvious, not ambiguous about it.
I'm only big and bad, to those who have an over-active imagination.

I may have the Artistic Liesense ;) to disagree with you. TheSaint's Toolbox (be advised many downloads are not working due to ISP screwup with my storage)

userbar.png

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UEZ of the german forum has already created such an UDF to display the content of an array in a formated way on the console.

It works pretty well :)

1 person likes this

My UDFs and Tutorials:

Spoiler

UDFs:
Active Directory (NEW 2017-04-18 - Version 1.4.8.0) - Download - General Help & Support - Example Scripts - Wiki
OutlookEX (NEW 2017-02-27 - Version 1.3.1.0) - Download - General Help & Support - Example Scripts - Wiki
ExcelChart (2015-04-01 - Version 0.4.0.0) - Download - General Help & Support - Example Scripts
Excel - Example Scripts - Wiki
Word - Wiki
PowerPoint (2015-06-06 - Version 0.0.5.0) - Download - General Help & Support

Tutorials:
ADO - Wiki

 

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#6 ·  Posted (edited)

UEZ of the german forum has already created such an UDF to display the content of an array in a formated way on the console.

It works pretty well :)

 

It can be found here, too (also a version by gil900): 

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Hi,

And you can even get _ArrayDisplay itself to nicely format the data when copied via the dialog buttons if you set the $vUser_Separator parameter to a numeric value:

#include <Array.au3>

Local $aArray[][] = [["Item 0-0", "Item 0-1"], ["Item 1-0", "Item 1-1"]]

_ArrayDisplay($aArray, "Formatted", Default, Default, 10, "Column 1|Column 2")
Run the script, press the either of the "Copy Data" buttons and paste into the SciTE console to see what I mean. ;)

M23

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Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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Hi all,

I have read your valubale comments. And I have tested the _ArrayDisplay function. I think my function is different from that. Anyway, thanks to those who supported me. :)


My Contributions

UDF Link Viewer   --- A tool to visit the links of some most important UDFs 

 Includer_2  ----- A tool to type the #include statement automatically 

 Digits To Date  ----- date from 3 integer values

PrintList ----- prints arrays into console for testing.

 Alert  ------ An alternative for MsgBox 

 MousePosition ------- A simple tooltip display of mouse position

GRM Helper -------- A littile tool to help writing code with GUIRegisterMsg function

Access_UDF  -------- An UDF for working with access database files. (.*accdb only)

 

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I think you should compare your function with the UDF written by UEZ. Both write the content of the array to the console.

1 person likes this

My UDFs and Tutorials:

Spoiler

UDFs:
Active Directory (NEW 2017-04-18 - Version 1.4.8.0) - Download - General Help & Support - Example Scripts - Wiki
OutlookEX (NEW 2017-02-27 - Version 1.3.1.0) - Download - General Help & Support - Example Scripts - Wiki
ExcelChart (2015-04-01 - Version 0.4.0.0) - Download - General Help & Support - Example Scripts
Excel - Example Scripts - Wiki
Word - Wiki
PowerPoint (2015-06-06 - Version 0.0.5.0) - Download - General Help & Support

Tutorials:
ADO - Wiki

 

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Hi 

water, Yes. 

My Contributions

UDF Link Viewer   --- A tool to visit the links of some most important UDFs 

 Includer_2  ----- A tool to type the #include statement automatically 

 Digits To Date  ----- date from 3 integer values

PrintList ----- prints arrays into console for testing.

 Alert  ------ An alternative for MsgBox 

 MousePosition ------- A simple tooltip display of mouse position

GRM Helper -------- A littile tool to help writing code with GUIRegisterMsg function

Access_UDF  -------- An UDF for working with access database files. (.*accdb only)

 

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I made a not so simple, but fairly elegant function to enumerate any size array which also write the contents to the console.  It is in the spoiler section of this post:

It was just a fun exercise.  I can't think of any application/purpose where I would need an array with more than 3 dimensions (I find 2-dimensions to be adequate most of the time), but I wanted to make the func dynamic enough to support whatever I threw at it.
 

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      The "assign" line within the primarygui funtion, is this only a local assignment? if so, how can I make it cross function?
       
      Thank in adv for your help
       
       
      Func excelsheetlist() $i = 0 Global $aWorkSheets = _Excel_SheetList($oWorkbook1) If @error Then Exit MsgBox($MB_SYSTEMMODAL, "Excel UDF: _Excel_SheetList Example 1", "Error listing Worksheets." & @CRLF & "@error = " & @error & ", @extended = " & @extended) ;_ArrayDisplay($aWorkSheets, "Excel UDF: _Excel_SheetList Example 1") ;_ArrayDisplay($aWorkSheets, "Array") Global $iRows = UBound($aWorkSheets, $UBOUND_ROWS) ; Total number of rows. In this example it will be 10. Global $iCols = UBound($aWorkSheets, $UBOUND_COLUMNS) ; Total number of columns. In this example it will be 20. Global $iDimension = UBound($aWorkSheets, $UBOUND_DIMENSIONS) ; The dimension of the array e.g. 1/2/3 dimensional. MsgBox($MB_SYSTEMMODAL, "", "The array is a " & $iDimension & " dimensional array with " & _ $iRows & " row(s) & " & $iCols & " column(s).") Dim $checkbox[$iRows] EndFunc ;==>excelsheetlist Func primarygui() ; Create a GUI with various controls. Local $hGUI = GUICreate("Script Controller", 300, ($iRows * 24)) ; Create a checkbox control. ;Local $idCheckbox = GUICtrlCreateCheckbox("Standard Checkbox", 10, 10, 185, 25) Local $Button2 = GUICtrlCreateButton("Close", 210, 200, 85, 25) Local $Button3 = GUICtrlCreateButton("Run", 210, 170, 85, 25) Local $Button1 = GUICtrlCreateButton("Discharge", 210, 140, 85, 25) For $i = 0 To UBound($checkbox) - 1 $checkbox[$i] = GUICtrlCreateCheckbox($aWorkSheets[$i][0], 8, 0 + ($i * 24)) ;, 81, 17) Next ; Display the GUI. GUISetState(@SW_SHOW, $hGUI) ; Loop until the user exits. While 1 $nMsg = GUIGetMsg() Select Case $nMsg = $GUI_EVENT_CLOSE Exit Case $nMsg = $Button2 ;Close Exit Case $nMsg = $Button1 MsgBox(0, "Discharge Button not configured", "Now Exiting") Exit Case $nMsg = $Button3 ;Run $fSelection = False For $i = 0 To UBound($checkbox) - 1 If BitAND(GUICtrlRead($checkbox[$i]), $GUI_CHECKED) Then $fSelection = True ExitLoop EndIf Next If $fSelection Then For $i = 0 To UBound($checkbox) - 1 Assign("status" & $i, GUICtrlRead($checkbox[$i])) Next $batchcount = 0 For $i = 0 To UBound($checkbox) - 1 If Eval("status" & $i) = 1 Then $batchcount = $batchcount + 1 ;Call ("o" & $i & "copy") ; if you want to call the functions directly, remove ; before the call and comment or delete the following DirCopy statement MsgBox(0, "Checking", "Checking that: " & $checkbox[$i] & " no, with title: " & $aWorkSheets[$i][0] & " was selected, Batch count: " & $batchcount) ; if you need only the DirCopy EndIf Next ExitLoop Else MsgBox(48, 'No Items Selected', 'You have not selected any Patients to Load, Please select from the list') EndIf EndSelect WEnd ; Delete the previous GUI and all controls. GUIDelete($hGUI) EndFunc ;==>primarygui Func _IsChecked($idControlID) Return BitAND(GUICtrlRead($idControlID), $GUI_CHECKED) = $GUI_CHECKED EndFunc ;==>_IsChecked Func batchinitial() If Eval("status" & $i) = 1 Then debugbox() $oWorkbook1.Sheets(1).Activate $bigloop = $bigloop + 1 $sheet = $aWorkSheets[$i][0] $oWorkbook1.Sheets($sheet).Activate debugbox() EndIf EndFunc ;==>batchinitial OpenExcel() excelsheetlist() primarygui() For $i = 0 To UBound($checkbox) - 1 batchinitial() While 1 If Eval("status" & $i) = 0 Then ExitLoop ;all the rest of my script loops etc WEnd Next  
    • FMS
      By FMS
      Hello,
      I'm building whit mine limited coding know-how a AI in Autoit....
      Just because..... why not
      It's not doing what i tought it would do.
      I hope somebody could help me whit this script?
      so far :
      -building an learning grid --> AI needs to guess the label in the grin whit only the X and Y value.
      -Building an array filled whit random values as weights.
      -quess the label
      -learn - if quess not the same as the label go change the weights

      At this point (the changing of the weights) I've some strange result and hope somebody could point me in the right direction
      I think that the problem is in the formula for changing the weights.

      PS. I'm also open for good coding practice   I'm learning coding as i go
      #AutoIt3Wrapper_Au3Check_Parameters=-d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 -w 7 #include <MsgBoxConstants.au3> #include <Array.au3> build_grid_list() build_neurons() _ArrayDisplay($gridlist,"$gridlist 0","",32) _ArrayDisplay($neurons,"$neurons 0","",32) For $i = 1 To UBound($gridlist,1) - 1 If $gridlist[$i][3] = 1 Then go_learn($neurons[1][0],$gridlist[$i][0]) EndIf Next _ArrayDisplay($gridlist,"$gridlist 1","",32) _ArrayDisplay($neurons,"q$neurons 1","",32) Func go_learn($neuron_ID,$gridlist_ID) Local $test = guess($gridlist_ID , $neuron_ID ) For $i = 1 To 5000 If $test <> $gridlist[$gridlist_ID][4] Then change_wieght($neuron_ID , $gridlist_ID ) $test = guess($gridlist_ID , $neuron_ID ) Else ExitLoop EndIf Next EndFunc Func guess($gridlist_ID , $neuron_ID = 1 ,$raw = 0);, $loop = 0 ) Local $temp = 0 ;~ For $i = 1 To ubound($neurons,1) -1 ; input1 * W1 + input2 * W2 + Bias(1) * W3 $temp = $gridlist[$gridlist_ID][1] * $neurons[$neuron_ID][1] + $gridlist[$gridlist_ID][2] * $neurons[$neuron_ID][2] + 1 * $neurons[$neuron_ID][3] ;activate (sign) If $temp >= 0 Then $neurons[$neuron_ID][6] = 1 Else $neurons[$neuron_ID][6] = -1 EndIf $gridlist[$gridlist_ID][5] = $neurons[$neuron_ID][6] $gridlist[$gridlist_ID][6] = $gridlist[$gridlist_ID][6] + 1 $neurons[$neuron_ID][9] = $neurons[$neuron_ID][9] + 1 If $raw = 0 Then Return $neurons[$neuron_ID][6] Else Return $temp EndIf EndFunc Func build_neurons($needed_neurons = 10 ) Global $neurons[$needed_neurons + 1][10] $neurons[0][0] = "id" $neurons[0][1] = "wieght1" $neurons[0][2] = "wieght2" $neurons[0][3] = "wieght3" $neurons[0][4] = "input1" $neurons[0][5] = "input2" $neurons[0][6] = "output" $neurons[0][7] = "tweak_counter" $neurons[0][8] = "not_tweak_counter" $neurons[0][9] = "quess_counter" Local $temp = 1 For $i = 1 To $needed_neurons; -1 $neurons[$i][0] = $i ;id Do ;zero_check output wieght1 $temp = Random(-1 , 1) Until $temp <> 0 $neurons[$i][1] = $temp ;wieght1 Do ;zero_check output wieght2 $temp = Random(-1 , 1) Until $temp <> 0 $neurons[$i][2] = $temp ;wieght2 Do ;zero_check output wieght3 $temp = Random(-1 , 1) Until $temp <> 0 $neurons[$i][3] = $temp ;wieght3 $neurons[$i][4] = 0 ;input1 $neurons[$i][5] = 0 ;input2 Do ;zero_check output $temp = Random(-1 , 1 , 1) Until $temp <> 0 $neurons[$i][6] = $temp ;output +1 / -1 ;~ $neurons[$i][6] = 0 ;output $neurons[$i][7] = 0 ;tweak_counter $neurons[$i][8] = 0 ;not_tweak_counter $neurons[$i][9] = 0 ;quess_counter Next EndFunc Func build_grid_list($grid_x = 10 ,$grid_y = 10 ) Global $gridlist[($grid_x * $grid_y) + 1 ][7] Local $counter = 1 $gridlist[0][0] = "ID" $gridlist[0][1] = "X" $gridlist[0][2] = "Y" $gridlist[0][3] = "Active" $gridlist[0][4] = "Label" $gridlist[0][5] = "quessed" $gridlist[0][6] = "quessed_counter" For $x = 0 to $grid_x - 1 For $y = 0 to $grid_y - 1 $gridlist[$counter][0] = $counter $gridlist[$counter][1] = $x $gridlist[$counter][2] = $y If Random(-1 , 1) >= 0 Then $gridlist[$counter][3] = 0 Else $gridlist[$counter][3] = 1 EndIf If $x > $y Then $gridlist[$counter][4] = 1 Else $gridlist[$counter][4] = -1 EndIf $gridlist[$counter][5] = -99 $gridlist[$counter][6] = 0 $counter = $counter + 1 Next Next EndFunc Func change_wieght($neuron_id , $grid_id );, $W1 , $W2 ) ;W1 = W1 + ^W1 (some change in W1) ;^W = err(known) * input ($neurons[$id][3] = "output") * learningrate ;$neurons[$id][1] = $neurons[$id][1] + "wieght1" Local $iReturn = False ; Desired | Quess | Error ; -1 -1 0 ; -1 +1 -2 ; +1 -1 +2 ; +1 +1 0 Local $error = $gridlist[$grid_id][4] - $neurons[$neuron_id][6] If $error <> 0 Then Local $learningrate = 0.1 Local $str_len1 = StringLen($neurons[$neuron_id][1]) Local $str_len2 = StringLen($neurons[$neuron_id][2]) Local $str_len3 = StringLen($neurons[$neuron_id][3]) Local $dif_weights1 = $error * $neurons[$neuron_id][1] * $learningrate Local $dif_weights2 = $error * $neurons[$neuron_id][2] * $learningrate Local $dif_weights3 = $error * $neurons[$neuron_id][3] * $learningrate Local $verschil1 = StringLeft($dif_weights1,$str_len1) Local $verschil2 = StringLeft($dif_weights2,$str_len2) Local $verschil3 = StringLeft($dif_weights3,$str_len3) Local $new_wieght1 = $neurons[$neuron_id][1] + $verschil1 Local $new_wieght2 = $neurons[$neuron_id][2] + $verschil2 Local $new_wieght3 = $neurons[$neuron_id][3] + $verschil3 $neurons[$neuron_id][1] = StringLeft($new_wieght1,$str_len1) $neurons[$neuron_id][2] = StringLeft($new_wieght2,$str_len2) $neurons[$neuron_id][3] = StringLeft($new_wieght3,$str_len3) $neurons[$neuron_id][7] = $neurons[$neuron_id][7] + 1 ;"counter" $iReturn = False Else $neurons[$neuron_id][8] = $neurons[$neuron_id][8] + 1 ;"not counter" $iReturn = True EndIf Return $iReturn EndFunc thanks in advanced.