Anti-bot system to avoid spam. Vector graphic style generates 4 random numbers from 0-9 and create a picture. 2. Requirements
.NET Framework 1.1 - 4.5 (on this version Microsoft destroy old rules) 3. Possibilities.
Source package Capatcha.rar
Do you have any idea to resize Vector graphic using some maths trick?
It's example to create Vector image 10x10px and write A
Local $a10x10 = [ _ 1,1,1,1,1,1,1,1,1,1, _ 1,1,1,0,0,0,0,1,1,1, _ 1,1,0,0,1,1,0,0,1,1, _ 1,1,0,1,1,1,1,0,1,1, _ 1,1,0,1,1,1,1,0,1,1, _ 1,1,0,0,0,0,0,0,1,1, _ 1,1,0,1,1,1,1,0,1,1, _ 1,1,0,1,1,1,1,0,1,1, _ 1,0,0,0,1,1,0,0,0,1, _ 1,1,1,1,1,1,1,1,1,1 _ ] Local $oVector = ObjCreate("WIA.Vector.1") If Not IsObj($oVector) Then ConsoleWrite("+++ Error " & @error & " durning create a Vector.object." & @CRLF) Exit EndIf Local $iBlue = 0xFF0000FF ; ARGB color Local $iWhite = 0xFFFFFFFF ; adding pixels to vector For $i = 0 To UBound($a10x10) - 1 Local $iPixel = $a10x10[$i] Local $iColor = $iBlue If $iPixel = 0 Then $iColor = $iWhite $oVector.Add($iColor) Next ; create a img 10x10 px Local $oImg = $oVector.ImageFile(10, 10) ; path to file Local $sPath = @ScriptDir & "\Vector.bmp" ; delete previous file if exits. FileDelete($sPath) ; save img to script direction. $oImg.SaveFile($sPath) ; show result, you have to use 800% size to see effects. ShellExecute("Vector.bmp")
Has anybody ever imported a VuGen recording into AutoIT? I like the recording cabability of VuGen and thought it would be great to use and then pull it into AutoIT to compile into an EXE.
Hello I have problem with my object drawn in gdi
Func drawTriangle($tabName,$gui_active = 0) _GDIPlus_Startup() ;initialize GDI+ Local $hGraphics = _GDIPlus_GraphicsCreateFromHWND($sGUI[$gui_active]) ;create a graphics object from a window handle _GDIPlus_GraphicsSetSmoothingMode($hGraphics, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;sets the graphics object rendering quality (antialiasing) Local $hBrush = _GDIPlus_BrushCreateSolid(0xFFEFEFEF) ;color format AARRGGBB (hex) Local $aPoints $aPoints = 4 $aPoints = 0.0 ; left $aPoints = 0.0 ; top $aPoints = 0.0 ; left $aPoints = 30.0 ; top $aPoints = 80.0 ; left $aPoints = 30.0 ; top $aPoints = 110.0 ; left $aPoints = 0.0 ; top _GDIPlus_GraphicsFillPolygon($hGraphics, $aPoints, $hBrush) ;draw the triangle Local $fBrush = _GDIPlus_BrushCreateSolid(0xFFAAAAAA) ;color format AARRGGBB (hex) Local $sString = $tabName, $aInfo ; from the func param Local $hFormat, $hFamily, $hFont, $tLayout $hFormat = _GDIPlus_StringFormatCreate() $hFamily = _GDIPlus_FontFamilyCreate("Segoe UI") $hFont = _GDIPlus_FontCreate($hFamily, 12, 2) $tLayout = _GDIPlus_RectFCreate(6, 2) $aInfo = _GDIPlus_GraphicsMeasureString($hGraphics, $sString, $hFont, $tLayout, $hFormat) _GDIPlus_GraphicsDrawStringEx($hGraphics, $sString, $hFont, $aInfo, $hFormat, $fBrush) ;_GDIPlus_GraphicsDrawString($hGraphics, $tabName, 6, 3, "Segoe UI", 12) ; write text ;cleanup GDI+ resources _GDIPlus_FontDispose($hFont) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGraphics) _GDIPlus_Shutdown() EndFunc After this code execution I got new object rectangle
Global $ma_border = GUICtrlCreateGraphic(100, 180, 40, 40) GUICtrlSetGraphic($ma_border, $GUI_GR_COLOR, 0x00000, $COLOR_BLUE) GUICtrlSetGraphic($ma_border, $GUI_GR_RECT, 0, 0, 40, 40) GUICtrlSetState(-1,$GUI_DISABLE) And what happens is first func = draw rectangle is pushed to parameters from GUICtrlCreateGraphic func. Left: 100, Top: 180.
I can simplu reverse order of these func execution but There is too much things to change in my code.
Can something be done to prevent this slipping?
The Eigen4AutoIt environment (thread is here:
online Help is here) allows you to do matrix I/O (memory & files), matrix arithmetic, transformation, and decomposition, solve systems of linear equations, and perform advanced statistics, all at either single or double precision. Most functions can act on real or complex matrices (or the latter's real/imaginary parts separately). Much of the actual complexity of using Eigen in its native C++ environment has been hidden for AutoIt users, through extensive bounds and error checks, an intuitive function-naming convention, a large help file, and detailed tutorials and test examples.
This library allows you to perform fast matrix operations on large numerical data sets, using special matrix variables and simple AutoIt wrapper functions. These wrappers call C++ wrappers in the dlls (also written by RTFC, source included). The dlls in turn re-map AutoIt memory and call one or more Eigen functions. All operations are memory pointer-based and act directly on the matrices created in your AutoIt script, obviating the need for data transfers. Both 32-bit and 64-bit environments are supported; in x64, matrices can be any size that fits into virtual memory.