Hello everyone ,
Text translated from Portuguese by google - please apologize for any errors
Once again I need a light from the gurus of this wonderful website
I am fanatic by combobox for its usability but I am not able to uncertain images within lists ...
I know uncertain icons, and cursors but I am not able to insert gif or jpg images.
1) How to solve this ...
2) will the path is to convert gif into bmp and then uncertain ... how to do that?
#include <GUIConstantsEx.au3> #include <GuiImageList.au3> #include <GuiListView.au3> #include <WinAPI.au3> #include <WindowsConstants.au3> ;dados de mouse #include <WinAPIRes.au3> ;COMBO #include <GuiComboBoxEx.au3> ;Fonts #include <FontConstants.au3> ;obter imagem de arquivo #include <GDIPlus.au3> #include <WinAPIGdi.au3> Example() Func Example() Local $hGUI, $hImage, $hCombo, $hFont Local $idListview, $hImage Local $sWow64 = "" Local $Pasta = "C:\WINDOWS\Cursors\3dgarro.cur" Local $PastaROMs = @MyDocumentsDir & "\Stella\ROMs\" ;com barra no final $hGUI = GUICreate("ImageList", 500, 310) GUISetFont(14, 400, 0, "Arial") ;<<<<<<<<<<this does not work for _GUICtrlComboBoxEx_Create $hCombo = _GUICtrlComboBoxEx_Create($hGUI, "", 2, 2, 494, 200) ;GUICtrlSetFont($hCombo, 14, 400, 0, "Arial");<<<<<<<<<<It does not work ; ;Create a handle to a font object $hFont = _WinAPI_CreateFont(30, 0, 0, 0, 400, False, False, False, $DEFAULT_CHARSET, $OUT_DEFAULT_PRECIS, $CLIP_DEFAULT_PRECIS, $DEFAULT_QUALITY, 0, 'Arial') ;Pass the handle to _WinAPI_SetFont _WinAPI_SetFont($hCombo, $hFont) $idListview = GUICtrlCreateListView("", 2, 50, 494, 250, BitOR($LVS_SHOWSELALWAYS, $LVS_NOSORTHEADER, $LVS_REPORT)) _GUICtrlListView_SetExtendedListViewStyle($idListview, BitOR($LVS_EX_FULLROWSELECT, $LVS_EX_GRIDLINES, $LVS_EX_DOUBLEBUFFER)) GUISetState(@SW_SHOW) ; Initialize GDI+ library _GDIPlus_Startup() ; Load images $hImage = _GUIImageList_Create(120, 70, 6, 2) ;32,32,5,5) ; $DadosCombo = "Escolha|" & _GUIImageList_Add($hImage, _GUICtrlComboBoxEx_CreateSolidBitMap($hCombo, 0x0000FF, 120, 70)) ;Local $aCursors = [32650, 32512, 32515, 32649, 32651, 32513, 32648, 32646, 32643, 32645, 32642, 32644, 32516, 32514] For $i = 1 To 10 $sFile = FileOpenDialog("Please select an image", $PastaROMs, "Image (*.jpg;*.png;*.bmp;*.gif;*.tif)", BitOR($FD_PATHMUSTEXIST, $FD_FILEMUSTEXIST)) If @error Then Exit MsgBox(BitOR($MB_TOPMOST, $MB_ICONERROR), "Error", "No image file has been selected", 30) $a = _GDIPlus_BitmapCreateFromFile ($sFile);<<<<< ok If @error Or Not $hImage Then MsgBox(BitOR($MB_TOPMOST, $MB_ICONERROR), "Error", "This file isn't supported by GDIPlus!") Else $b=_GUIImageList_Add($hImage, $a);<<<<<< Return -1 $DadosCombo &= "|" & $i & "_img_princ.gif""|" & $b EndIf Next _GUICtrlListView_SetImageList($idListview, $hImage, 1) _GUICtrlComboBoxEx_SetImageList($hCombo, $hImage) ; Add columns _GUICtrlListView_AddColumn($idListview, "Icons - Mouses", 350) ; Add items $a = StringSplit($DadosCombo, "|") For $i = 1 To $a Step 2 _GUICtrlListView_AddItem($idListview, $a[$i], $a[$i + 1]) _GUICtrlComboBoxEx_AddString($hCombo, $a[$i], $a[$i + 1], $a[$i + 1]) Next ;AutoIt_Debugger_Command:Disable_Debug ; Loop until the user exits. Do Until GUIGetMsg() = $GUI_EVENT_CLOSE GUIDelete() ;AutoIt_Debugger_Command:Enable_Debug EndFunc ;==>Example tks
MapIt is a tile world editor. MapIt was built around the concept of reversing Dragon Warrior map images. MapIt can take image input and produce a tile and world array.
MapIt features Unity style dragable labels that adjust property values.
MapParser is a C++ project that scans images for unique tiles. MapParser is very fast. Due to hard drive failure, many bugs were restored b/c I had to rewind many years. Frustrated with the design, I wrote a new version from the ground up. This New Version: AutoIt Front-end, command line controls, and shared with the world; so that I can't lose it again.
You can toggle the C++ MapParser off to see the difference in speeds between the MapParser CPP verse AutoIt function. Function is named Scan_Tiles() in AutoIt. You can also chose to download without MapParser.exe.
At the moment Scanning a image resets the arrays, but you can add tiles after scanning.
Images can be added as tiles without scan image at all. Then configure settings to give your world parameters and manually fill the world data with tile indexes.
Using the settings you can change tile size after a scan. Example: you wanted to replace a map with different sized tiles.
Changing and replacing tile / world data is easy. B/c tile world editor.
Hotkeys, I use CTRL+R in image above to signal replace tile action and I use "G" to Get the tile under mouse.
Hotkeys are not saved to disk and thus are set to default between sessions.
I might draw the world to pre-rendered surfaces and use them as multi-layer someday. I do that in my AutoIt, DragonWarrior Remake but I could spend forever unsure what features are important for this. The DW_Remake has a method of replacing a tile with a tile on two layers. So you could replace a tree on the first layer with a grass, and a tree in the second layer. This is all getting very confusing.
I attempted to write the good code. If something could be better, please advise.
Fifth release. Enjoy.
For download, videos, and example of created world file data; please visit the MapIt webpage: http://songersoft.com/programming/mapit/mapit_about.phtml
Special thanks: @AdmiralAlkex, @Melba23, @MrCreatoR
Main AutoIt source file: Will not run without other Includes and SDL DLLs.
Last Update: 5/26/2018 3:45 PM EST
REMOVED CODE BLOCK: I was informed the this page loaded very slowly, one solution so far has been to remove the 2k lines in the code block.
When I recieve more feedback from the User I may reduce image size or remove images.
Next Version Added: $eSETTING_TILE_LAST_PATH I have the weekend, I want to write world layers with aBoard surfaces.
A gui splash screen. Themed after the famous MS Office Suite.
Three colours to choose from, Red, Blue and Green.
You can change the labels to your own application.
Animated side scrolling dots just like MS does.
Also bundled with this is the KODA form. So you can open up and see the basic structure of this splash screen.
MS Splash Screens
The office 2016/17 office suite has made many people turn heads with its functions and especially their splash screen.
I now present to you, the MS Style Splash Screen. For Rookies, Novices and anyone who wants a ready made splash screen for your gui application.
You can now download it and also try it out yourself.
You have three colors to choose from:
All three colours are from the famous programs.
I also included the KODA form to you can have freedom with this splash screen.
Note: the KODA form does not have the three colours as well as the correct blue.
Have fun and enjoy.
Thanks to kaz for updating the side scrolling dots.
I'm a work on a background see and click bot project
I can complete it if your help me
(using imagesearch , gdi+ and fastfind)